December 2010 Commit Log

Number of Commits:
152
Number of Active Developers:
2
kazzmir 2010-12-31 23:56 Rev.: 5174

throw an exception if a font cant be found

6 lines of code changed in 1 file:

kazzmir 2010-12-31 23:49 Rev.: 5173

catch load exceptions when loading mugen

18 lines of code changed in 1 file:

kazzmir 2010-12-31 23:39 Rev.: 5172

guards for uninitialized values

68 lines of code changed in 1 file:

kazzmir 2010-12-31 23:06 Rev.: 5171

only wrap if its allowed

5 lines of code changed in 1 file:

kazzmir 2010-12-31 23:04 Rev.: 5170

use generic routine for moving the cursor in the select screen

54 lines of code changed in 2 files:

kazzmir 2010-12-31 22:30 Rev.: 5169

handle blank character tiles

55 lines of code changed in 2 files:

kazzmir 2010-12-31 21:57 Rev.: 5168

fix cmake

1 lines of code changed in 1 file:

kazzmir 2010-12-31 20:31 Rev.: 5167

check if no palettes are given

5 lines of code changed in 1 file:

kazzmir 2010-12-31 20:19 Rev.: 5166

move resource to util

95 lines of code changed in 14 files:

kazzmir 2010-12-31 20:10 Rev.: 5165

move input to util

344 lines of code changed in 75 files:

kazzmir 2010-12-31 18:51 Rev.: 5164

move windows to util

3 lines of code changed in 5 files:

kazzmir 2010-12-31 17:29 Rev.: 5163

update version to 3.5.0

8 lines of code changed in 9 files:

kazzmir 2010-12-31 17:24 Rev.: 5162

move game to paintown-engine

232 lines of code changed in 63 files:

juvinious 2010-12-31 12:06 Rev.: 5161

Remove LoadException from function declaration.

6 lines of code changed in 2 files:

juvinious 2010-12-31 11:58 Rev.: 5160

Added comments and members based on the mockup script.

46 lines of code changed in 7 files:

kazzmir 2010-12-31 11:26 Rev.: 5159

add class to handle input events

106 lines of code changed in 2 files:

kazzmir 2010-12-31 00:40 Rev.: 5158

erase old editor

0 lines of code changed in 1 file:

kazzmir 2010-12-30 23:17 Rev.: 5156

move environment and trigger to paintown-engine

603 lines of code changed in 16 files:

kazzmir 2010-12-30 23:12 Rev.: 5155

move object and level to paintown-engine

1208 lines of code changed in 160 files:

kazzmir 2010-12-30 22:47 Rev.: 5154

rename paintown folder

0 lines of code changed in 1 file:

kazzmir 2010-12-30 22:44 Rev.: 5153

mkdir

0 lines of code changed in 1 file:

kazzmir 2010-12-30 22:29 Rev.: 5152

abstract over uninitialized thread values

12 lines of code changed in 2 files:

juvinious 2010-12-30 22:28 Rev.: 5151

Add platformer module

2 lines of code changed in 1 file:

kazzmir 2010-12-30 22:14 Rev.: 5150

add debug.h

1 lines of code changed in 1 file:

juvinious 2010-12-30 22:12 Rev.: 5149

Fix includes.

9 lines of code changed in 5 files:

juvinious 2010-12-30 22:08 Rev.: 5148

Add framework for platform engine.

558 lines of code changed in 11 files:

kazzmir 2010-12-30 22:03 Rev.: 5147

move debug to util

113 lines of code changed in 58 files:

kazzmir 2010-12-30 20:55 Rev.: 5146

move versus world to game

194 lines of code changed in 5 files:

kazzmir 2010-12-30 20:45 Rev.: 5145

move init to util

474 lines of code changed in 26 files:

kazzmir 2010-12-30 20:09 Rev.: 5144

move loader to util

583 lines of code changed in 15 files:

kazzmir 2010-12-30 19:43 Rev.: 5143

move messages to util

141 lines of code changed in 6 files:

