[mugen] initialize variables caught by valgrind
3 lines of code changed in 2 files:
[mugen] initialize pushPlayer to 0
7 lines of code changed in 3 files:
[paintown] add ending cutscene for players
39 lines of code changed in 3 files:
peg: add makefile to build generated parsers
44 lines of code changed in 1 file:
[mugen] add character data definition
402 lines of code changed in 1 file:
peg: fix maybe pattern for python. [mugen] parse more state stuff
75 lines of code changed in 3 files:
[mugen] parse movement attribute air.gethit.groundrecover.groundlevel
4 lines of code changed in 1 file:
add Regex type to disambiguate raw strings from regeexes
141 lines of code changed in 19 files:
[Util] Fix regex parsing of image number. Print out trace in cutscene test.
3 lines of code changed in 2 files:
[mugen] parse more air gethit variables
91 lines of code changed in 3 files:
[Util] Check if sprites/paintown.png exists.
5 lines of code changed in 1 file:
make sure one backend is specified
4 lines of code changed in 1 file:
[mugen] remove unused variables
2 lines of code changed in 1 file:
fix some bugs found by the clang static analyzer
10 lines of code changed in 3 files:
make sure string has size > 0
3 lines of code changed in 1 file:
[mugen] map keys to mugen inputs
8 lines of code changed in 1 file:
[mugen] only delete trailing spaces from a string
13 lines of code changed in 1 file:
draw joystick button labels
91 lines of code changed in 7 files: