December 2008 Commit Log

Number of Commits:
86
Number of Active Developers:
2
kazzmir 2008-12-31 23:58 Rev.: 1283

replace unsigned int with a typedefed version

40 lines of code changed in 9 files:

kazzmir 2008-12-31 23:41 Rev.: 1282

network id needs to be an unsigned int

9 lines of code changed in 4 files:

kazzmir 2008-12-31 21:40 Rev.: 1281

more typecasts. also use a perl script to get around osxs broken sh

36 lines of code changed in 7 files:

kazzmir 2008-12-31 20:01 Rev.: 1280

add explicit cast for unsigned int

2 lines of code changed in 2 files:

kazzmir 2008-12-31 19:44 Rev.: 1279

python checking hack for osx

6 lines of code changed in 1 file:

kazzmir 2008-12-31 19:38 Rev.: 1278

use LIBRARY for osx

7 lines of code changed in 1 file:

kazzmir 2008-12-31 18:05 Rev.: 1277

properly detect python on windows

26 lines of code changed in 2 files:

kazzmir 2008-12-31 17:23 Rev.: 1276

move around libraries in the scons file

8 lines of code changed in 1 file:

kazzmir 2008-12-31 16:55 Rev.: 1274

add option files

32 lines of code changed in 2 files:

kazzmir 2008-12-31 16:55 Rev.: 1273

add an option for setting the gameplay mode

16 lines of code changed in 5 files:

kazzmir 2008-12-31 15:05 Rev.: 1272

projectiles cant be grabbed

22 lines of code changed in 8 files:

kazzmir 2008-12-31 13:44 Rev.: 1271

network mode can be a free for all by changing the alliances of each player

104 lines of code changed in 8 files:

kazzmir 2008-12-31 01:04 Rev.: 1270

try to make the snow effect a little nicer

45 lines of code changed in 2 files:

kazzmir 2008-12-30 23:30 Rev.: 1269

catch TokenException while loading the menu. now if the data directory doesnt exist a sane error message is printed instead of aborting

24 lines of code changed in 4 files:

kazzmir 2008-12-30 20:53 Rev.: 1268

dont need templates

23 lines of code changed in 1 file:

kazzmir 2008-12-30 14:40 Rev.: 1267

reorder includes to work on windows

3 lines of code changed in 2 files:

kazzmir 2008-12-30 14:18 Rev.: 1266

server sends all packets at once

84 lines of code changed in 4 files:

kazzmir 2008-12-30 11:20 Rev.: 1265

clients send all packets at once

13 lines of code changed in 3 files:

kazzmir 2008-12-30 10:44 Rev.: 1264

add missing .h file

36 lines of code changed in 2 files:

kazzmir 2008-12-30 01:12 Rev.: 1263

interpret score messages in the player as well

57 lines of code changed in 5 files:

kazzmir 2008-12-30 00:56 Rev.: 1262

show score in the network player and interpret score messages

73 lines of code changed in 2 files:

kazzmir 2008-12-30 00:41 Rev.: 1261

use NetworkPlayer to model players over the network

143 lines of code changed in 9 files:

kazzmir 2008-12-30 00:03 Rev.: 1260

rename constants using enums

53 lines of code changed in 6 files:

kazzmir 2008-12-29 23:43 Rev.: 1259

players create message includes the fact that its a player

10 lines of code changed in 3 files:

kazzmir 2008-12-29 23:27 Rev.: 1258

send score messages

53 lines of code changed in 11 files:

kazzmir 2008-12-29 23:02 Rev.: 1257

put object messages into their own namespace

111 lines of code changed in 7 files:

kazzmir 2008-12-28 20:10 Rev.: 1256

link in icon

13 lines of code changed in 2 files:

kazzmir 2008-12-28 19:51 Rev.: 1255

set icon for installer

3 lines of code changed in 1 file:

kazzmir 2008-12-28 19:41 Rev.: 1254

add windows icon

0 lines of code changed in 1 file:

kazzmir 2008-12-28 19:35 Rev.: 1253

add icon

0 lines of code changed in 1 file:

kazzmir 2008-12-27 20:44 Rev.: 1252

remove debug if test

1 lines of code changed in 1 file:

kazzmir 2008-12-27 20:43 Rev.: 1251

show a grey border around snapshots

2 lines of code changed in 1 file:

kazzmir 2008-12-27 20:36 Rev.: 1250

play sound when showing snapshots

2 lines of code changed in 1 file:

kazzmir 2008-12-27 18:24 Rev.: 1248

fooling around with memory leaks

34 lines of code changed in 6 files:

kazzmir 2008-12-27 17:32 Rev.: 1247

character always owns its own stuff when it loads a file

9 lines of code changed in 1 file:

kazzmir 2008-12-27 17:02 Rev.: 1246

show grey-scale versions of in-game screenshots at the end of the level

73 lines of code changed in 5 files:

kazzmir 2008-12-27 15:12 Rev.: 1245

take screenshots when a collision occurs

42 lines of code changed in 2 files:

kazzmir 2008-12-27 12:56 Rev.: 1244

add a function to bitmap that creates a grey-scale version

43 lines of code changed in 3 files:

kazzmir 2008-12-27 12:02 Rev.: 1243

replace ++ with += to avoid horrible pointer arithmetic

1 lines of code changed in 1 file:

kazzmir 2008-12-27 11:28 Rev.: 1242

add some debug stuff for bitmaps

7 lines of code changed in 1 file:

kazzmir 2008-12-26 21:41 Rev.: 1241

| to ||

1 lines of code changed in 1 file:

kazzmir 2008-12-26 18:44 Rev.: 1240

cast to double to avoid integer division

3 lines of code changed in 1 file:

kazzmir 2008-12-26 18:35 Rev.: 1238

set object ids for players

4 lines of code changed in 2 files:

kazzmir 2008-12-26 14:46 Rev.: 1237

update todo. check for python in the static environment

7 lines of code changed in 2 files:

kazzmir 2008-12-26 00:17 Rev.: 1236

draw some blood on the body parts

10 lines of code changed in 1 file:

kazzmir 2008-12-25 23:08 Rev.: 1235

character glows when they pick up health

37 lines of code changed in 4 files:

kazzmir 2008-12-25 22:43 Rev.: 1234

make body parts move in the z direction as well

14 lines of code changed in 3 files:

kazzmir 2008-12-25 22:26 Rev.: 1233

hook for getting the current block

50 lines of code changed in 6 files:

kazzmir 2008-12-25 16:42 Rev.: 1231

move score to the right of the lifebar

24 lines of code changed in 3 files:

kazzmir 2008-12-25 16:27 Rev.: 1230

show score with a nice gradient

18 lines of code changed in 2 files:

kazzmir 2008-12-25 16:15 Rev.: 1228

add score and update levels with ids

32 lines of code changed in 2 files:

kazzmir 2008-12-25 15:28 Rev.: 1227

store ids in block objects and game objects

47 lines of code changed in 6 files:

kazzmir 2008-12-25 14:43 Rev.: 1226

add ids to blocks

43 lines of code changed in 4 files:

kazzmir 2008-12-25 13:39 Rev.: 1225

add ids to characters and items

60 lines of code changed in 9 files:

kazzmir 2008-12-25 12:58 Rev.: 1224

tuple arguments in python are borrowed references

13 lines of code changed in 1 file:

kazzmir 2008-12-25 12:24 Rev.: 1223

add tick callback to the scripting engine

48 lines of code changed in 7 files:

kazzmir 2008-12-25 10:48 Rev.: 1222

remove print statements

0 lines of code changed in 1 file:

kazzmir 2008-12-25 10:48 Rev.: 1221

add python reference counts

4 lines of code changed in 1 file:

kazzmir 2008-12-25 00:17 Rev.: 1220

python can call back to C

53 lines of code changed in 6 files:

kazzmir 2008-12-24 23:24 Rev.: 1219

hacks for windows

17 lines of code changed in 1 file:

kazzmir 2008-12-24 23:06 Rev.: 1218

set up hooks to create a corresponding engine in python

123 lines of code changed in 11 files:

kazzmir 2008-12-24 10:41 Rev.: 1215

clean up the delay dialog

49 lines of code changed in 2 files:

kazzmir 2008-12-24 10:29 Rev.: 1213

add new animation to character and start its thread

4 lines of code changed in 1 file:

kazzmir 2008-12-22 23:20 Rev.: 1210

test commit

1 lines of code changed in 1 file:

kazzmir 2008-12-22 22:52 Rev.: 1209

update animation tab when name is changed

29 lines of code changed in 2 files:

kazzmir 2008-12-22 22:41 Rev.: 1208

hack to set the divider location

3 lines of code changed in 1 file:

kazzmir 2008-12-22 22:27 Rev.: 1207

make file chooser look nicer

55 lines of code changed in 2 files:

kazzmir 2008-12-22 22:01 Rev.: 1206

how to run the animator

1 lines of code changed in 1 file:

kazzmir 2008-12-21 23:51 Rev.: 1205

reorganize animations so they appear as tabs under the character

1139 lines of code changed in 8 files:

kazzmir 2008-12-21 09:03 Rev.: 1204

add mingwm10.dll to nsi installer

3 lines of code changed in 1 file:

kazzmir 2008-12-21 09:01 Rev.: 1203

add mingwm10.dll

0 lines of code changed in 1 file:

kazzmir 2008-12-20 18:09 Rev.: 1202

redo the readme. add cygwin stuff

93 lines of code changed in 1 file:

kazzmir 2008-12-20 17:59 Rev.: 1201

move build options around for cygwin

16 lines of code changed in 1 file:

kazzmir 2008-12-20 17:25 Rev.: 1200

test commit

1 lines of code changed in 1 file:

kazzmir 2008-12-20 16:47 Rev.: 1199

move #endif and add check for cygwin

20 lines of code changed in 2 files:

kazzmir 2008-12-20 11:42 Rev.: 1196

add debugging for the key cache

79 lines of code changed in 4 files:

kazzmir 2008-12-20 10:44 Rev.: 1195

cleanup player panel code

392 lines of code changed in 1 file:

kazzmir 2008-12-06 17:18 Rev.: 1188

set dialog title when doing save / save as

4 lines of code changed in 1 file:

kazzmir 2008-12-06 14:13 Rev.: 1186

add lit bitmap header file back

16 lines of code changed in 1 file:

kazzmir 2008-12-06 14:12 Rev.: 1185

remove old lit bitmap file

0 lines of code changed in 2 files:

kazzmir 2008-12-05 17:15 Rev.: 1184

make some debug statements not print at the default level

2 lines of code changed in 2 files:

kazzmir 2008-12-05 09:40 Rev.: 1183

remove old main file

0 lines of code changed in 1 file:

juvinious 2008-12-05 09:17 Rev.: 1182

Changed #ifdef WINDOWS to #ifdef _WIN32 in various files

17 lines of code changed in 15 files:

kazzmir 2008-12-03 22:06 Rev.: 1181

make hawknl issue more obvious in the readme

3 lines of code changed in 1 file:

kazzmir 2008-12-02 22:29 Rev.: 1180

small update

1 lines of code changed in 1 file:

kazzmir 2008-12-02 22:28 Rev.: 1179

add history of paintown

10 lines of code changed in 1 file:

November 2008 »

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