kazzmir 2010-12-30 15:23 Rev.: 5142

move music to util

520 lines of code changed in 14 files:

kazzmir 2010-12-30 14:29 Rev.: 5141

use atexit instead of the collector

11 lines of code changed in 2 files:

kazzmir 2010-12-29 19:04 Rev.: 5139

tests dont compile if duplicate is false

3 lines of code changed in 2 files:

kazzmir 2010-12-29 18:21 Rev.: 5138

use the collector to clean up resources

34 lines of code changed in 2 files:

kazzmir 2010-12-29 17:52 Rev.: 5137

initialize the sdl format when setting fake graphics modes

13 lines of code changed in 4 files:

kazzmir 2010-12-29 17:39 Rev.: 5136

add paintown test

420 lines of code changed in 4 files:

juvinious 2010-12-29 08:57 Rev.: 5134

Add psp data dir on ms0:/

2 lines of code changed in 1 file:

kazzmir 2010-12-29 00:59 Rev.: 5133

ignore icon if it cant be found

7 lines of code changed in 1 file:

kazzmir 2010-12-28 21:22 Rev.: 5132

add test to load 2 characters and a stage. dont need to load sprites twice in the characterhud

157 lines of code changed in 3 files:

kazzmir 2010-12-28 20:48 Rev.: 5131

make tests compile

3 lines of code changed in 2 files:

kazzmir 2010-12-28 13:30 Rev.: 5130

set the attribute part of hitdefs

5 lines of code changed in 1 file:

kazzmir 2010-12-28 11:26 Rev.: 5129

check if the timegap is positive before making afterimages

8 lines of code changed in 2 files:

kazzmir 2010-12-27 22:18 Rev.: 5128

use configuration to get the keys in the main menu

12 lines of code changed in 1 file:

kazzmir 2010-12-27 22:14 Rev.: 5127

use events during mugen matches

32 lines of code changed in 1 file:

kazzmir 2010-12-27 22:10 Rev.: 5126

use events in the character select screen

157 lines of code changed in 1 file:

kazzmir 2010-12-27 22:02 Rev.: 5125

use events during the vs screen. allow joystick to quit

13 lines of code changed in 1 file:

kazzmir 2010-12-27 21:55 Rev.: 5124

add quit as a joystick button

92 lines of code changed in 4 files:

kazzmir 2010-12-27 21:16 Rev.: 5123

create peg memo positions lazily to save space

18 lines of code changed in 1 file:

kazzmir 2010-12-27 15:48 Rev.: 5120

note stack space on the wii

2 lines of code changed in 1 file:

kazzmir 2010-12-26 21:55 Rev.: 5107

invoke the compute through the normal interface

1 lines of code changed in 1 file:

kazzmir 2010-12-26 17:09 Rev.: 5106

explicit path to debug.h

1 lines of code changed in 1 file:

kazzmir 2010-12-26 13:54 Rev.: 5105

degrade futures to blocking operations if thread creation fails

7 lines of code changed in 1 file:

kazzmir 2010-12-26 13:38 Rev.: 5104

run the resource loader if a thread cant be made

25 lines of code changed in 1 file:

kazzmir 2010-12-26 13:23 Rev.: 5103

automatically create the dol file when the build finishes

7 lines of code changed in 1 file:

kazzmir 2010-12-26 10:44 Rev.: 5102

make psp compile

6 lines of code changed in 2 files:

kazzmir 2010-12-26 10:13 Rev.: 5100

set the window icon

7 lines of code changed in 2 files:

kazzmir 2010-12-25 16:28 Rev.: 5093

get memory usage on windows with psapi

8 lines of code changed in 2 files:

kazzmir 2010-12-25 15:28 Rev.: 5092

get nds to compile

37 lines of code changed in 10 files:

kazzmir 2010-12-25 11:55 Rev.: 5081

revert last commit. future objects already start themselves

0 lines of code changed in 1 file:

kazzmir 2010-12-25 11:52 Rev.: 5080

start player futures

5 lines of code changed in 1 file:

kazzmir 2010-12-25 11:24 Rev.: 5079

typo

1 lines of code changed in 1 file:

kazzmir 2010-12-25 11:04 Rev.: 5078

start memory usage in main

3 lines of code changed in 1 file:

kazzmir 2010-12-25 11:03 Rev.: 5077

close audio

42 lines of code changed in 4 files:

kazzmir 2010-12-25 10:51 Rev.: 5076

start the mugen player loader

1 lines of code changed in 1 file:

kazzmir 2010-12-25 09:58 Rev.: 5075

show current memory usage

63 lines of code changed in 6 files:

kazzmir 2010-12-25 09:27 Rev.: 5074

fix warnings from valgrind. prevent width/height from being too large when making sub-bitmaps in sdl.

674 lines of code changed in 9 files:

kazzmir 2010-12-24 21:44 Rev.: 5073

respect volume set in the configuration

12 lines of code changed in 1 file:

kazzmir 2010-12-24 21:30 Rev.: 5072

rename readString to avoid a macro

3 lines of code changed in 3 files:

kazzmir 2010-12-24 21:24 Rev.: 5071

read mugen data in little endian mode

191 lines of code changed in 7 files:

kazzmir 2010-12-24 17:12 Rev.: 5070

implement some helper related mugen triggers

91 lines of code changed in 3 files:

kazzmir 2010-12-24 13:51 Rev.: 5069

disable music fading

9 lines of code changed in 1 file:

kazzmir 2010-12-24 13:41 Rev.: 5068

set volume for allegro gme player

2 lines of code changed in 1 file:

kazzmir 2010-12-24 13:32 Rev.: 5067

scale gme volume

16 lines of code changed in 1 file:

kazzmir 2010-12-24 13:14 Rev.: 5066

set the dumb player music volume appropriately

14 lines of code changed in 3 files:

kazzmir 2010-12-24 12:54 Rev.: 5065

reverse joystick when facing left

2 lines of code changed in 1 file:

kazzmir 2010-12-24 12:25 Rev.: 5064

use configuration keys for mugen

110 lines of code changed in 2 files:

kazzmir 2010-12-24 12:06 Rev.: 5062

add 3 more attack keys to support mugen

223 lines of code changed in 5 files:

kazzmir 2010-12-24 00:24 Rev.: 5061

comment out old loader stuff

12 lines of code changed in 3 files:

kazzmir 2010-12-23 21:29 Rev.: 5060

set the video mode according to the configuration

13 lines of code changed in 3 files:

kazzmir 2010-12-23 21:02 Rev.: 5058

add conversion script

15 lines of code changed in 1 file:

kazzmir 2010-12-23 15:56 Rev.: 5052

show loader while network server is creating the game

48 lines of code changed in 2 files:

kazzmir 2010-12-23 15:26 Rev.: 5051

show loading screen while server is setting up clients

42 lines of code changed in 1 file:

kazzmir 2010-12-23 14:49 Rev.: 5046

more refactoring of network server

64 lines of code changed in 1 file:

kazzmir 2010-12-23 14:30 Rev.: 5044

clean up some network server code. start nds environment in scons

35 lines of code changed in 2 files:

kazzmir 2010-12-23 11:17 Rev.: 5042

add the normal paintown background in the network server level selection. make sure some objects exist before making rain drops

36 lines of code changed in 5 files:

kazzmir 2010-12-22 22:28 Rev.: 5041

handle error message normally

2 lines of code changed in 1 file:

kazzmir 2010-12-22 20:48 Rev.: 5040

make rain drops fall on characters

119 lines of code changed in 16 files:

kazzmir 2010-12-22 17:07 Rev.: 5039

process ignore messages

2 lines of code changed in 1 file:

kazzmir 2010-12-22 16:40 Rev.: 5038

ignore future commands on error

5 lines of code changed in 1 file:

kazzmir 2010-12-22 16:26 Rev.: 5037

fix exception class

1 lines of code changed in 1 file:

kazzmir 2010-12-22 16:19 Rev.: 5036

define CommandFailure

4 lines of code changed in 1 file:

kazzmir 2010-12-22 16:09 Rev.: 5035

forgot an argument

1 lines of code changed in 1 file:

kazzmir 2010-12-22 15:53 Rev.: 5034

ignore errors until a special message is received

12 lines of code changed in 1 file:

kazzmir 2010-12-22 11:12 Rev.: 5033

hardcode the sdl format as 5-6-5

48 lines of code changed in 1 file:

kazzmir 2010-12-21 22:18 Rev.: 5032

selecting the fullscreen option can change the mode as well

9 lines of code changed in 1 file:

kazzmir 2010-12-21 22:09 Rev.: 5031

save the language setting as soon as it happens

2 lines of code changed in 2 files:

kazzmir 2010-12-21 21:28 Rev.: 5030

use explicit path to debug.h

1 lines of code changed in 1 file:

kazzmir 2010-12-21 17:13 Rev.: 5029

dont need a hack for the wii joystick

3 lines of code changed in 2 files:

kazzmir 2010-12-21 15:06 Rev.: 5028

dump the sdl when changing video modes

20 lines of code changed in 1 file:

kazzmir 2010-12-20 22:35 Rev.: 5027

update the checklist

1 lines of code changed in 1 file:

kazzmir 2010-12-20 22:20 Rev.: 5026

add makefile target for osx. use icon for the app file. update buildDMG.pl for newer hdiutil output

34 lines of code changed in 5 files:

kazzmir 2010-12-20 15:35 Rev.: 5025

fix rest of the loading animations for the network client

168 lines of code changed in 3 files:

kazzmir 2010-12-19 21:44 Rev.: 5024

get the actual frequency used by sdl

8 lines of code changed in 3 files:

kazzmir 2010-12-19 20:40 Rev.: 5023

set data path to sd:/data for the wii by default

4 lines of code changed in 1 file:

kazzmir 2010-12-19 20:22 Rev.: 5022

use sdl joystick instead of wii joystick and fix events for the wii. use input events during the game, bind a joystick button to quit

190 lines of code changed in 5 files:

kazzmir 2010-12-19 14:00 Rev.: 5021

show loader while network client is waiting for confirmation from the server

52 lines of code changed in 1 file:

kazzmir 2010-12-19 13:35 Rev.: 5020

move network client code around

46 lines of code changed in 1 file:

kazzmir 2010-12-19 13:12 Rev.: 5019

remove the old loader completely. need to fix the network loaders

72 lines of code changed in 6 files:

kazzmir 2010-12-19 00:29 Rev.: 5018

mugen versus loader uses the new loading context

27 lines of code changed in 1 file:

kazzmir 2010-12-18 20:15 Rev.: 5017

load the in-game menu data once

7 lines of code changed in 1 file:

kazzmir 2010-12-18 20:10 Rev.: 5016

initialize player vector correctly

16 lines of code changed in 2 files:

kazzmir 2010-12-17 17:30 Rev.: 5015

add ability to replay levels

81 lines of code changed in 6 files:

kazzmir 2010-12-14 00:10 Rev.: 5014

use util to parse instead of invoking the parsecache directly

6 lines of code changed in 6 files:

kazzmir 2010-12-14 00:02 Rev.: 5013

use util to parse

1 lines of code changed in 1 file:

kazzmir 2010-12-13 23:55 Rev.: 5012

convert mugen menu loader

40 lines of code changed in 1 file:

kazzmir 2010-12-13 15:43 Rev.: 5011

more wii notes

19 lines of code changed in 1 file:

kazzmir 2010-12-12 21:56 Rev.: 5010

fix joystick for the wii

6 lines of code changed in 2 files:

kazzmir 2010-12-12 20:40 Rev.: 5009

convert loader to get display characters

85 lines of code changed in 3 files:

kazzmir 2010-12-12 18:13 Rev.: 5008

fix types

4 lines of code changed in 2 files:

kazzmir 2010-12-12 17:56 Rev.: 5007

load game objects in a separate thread so the loading display can use the main thread -- required by Cocoa on OSX

280 lines of code changed in 6 files:

kazzmir 2010-12-11 13:06 Rev.: 5006

put english first in the language menu

14 lines of code changed in 1 file:

kazzmir 2010-12-11 12:12 Rev.: 5005

fix input for chat client

24 lines of code changed in 1 file:

kazzmir 2010-12-11 11:51 Rev.: 5004

fix input for the server chat box

173 lines of code changed in 2 files:

kazzmir 2010-12-10 17:18 Rev.: 5003

dont wait for enter when starting network server

11 lines of code changed in 3 files:

kazzmir 2010-12-10 17:11 Rev.: 5002

add start of new scons architecture. clean up menu loop

28 lines of code changed in 2 files:

kazzmir 2010-12-09 22:44 Rev.: 5001

more checks for osx 10.4

7 lines of code changed in 1 file:

kazzmir 2010-12-09 22:39 Rev.: 5000

fix input in network - join

75 lines of code changed in 2 files:

kazzmir 2010-12-09 22:28 Rev.: 4999

link png and freetype differently for static on osx

11 lines of code changed in 1 file:

kazzmir 2010-12-09 20:52 Rev.: 4998

dont build universal binary on osx 10.6

6 lines of code changed in 1 file:

kazzmir 2010-12-08 15:05 Rev.: 4997

fix quit key for the credits

10 lines of code changed in 1 file:

kazzmir 2010-12-07 23:40 Rev.: 4996

joystick events work

89 lines of code changed in 8 files:

kazzmir 2010-12-07 22:11 Rev.: 4995

add api for joystick button events

48 lines of code changed in 7 files:

kazzmir 2010-12-07 13:52 Rev.: 4994

fix a couple of warnings related to unsigned variables

5 lines of code changed in 3 files:

kazzmir 2010-12-06 17:31 Rev.: 4993

clean up mugen input

69 lines of code changed in 2 files:

kazzmir 2010-12-06 13:01 Rev.: 4992

prepare joystick for event handling

33 lines of code changed in 4 files:

kazzmir 2010-12-05 23:36 Rev.: 4991

use events in the mugen menu

116 lines of code changed in 1 file:

kazzmir 2010-12-05 23:28 Rev.: 4990

use events in the select player screen

63 lines of code changed in 1 file:

kazzmir 2010-12-05 22:52 Rev.: 4989

cleanup

16 lines of code changed in 6 files:

kazzmir 2010-12-05 20:35 Rev.: 4988

use input events for text input. fix translucency in the console

67 lines of code changed in 7 files:

kazzmir 2010-12-05 18:40 Rev.: 4987

fix polling for allegro

11 lines of code changed in 5 files:

kazzmir 2010-12-05 18:10 Rev.: 4986

use input events

185 lines of code changed in 12 files:

kazzmir 2010-12-05 13:14 Rev.: 4985

no space for /V switch to makensis

1 lines of code changed in 1 file:

kazzmir 2010-12-05 12:54 Rev.: 4984

put key popup in the right place

94 lines of code changed in 8 files:

kazzmir 2010-12-04 21:20 Rev.: 4983

halt on errors when building windows

5 lines of code changed in 2 files:

kazzmir 2010-12-03 16:42 Rev.: 4982

fix the key option

65 lines of code changed in 7 files:

kazzmir 2010-12-03 14:15 Rev.: 4981

use proper api

62 lines of code changed in 1 file:

kazzmir 2010-12-03 10:50 Rev.: 4980

update to python 26

1 lines of code changed in 1 file:

kazzmir 2010-12-03 10:48 Rev.: 4979

add python26 dll

0 lines of code changed in 1 file:

kazzmir 2010-12-02 23:14 Rev.: 4978

set out path to data\ when storing the data directory

2 lines of code changed in 1 file:

kazzmir 2010-12-01 17:21 Rev.: 4977

fix chat widget keys

22 lines of code changed in 3 files:

kazzmir 2010-12-01 10:55 Rev.: 4976

static gcc

1 lines of code changed in 1 file:

November 2010 »

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