February 2009 Commit Log

Number of Commits:
149
Number of Active Developers:
2
juvinious 2009-02-27 12:17 Rev.: 1742

Removed color modification from font

0 lines of code changed in 1 file:

kazzmir 2009-02-27 11:03 Rev.: 1741

use saturation of target color as well

4 lines of code changed in 1 file:

juvinious 2009-02-27 10:33 Rev.: 1740

Made test output more info for font

5 lines of code changed in 1 file:

juvinious 2009-02-27 10:28 Rev.: 1739

Added va list for printf and added in color information.

55 lines of code changed in 2 files:

kazzmir 2009-02-27 09:53 Rev.: 1738

rgb->hsv

11 lines of code changed in 2 files:

kazzmir 2009-02-27 08:52 Rev.: 1737

use regular ansi function instead of allegros vsprintf

1 lines of code changed in 1 file:

juvinious 2009-02-26 22:22 Rev.: 1736

More font fixes

2 lines of code changed in 1 file:

juvinious 2009-02-26 21:18 Rev.: 1735

Some fonts render properly, others are off

5 lines of code changed in 1 file:

juvinious 2009-02-26 19:18 Rev.: 1734

Fixed font rendering

11 lines of code changed in 4 files:

kazzmir 2009-02-26 19:12 Rev.: 1733

const bitmap

2 lines of code changed in 2 files:

juvinious 2009-02-26 18:37 Rev.: 1732

More font changes

12 lines of code changed in 1 file:

juvinious 2009-02-26 17:36 Rev.: 1731

Corrected several items it font handling

65 lines of code changed in 5 files:

kazzmir 2009-02-26 16:09 Rev.: 1730

typos

6 lines of code changed in 3 files:

juvinious 2009-02-26 16:06 Rev.: 1729

Allocated memory

4 lines of code changed in 1 file:

juvinious 2009-02-26 15:55 Rev.: 1728

Made some corrections to font loader

9 lines of code changed in 1 file:

juvinious 2009-02-26 14:44 Rev.: 1727

Added mugen font and added base fonts

513 lines of code changed in 7 files:

juvinious 2009-02-25 22:01 Rev.: 1726

Fixed problem with tiling, as well as making animations tilable as should be

40 lines of code changed in 1 file:

juvinious 2009-02-25 21:16 Rev.: 1725

Background controllers looking better

18 lines of code changed in 3 files:

juvinious 2009-02-25 17:39 Rev.: 1724

getting closer to fixing controllers

17 lines of code changed in 1 file:

juvinious 2009-02-25 16:31 Rev.: 1723

Implemented all controller code, now to get it to work properly

255 lines of code changed in 4 files:

juvinious 2009-02-25 13:24 Rev.: 1722

Moved controllers over to stage and begun implementation

107 lines of code changed in 4 files:

kazzmir 2009-02-25 12:05 Rev.: 1721

change debug level

1 lines of code changed in 1 file:

juvinious 2009-02-25 11:49 Rev.: 1720

Made y camera movement more mugen accurate

34 lines of code changed in 2 files:

juvinious 2009-02-25 08:43 Rev.: 1719

Added scale to shadow positioning if positive

3 lines of code changed in 1 file:

juvinious 2009-02-25 07:29 Rev.: 1718

Made shadows more so like mugen

4 lines of code changed in 1 file:

kazzmir 2009-02-24 23:53 Rev.: 1717

convert shadow colors from cymk to rgb and alpha

76 lines of code changed in 6 files:

juvinious 2009-02-24 21:47 Rev.: 1716

Updated shade and removed number inversion in stage for shadow

20 lines of code changed in 2 files:

kazzmir 2009-02-24 21:35 Rev.: 1715

add v/hv flip to lit bitmap

16 lines of code changed in 3 files:

juvinious 2009-02-24 19:15 Rev.: 1714

Corrected issue with shadows, the colors and shades are inverse

8 lines of code changed in 1 file:

kazzmir 2009-02-24 14:07 Rev.: 1713

create a single static temporary bitmap

41 lines of code changed in 4 files:

kazzmir 2009-02-24 13:37 Rev.: 1712

use fabs instead of abs

2 lines of code changed in 1 file:

juvinious 2009-02-24 13:32 Rev.: 1711

Added new blender to bitmap. Added drawShade to object. Implemented to shadows for stages.

197 lines of code changed in 10 files:

juvinious 2009-02-24 07:40 Rev.: 1710

Moved quake over to the rendering logic

3 lines of code changed in 1 file:

kazzmir 2009-02-23 19:49 Rev.: 1709

remove bogus timers

6 lines of code changed in 1 file:

juvinious 2009-02-23 19:23 Rev.: 1708

Corrected speed of chars in test

85 lines of code changed in 1 file:

juvinious 2009-02-23 13:41 Rev.: 1707

Corrected animation time

1 lines of code changed in 1 file:

juvinious 2009-02-23 12:55 Rev.: 1706

Finally fixed sprite issues. The default sprite sprite palette in character sff isn't used which needs fix.

25 lines of code changed in 1 file:

juvinious 2009-02-22 17:21 Rev.: 1705

More parallax testing

9 lines of code changed in 1 file:

kazzmir 2009-02-21 14:10 Rev.: 1704

ignore options in mugen test

3 lines of code changed in 2 files:

juvinious 2009-02-21 13:55 Rev.: 1703

Added info to do yscale on parallax bitmap... implement later

10 lines of code changed in 1 file:

juvinious 2009-02-21 12:29 Rev.: 1702

commented out debuglevel stuff and player

3 lines of code changed in 1 file:

kazzmir 2009-02-21 12:14 Rev.: 1701

parallax works

11 lines of code changed in 1 file:

juvinious 2009-02-21 12:02 Rev.: 1700

Added debug level check between passing of player names

4 lines of code changed in 1 file:

juvinious 2009-02-21 11:34 Rev.: 1699

Made loader load chars directly without using char selection screen

17 lines of code changed in 1 file:

kazzmir 2009-02-21 11:06 Rev.: 1698

very close to proper parallax

18 lines of code changed in 1 file:

juvinious 2009-02-21 10:18 Rev.: 1697

Made stageloader append the .def

1 lines of code changed in 1 file:

juvinious 2009-02-21 09:46 Rev.: 1696

Corrected projectile collisions

43 lines of code changed in 1 file:

juvinious 2009-02-21 09:32 Rev.: 1695

Added in attack for characters

30 lines of code changed in 1 file:

juvinious 2009-02-21 08:55 Rev.: 1694

Made pushing other character much smoother

4 lines of code changed in 1 file:

juvinious 2009-02-21 08:09 Rev.: 1693

Working on parallax

20 lines of code changed in 1 file:

juvinious 2009-02-21 06:20 Rev.: 1692

Corrected reseting and quantifing positionlink info

5 lines of code changed in 2 files:

juvinious 2009-02-21 04:47 Rev.: 1691

Corrected positionlink finally. Disabled parallaxing and draw image normally until fix is found. Corrected parsing issue ignoring paramater for parallax in regards to width.

71 lines of code changed in 3 files:

kazzmir 2009-02-20 11:47 Rev.: 1690

add a comment about faceObject

2 lines of code changed in 1 file:

juvinious 2009-02-19 21:00 Rev.: 1689

Added life bars and made p2 cpu controlled again

17 lines of code changed in 2 files:

juvinious 2009-02-19 18:26 Rev.: 1688

Right side camera movement corrected. Movement within tension needs tweaking, but works well for play now

21 lines of code changed in 2 files:

juvinious 2009-02-19 17:09 Rev.: 1687

Improved world movement no more jerkiness, needs fix on right hand camera movement

120 lines of code changed in 2 files:

juvinious 2009-02-19 15:37 Rev.: 1686

Updated several numbers with constants

40 lines of code changed in 1 file:

juvinious 2009-02-19 15:13 Rev.: 1685

Odd occurances

9 lines of code changed in 1 file:

juvinious 2009-02-19 14:19 Rev.: 1684

Made player coordinate data into a class, disabled some bounds checking to correct with world positioning. Made second player idle in test for debugging.

81 lines of code changed in 3 files:

juvinious 2009-02-19 09:46 Rev.: 1683

started to add player world coordinates to properly move and position characters in stages

56 lines of code changed in 2 files:

juvinious 2009-02-18 16:45 Rev.: 1682

Made the horizontal move of parallax more reasonable

1 lines of code changed in 1 file:

juvinious 2009-02-18 15:25 Rev.: 1681

Corrected issues with loading def that has controllers defined. Also enabled loading from subdirectories within mugen/stages

14 lines of code changed in 1 file:

juvinious 2009-02-18 14:10 Rev.: 1680

More changes to stage and character placement

26 lines of code changed in 1 file:

kazzmir 2009-02-18 13:50 Rev.: 1679

remove max_jump_height

5 lines of code changed in 1 file:

juvinious 2009-02-17 22:29 Rev.: 1678

Made camera x axis move a little more accurately. Made implement world instead of adventureworld

55 lines of code changed in 2 files:

juvinious 2009-02-17 19:41 Rev.: 1677

Use versus player & enemy

12 lines of code changed in 2 files:

kazzmir 2009-02-17 12:28 Rev.: 1676

style

9 lines of code changed in 1 file:

juvinious 2009-02-17 12:04 Rev.: 1675

Consolidated players into objects vector, added changes to movement.

52 lines of code changed in 3 files:

juvinious 2009-02-16 22:30 Rev.: 1674

fixed speed issue

1 lines of code changed in 1 file:

juvinious 2009-02-16 22:24 Rev.: 1673

Use player select

11 lines of code changed in 1 file:

juvinious 2009-02-16 22:08 Rev.: 1672

Fixed typo

2 lines of code changed in 1 file:

juvinious 2009-02-16 22:00 Rev.: 1671

Corrected y positioning on stages that make use of zoffsetlink

4 lines of code changed in 1 file:

juvinious 2009-02-16 21:41 Rev.: 1670

Implemented autoturn

25 lines of code changed in 1 file:

juvinious 2009-02-16 21:18 Rev.: 1669

Corrected y positioning of players

2 lines of code changed in 1 file:

juvinious 2009-02-16 21:05 Rev.: 1668

Utilized horizontal tension and implemented the floor tension with camera movement in y direction

83 lines of code changed in 2 files:

kazzmir 2009-02-16 14:42 Rev.: 1667

add comments and whatnot

7 lines of code changed in 1 file:

juvinious 2009-02-16 13:51 Rev.: 1666

Stage changes

35 lines of code changed in 1 file:

kazzmir 2009-02-16 09:44 Rev.: 1665

yacc file is .yy

1 lines of code changed in 1 file:

juvinious 2009-02-14 10:52 Rev.: 1664

Working on character positioning on stage

66 lines of code changed in 4 files:

juvinious 2009-02-13 23:02 Rev.: 1663

Working on camera follow

71 lines of code changed in 3 files:

kazzmir 2009-02-13 22:57 Rev.: 1662

move key configuration stuff to the player class

38 lines of code changed in 6 files:

juvinious 2009-02-13 21:20 Rev.: 1661

Removed projectiles after death

43 lines of code changed in 2 files:

kazzmir 2009-02-13 20:46 Rev.: 1660

add release checklist

14 lines of code changed in 1 file:

kazzmir 2009-02-13 20:44 Rev.: 1659

dont set -Werror in cmake

1 lines of code changed in 1 file:

kazzmir 2009-02-12 21:35 Rev.: 1658

whitespace

4 lines of code changed in 2 files:

juvinious 2009-02-12 21:31 Rev.: 1657

Corrected coding style, added reflection to projectile

15 lines of code changed in 3 files:

juvinious 2009-02-12 21:20 Rev.: 1656

Corrected reflection

7 lines of code changed in 2 files:

juvinious 2009-02-12 21:07 Rev.: 1655

Added reflection to character and stage

14 lines of code changed in 3 files:

kazzmir 2009-02-12 20:40 Rev.: 1654

add trans h/v flip

5 lines of code changed in 2 files:

kazzmir 2009-02-12 20:12 Rev.: 1653

add method for drawing reflections

5 lines of code changed in 2 files:

juvinious 2009-02-12 19:57 Rev.: 1652

Added reflect item to Shadow in load

9 lines of code changed in 3 files:

kazzmir 2009-02-12 19:21 Rev.: 1651

set up proper game loop for mugen test

58 lines of code changed in 1 file:

juvinious 2009-02-12 16:41 Rev.: 1650

Reassigned reset to 'r' in test

1 lines of code changed in 1 file:

juvinious 2009-02-12 16:37 Rev.: 1649

Corrected segfault from zoffsetlink problem

3 lines of code changed in 1 file:

juvinious 2009-02-12 16:32 Rev.: 1648

positionlink works. Corrected reset player position in logic

56 lines of code changed in 4 files:

juvinious 2009-02-12 15:37 Rev.: 1647

Modified some stuff

2 lines of code changed in 1 file:

juvinious 2009-02-12 15:21 Rev.: 1646

Corrected positioning

6 lines of code changed in 1 file:

juvinious 2009-02-12 15:17 Rev.: 1645

Draw properly

14 lines of code changed in 1 file:

kazzmir 2009-02-12 10:21 Rev.: 1644

add comments to object.h

9 lines of code changed in 1 file:

juvinious 2009-02-12 08:34 Rev.: 1643

Added some players to test, still don't render

55 lines of code changed in 2 files:

juvinious 2009-02-11 23:13 Rev.: 1642

More changes for players in world

16 lines of code changed in 1 file:

juvinious 2009-02-11 22:32 Rev.: 1641

Filled out more world data

95 lines of code changed in 2 files:

juvinious 2009-02-11 20:51 Rev.: 1640

Tried using positionlink correctly

42 lines of code changed in 2 files:

kazzmir 2009-02-11 09:47 Rev.: 1639

fix warnings

21 lines of code changed in 2 files:

juvinious 2009-02-11 07:38 Rev.: 1638

Added the rest of world stuff to extend. Made test use quake

56 lines of code changed in 3 files:

juvinious 2009-02-10 18:06 Rev.: 1637

Updated background

12 lines of code changed in 2 files:

juvinious 2009-02-09 13:46 Rev.: 1636

Added stage frame ticker

25 lines of code changed in 5 files:

kazzmir 2009-02-07 22:51 Rev.: 1635

make console translucent and print some text

10 lines of code changed in 2 files:

kazzmir 2009-02-07 22:40 Rev.: 1634

draw the console when ~ is pressed

95 lines of code changed in 3 files:

kazzmir 2009-02-07 22:06 Rev.: 1633

some comments

40 lines of code changed in 1 file:

kazzmir 2009-02-07 20:18 Rev.: 1632

start to make World an interface. move existing implementation to a new class

764 lines of code changed in 15 files:

kazzmir 2009-02-07 18:19 Rev.: 1631

update todo

0 lines of code changed in 1 file:

kazzmir 2009-02-07 11:47 Rev.: 1630

add comment about sin motion

3 lines of code changed in 1 file:

kazzmir 2009-02-07 11:38 Rev.: 1629

add sinusoidal movement to background images

6 lines of code changed in 2 files:

juvinious 2009-02-07 11:15 Rev.: 1628

Made use of velocity parameters

22 lines of code changed in 3 files:

juvinious 2009-02-07 07:47 Rev.: 1627

Some stage defs include 'stages/somefil.sff', remove 'stages/' and load it like normal

16 lines of code changed in 1 file:

juvinious 2009-02-06 11:42 Rev.: 1626

Cleaned up test to utilize animation properly

40 lines of code changed in 3 files:

juvinious 2009-02-06 10:17 Rev.: 1625

Implemented mugen debug for stage testing

5 lines of code changed in 3 files:

juvinious 2009-02-06 08:01 Rev.: 1624

More stage variables

39 lines of code changed in 2 files:

kazzmir 2009-02-05 21:27 Rev.: 1623

add empty console file

21 lines of code changed in 4 files:

juvinious 2009-02-05 21:22 Rev.: 1621

Inherited world

17 lines of code changed in 2 files:

juvinious 2009-02-05 19:56 Rev.: 1620

Prep work to start getting objects used in stage

98 lines of code changed in 3 files:

juvinious 2009-02-05 15:59 Rev.: 1619

Removed mouse from stage

1 lines of code changed in 1 file:

juvinious 2009-02-05 14:49 Rev.: 1618

Prevent access of sprite if not initialized

8 lines of code changed in 1 file:

juvinious 2009-02-05 14:44 Rev.: 1617

Modified parallax and corrected the output for loading a stage (instead of character)

2 lines of code changed in 2 files:

juvinious 2009-02-05 14:14 Rev.: 1616

Fixed positioning

1 lines of code changed in 1 file:

juvinious 2009-02-05 06:10 Rev.: 1614

More cleanups

6 lines of code changed in 3 files:

juvinious 2009-02-05 06:01 Rev.: 1613

More modifications making it more accurate to what mugen does with the stage, now to figure out the correct positioning

41 lines of code changed in 3 files:

juvinious 2009-02-04 21:33 Rev.: 1612

More changes

3 lines of code changed in 1 file:

juvinious 2009-02-04 21:13 Rev.: 1611

Added parallax function

28 lines of code changed in 2 files:

juvinious 2009-02-04 18:05 Rev.: 1610

Removed line that was creating useless bmp

2 lines of code changed in 1 file:

juvinious 2009-02-04 13:51 Rev.: 1609

Fixed negative offsets in sprite header

4 lines of code changed in 2 files:

juvinious 2009-02-04 12:56 Rev.: 1608

Changed rotate to HVFlip

1 lines of code changed in 1 file:

kazzmir 2009-02-04 12:48 Rev.: 1607

add hv flip to bitmap

5 lines of code changed in 2 files:

juvinious 2009-02-04 09:50 Rev.: 1605

Corrected issue in animation and added animated stage to test

14 lines of code changed in 4 files:

kazzmir 2009-02-04 08:51 Rev.: 1604

use static methods on bitmap

2 lines of code changed in 1 file:

juvinious 2009-02-04 07:53 Rev.: 1603

Added rendering member to animation

88 lines of code changed in 6 files:

juvinious 2009-02-03 20:17 Rev.: 1602

Corrected trans problem and added some more stuff

16 lines of code changed in 3 files:

kazzmir 2009-02-03 19:46 Rev.: 1601

warn the user that he/she is ugly

2 lines of code changed in 1 file:

juvinious 2009-02-03 07:07 Rev.: 1600

Some movement, flawed

13 lines of code changed in 3 files:

juvinious 2009-02-03 06:42 Rev.: 1599

Fixed tiling

15 lines of code changed in 1 file:

juvinious 2009-02-02 13:30 Rev.: 1598

Moved over drawing stuff to handle blending, adds, subs, etc

27 lines of code changed in 2 files:

juvinious 2009-02-02 12:17 Rev.: 1597

speedups

76 lines of code changed in 3 files:

kazzmir 2009-02-01 10:18 Rev.: 1596

use == instead of .find so that string selection doesnt get confused

25 lines of code changed in 3 files:

juvinious 2009-02-01 10:03 Rev.: 1595

Don't clear work. Back needs clearing. This gives the stage the effect that mugen placed in it's maps.

1 lines of code changed in 1 file:

kazzmir 2009-02-01 10:00 Rev.: 1594

print correct options

1 lines of code changed in 1 file:

kazzmir 2009-02-01 09:49 Rev.: 1593

set axis to the right place

8 lines of code changed in 2 files:

kazzmir 2009-02-01 09:37 Rev.: 1592

clear temp buffer

2 lines of code changed in 2 files:

juvinious 2009-02-01 05:08 Rev.: 1591

More stage changes, rendering in correct locations

60 lines of code changed in 5 files:

January 2009 »

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