select joystick. handle esc in the configuration screen
50 lines of code changed in 1 file:
add helper class to fill reference count objects with data
13 lines of code changed in 2 files:
play mode is a string
2 lines of code changed in 1 file:
explicitly pass Renderer object to Menu constructor. refcount the Renderer
102 lines of code changed in 5 files:
show list of available joysticks for the configuration menu
92 lines of code changed in 10 files:
[mugen] add state class
51 lines of code changed in 2 files:
[mugen] start serialization translator
36 lines of code changed in 2 files:
[mugen] fill out const() for some things in the [size] section
153 lines of code changed in 3 files:
[mugen] add velocity.air.gethit.airrecover.add.x/y
45 lines of code changed in 3 files:
added more detailed instructions
83 lines of code changed in 1 file:
have required stuff installed first or you waste alot of time :P
mkdir /opt/free60-git
cd /opt/free60-git
(modify permissions to make directorys and build as non root user)
---Use gligli's git---
git clone https://github.com/gligli/libxenon
Build toolchain:
mkdir /usr/local/xenon
chown username. /user/local/xenon
./build-xenon-toolchain toolchain
add to /home/user/.bashrc:
export DEVKITXENON="/usr/local/xenon"
export PATH="$PATH:$DEVKITXENON/bin:$DEVKITXENON/usr/bin"
build libxenon and libs (zlib, libpng, freetype)
./build-xenon-toolchain libxenon
./build-xenon-toolchain libs
build sdl:
cd /opt/free60-git/
git clone https://github.com/lantus/libSDLXenon.git
make -f Makefile.xenon
make -f Makefile.xenon install
#not needed
#build ZLX:
#cd ../
#svn checkout http://zlx.googlecode.com/svn/trunk/ zlx-read-only
#cd zlx-read-only
#make -f Makefile_lib
#make -f Makefile_lib install
# Also, comment out the size_t declaration in SDL_config_xenon.h
# Create usr/bin/sdl-config and point it at xenon
build with libxenon
export xenon=1
make
then
/usr/local/xenon/bin/xenon-objcopy -O elf32-powerpc --adjust-vma 0x80000000 paintown xenon.elf32
18 lines of code changed in 1 file:
[mugen] add velocity.air.gethit.groundrecover.x/y
62 lines of code changed in 3 files:
comment about _Z_OF change
4 lines of code changed in 1 file:
[util] Add in _Z_OF redefinition for gentoo and derivatives. Ref: https://bugs.launchpad.net/widelands/+bug/536161/comments/5
4 lines of code changed in 1 file:
[mugen] refactor more const getters
52 lines of code changed in 1 file:
[mugen] add some more velocity fields. refactor const getters
107 lines of code changed in 3 files:
[mugen] allow -- comments in .def files
3 lines of code changed in 2 files:
[mugen] move character data to an internal struct
1136 lines of code changed in 4 files:
catch load exception if a paintown mod couldnt be loaded
6 lines of code changed in 1 file:
load pcx files in allegro4
6 lines of code changed in 1 file:
load png and pcx files in allegro4
42 lines of code changed in 2 files:
use polling mutexes for nacl
26 lines of code changed in 1 file:
[mugen] dummy 1.0 AILevel trigger
23 lines of code changed in 2 files:
rename logic/draw class
4 lines of code changed in 2 files:
add paintown logo with a white background
3526 lines of code changed in 1 file:
start joystick configuration menu
39 lines of code changed in 2 files:
[mugen] add directory for state
8 lines of code changed in 1 file:
directly use joystick inputs
118 lines of code changed in 13 files:
Add paintown logo with background removed.
11 lines of code changed in 1 file:
[util] Fix alpha multiplier formula.
6 lines of code changed in 1 file:
add a listener interface for joystick input
51 lines of code changed in 3 files:
allow cross compilers to be specified instead of gcc
11 lines of code changed in 2 files:
[util] Add alpha to static primary block.
16 lines of code changed in 1 file:
[util] Get alpha to effect text.
37 lines of code changed in 2 files:
[mugen] add support for loading sprites from a zip file of a description file and images
141 lines of code changed in 3 files:
[util] Use Sequences for credit block handling.
84 lines of code changed in 2 files:
[util] use double version of fabs
2 lines of code changed in 1 file:
[util] Add credit logic and drawing to Sequence.
162 lines of code changed in 2 files:
some fixes for xenon
21 lines of code changed in 2 files:
[util] Move LogicDraw class outside of OptionCredits::run.
215 lines of code changed in 2 files:
remove getPipe. some fixes for xenon
10 lines of code changed in 6 files:
replace condition variables with polling mutexes
72 lines of code changed in 6 files:
[util] Add sequence class to generalize blocks in credits.
26 lines of code changed in 1 file:
[util] Fixed animation parsing credit block. Made placement, speed and alpha modifiable for blocks in primary and roll.
162 lines of code changed in 2 files:
cant match tokens if there are no data elements
19 lines of code changed in 1 file:
[util] Refactor options logic. Add ability to add blocks to two distinct render methods. Add the ability to put animation/images inside block.
199 lines of code changed in 2 files:
[util] Center text on credits screen.
2 lines of code changed in 1 file:
[paintown] add more realistic rain drop effects
53 lines of code changed in 2 files:
[paintown] dont draw puddles at the foreground because that uses parallax, instead draw directly to the screen
12 lines of code changed in 1 file:
initialize deferResize
2 lines of code changed in 1 file:
[paintown] Add clear-color in case no background is given to credits. Corrected rgb typo.
18 lines of code changed in 2 files:
[paintown] Use colors if assigned in credit block.
38 lines of code changed in 2 files:
[mugen] implement hit overrides
76 lines of code changed in 2 files:
add menu option to change the gib amount
76 lines of code changed in 3 files:
[paintown] add property which affects how many gibs to make
39 lines of code changed in 4 files:
[mugen] store hit attribute string in a common struct
67 lines of code changed in 5 files:
add quantal and precise to the ppa stats
7 lines of code changed in 2 files:
[mugen] ignore attributes for reversal.attr and HitOverrides.attr
19 lines of code changed in 2 files:
[mugen] optimize sffv2 loading
38 lines of code changed in 2 files:
[mugen] draw sffv2 sprites
7 lines of code changed in 2 files:
fix tests
6 lines of code changed in 2 files:
[mugen] create sprite class for sffv2 images
69 lines of code changed in 3 files:
[mugen] move sff stuff to a new file
928 lines of code changed in 4 files:
[mugen] use Storage::File in the sffv2 reader instead of ifstream
15 lines of code changed in 1 file:
[mugen] create a common interface for sffv1 and sffv2 sprites
71 lines of code changed in 13 files:
[mugen] cleanup sff code
41 lines of code changed in 2 files:
[mugen] check for sff version numbers
50 lines of code changed in 1 file:
[mugen] abstract over using sffv1 or sffv2
51 lines of code changed in 1 file:
[mugen] add sffv2 reader
667 lines of code changed in 1 file:
[mugen] implement removeOnGetHit for zoom
34 lines of code changed in 3 files:
[mugen] implement Pause
35 lines of code changed in 1 file:
[mugen] pass pause data to the stage
21 lines of code changed in 3 files:
[mugen] when combining effects check for an existing filter
3 lines of code changed in 1 file:
[mugen] helpers can be hit like characters
4 lines of code changed in 2 files: