[mugen] replay network mode from the last set of input ticks from the opponent
52 lines of code changed in 2 files:
[mugen] deserialize state controller persistent values. fix deserialization of maps. use an integer for the random index value instead of a char
57 lines of code changed in 6 files:
[mugen] set player behavior for time over and win states. save win state
19 lines of code changed in 1 file:
[mugen] serialize ko and dko fight elements
34 lines of code changed in 3 files:
[mugen] set player behavior for roundover depending on what the ticker is
7 lines of code changed in 2 files:
[mugen] dont use stage ticks to keep track of the current logic cycle
62 lines of code changed in 2 files: