March 2007 Commit Log

Number of Commits:
42
Number of Active Developers:
1
kazzmir 2007-03-20 17:48 Rev.: 111

enemies walk towards the player sometimes

27 lines of code changed in 3 files:

kazzmir 2007-03-19 17:57 Rev.: 109

ignore ; as well in token reader

2 lines of code changed in 1 file:

kazzmir 2007-03-19 16:50 Rev.: 108

can jump in the z plane

36 lines of code changed in 4 files:

kazzmir 2007-03-18 17:06 Rev.: 107

update readme

5 lines of code changed in 1 file:

kazzmir 2007-03-18 15:54 Rev.: 106

set the display mode to background

1 lines of code changed in 1 file:

kazzmir 2007-03-18 09:12 Rev.: 105

take out debugging rectangle

1 lines of code changed in 1 file:

kazzmir 2007-03-18 09:10 Rev.: 104

add nsi installer

34 lines of code changed in 1 file:

kazzmir 2007-03-18 08:31 Rev.: 101

show life bars that are greater than 100 and print something when going to the next level

27 lines of code changed in 3 files:

kazzmir 2007-03-17 20:31 Rev.: 100

print allegro version

1 lines of code changed in 1 file:

kazzmir 2007-03-17 16:39 Rev.: 99

update health for enemy

8 lines of code changed in 2 files:

kazzmir 2007-03-17 16:27 Rev.: 97

move creation of the music object

2 lines of code changed in 1 file:

kazzmir 2007-03-17 16:14 Rev.: 96

be sure to init the mutex

3 lines of code changed in 1 file:

kazzmir 2007-03-17 16:03 Rev.: 95

print helpful messages

3 lines of code changed in 1 file:

kazzmir 2007-03-17 15:43 Rev.: 93

windows updates

46 lines of code changed in 10 files:

kazzmir 2007-03-17 13:21 Rev.: 92

dont need fonts

0 lines of code changed in 1 file:

kazzmir 2007-03-17 13:12 Rev.: 91

include allegro at the top

4 lines of code changed in 1 file:

kazzmir 2007-03-17 13:11 Rev.: 90

put allegro.h before winalleg

1 lines of code changed in 1 file:

kazzmir 2007-03-17 13:07 Rev.: 89

typo

1 lines of code changed in 1 file:

kazzmir 2007-03-17 13:05 Rev.: 88

add windows defines

8 lines of code changed in 3 files:

kazzmir 2007-03-17 12:51 Rev.: 87

keep showing background and dont show frontpanels if there are none

19 lines of code changed in 2 files:

kazzmir 2007-03-17 07:58 Rev.: 86

poll keyboard no matter what

6 lines of code changed in 3 files:

kazzmir 2007-03-17 07:34 Rev.: 85

set max health before regular health

1 lines of code changed in 1 file:

kazzmir 2007-03-17 07:13 Rev.: 84

use paths instead of names in object factory

9 lines of code changed in 3 files:

kazzmir 2007-03-14 18:03 Rev.: 81

fixed collision detection. made enemy/item creation better.

473 lines of code changed in 26 files:

kazzmir 2007-03-10 17:15 Rev.: 80

level finishes when the player gets to a certain point

112 lines of code changed in 7 files:

kazzmir 2007-03-10 15:54 Rev.: 78

fade out and player takes damage for doing special attack

85 lines of code changed in 10 files:

kazzmir 2007-03-09 16:40 Rev.: 73

use getter for aggression setting

23 lines of code changed in 2 files:

kazzmir 2007-03-09 15:28 Rev.: 71

initialize land sound to null

4 lines of code changed in 1 file:

kazzmir 2007-03-09 12:55 Rev.: 70

add zdistance events

69 lines of code changed in 11 files:

kazzmir 2007-03-09 09:13 Rev.: 66

x/y/z are absolute coordinates, rx/ry/rz are position on screen. make test program show absolute coordinates

81 lines of code changed in 13 files:

kazzmir 2007-03-08 21:07 Rev.: 65

add shadow events

0 lines of code changed in 2 files:

kazzmir 2007-03-08 21:07 Rev.: 64

add effect back in

117 lines of code changed in 7 files:

kazzmir 2007-03-08 19:05 Rev.: 63

draw player as a character on select screen

22 lines of code changed in 1 file:

kazzmir 2007-03-08 18:47 Rev.: 62

use offsets properly

99 lines of code changed in 10 files:

kazzmir 2007-03-08 16:33 Rev.: 61

beginnings of a title screen and character selection

122 lines of code changed in 5 files:

kazzmir 2007-03-08 11:26 Rev.: 59

use lit bitmaps and move main to seperate file to get rid of allegro dependancy

191 lines of code changed in 16 files:

kazzmir 2007-03-06 19:08 Rev.: 58

remove lit mode

0 lines of code changed in 2 files:

kazzmir 2007-03-06 18:58 Rev.: 57

invinciblity works. use lit sprites if available

200 lines of code changed in 12 files:

kazzmir 2007-03-04 19:00 Rev.: 56

use normal collision when being attacked

22 lines of code changed in 4 files:

kazzmir 2007-03-03 09:39 Rev.: 55

player falls from sky to start the stage and when they come back to life

127 lines of code changed in 11 files:

kazzmir 2007-03-01 19:10 Rev.: 54

bump up buffer

1 lines of code changed in 1 file:

kazzmir 2007-03-01 19:09 Rev.: 53

add music player

509 lines of code changed in 9 files:

February 2007 »

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