[mugen] potentially pause the zoom during a super pause
12 lines of code changed in 1 file:
[mugen] implement bind and velocity/acceleration for zoom
71 lines of code changed in 3 files:
same unsigned char fix for allegro4
2 lines of code changed in 1 file:
compare raw data as unsigned char when looking for the image type
18 lines of code changed in 3 files:
[paintown] Arrange credit sections in blocks.
185 lines of code changed in 2 files:
[paintown] Make menu check if an option is runnable.
23 lines of code changed in 2 files:
[mugen] implement zooming system
98 lines of code changed in 3 files:
[paintown] Parse out name like 'info' inside an (option ...).
29 lines of code changed in 3 files:
[paintown] Fix typo when passing parent context info to child. Parse info block for 'option' when loading from a file.
23 lines of code changed in 5 files:
[mugen] pass zoom info to the stage
60 lines of code changed in 3 files:
[mugen] evaluate zoom attributes
135 lines of code changed in 1 file:
fix ps3 joystick mapping
15 lines of code changed in 1 file:
add start joystick key. use it in mugen
58 lines of code changed in 8 files:
[mugen] read attributes for the zoom controller
85 lines of code changed in 1 file:
[mugen] add start of zoom controller
43 lines of code changed in 3 files:
[mugen] set the z offset even if the player is paused
3 lines of code changed in 1 file:
[mugen] special states skip controllers if a ChangeState is activated
27 lines of code changed in 1 file:
[mugen] reset juggle points properly
1 lines of code changed in 1 file:
[mugen] delay state changes due to a p1stateno attribute in hitdef or reversaldef
65 lines of code changed in 2 files:
[mugen] initialize the juggle points on character load
12 lines of code changed in 2 files:
[mugen] state time is -1 while paused
11 lines of code changed in 2 files:
fix tests
19 lines of code changed in 6 files:
[mugen] dont confuse sca hit attributes for resources. check if the hit attributes matches whats in the reversal attributes
78 lines of code changed in 6 files:
[mugen] play reversal sound
2 lines of code changed in 1 file:
[mugen] handle pausetime for reversals
13 lines of code changed in 3 files:
[mugen] add reversal spark
53 lines of code changed in 3 files:
[mugen] reversals and hitdefs are active until the state changes or they hit. dont need to keep track of hits with tickets anymore
29 lines of code changed in 4 files:
[mugen] check for a reversal and change states if so
60 lines of code changed in 5 files:
[mugen] search for the default system.def if the one in the config file cant be found
11 lines of code changed in 1 file:
[mugen] parse more reversal stuff
74 lines of code changed in 2 files:
add checkbox to show image relative to the current frame
37 lines of code changed in 3 files:
override dh
1 lines of code changed in 1 file:
ignore testing phase
3 lines of code changed in 1 file:
[mugen] dont confuse c strings for bools
7 lines of code changed in 2 files:
[mugen] if a character cant be found then set the tile to blank
41 lines of code changed in 1 file:
[mugen] handle poweradd for state transitions properly. handle givepower and getpower from hitdefs
55 lines of code changed in 4 files:
update version to 3.6.1
8 lines of code changed in 8 files:
[mugen] implement moveoveremptyboxes
143 lines of code changed in 3 files:
check statistics for 3.6.0
1 lines of code changed in 1 file:
fix app/dmg scripts for osx
77 lines of code changed in 2 files:
build universal binary for osx
7 lines of code changed in 1 file:
add rest of static libraries for osx
178 lines of code changed in 1 file:
find static ogg
65 lines of code changed in 3 files:
ignore sdl main configure variable
5 lines of code changed in 1 file:
create an scons environment for osx
171 lines of code changed in 5 files:
all osx versions use all_load instead of --start-group
1 lines of code changed in 1 file:
easy compile for fedora/centos/redhat have editor compile if selected
4 lines of code changed in 1 file:
easy compile for fedora/centos/redhat added epel for EL5 and EL6
2 lines of code changed in 1 file:
use bash instead of sh
1 lines of code changed in 1 file:
easy compile for fedora/centos/redhat
65 lines of code changed in 1 file:
[mugen] specify the definition file thats missing palette entries
3 lines of code changed in 1 file:
[mugen] default to the character name if displayname is not available
6 lines of code changed in 1 file:
dont need to use scaler when blitting an area to the screen
28 lines of code changed in 2 files:
typo
1 lines of code changed in 1 file:
[mugen] search for a character def file in the directory specified for instant modes. allow clsn arrays to leave off the number of the clsn since its specified in the clsn declaration anyway
49 lines of code changed in 4 files:
store paintown mods as either a file or a container entry
48 lines of code changed in 6 files:
always link in libz
2 lines of code changed in 1 file: