April 2011 Commit Log

Number of Commits:
43
Number of Active Developers:
2
kazzmir 2011-04-29 16:11 Rev.: 5489

start scala version of the animator

2 lines of code changed in 1 file:

kazzmir 2011-04-28 20:28 Rev.: 5488

compile scala files first

10 lines of code changed in 1 file:

kazzmir 2011-04-28 08:25 Rev.: 5487

change to a BSD license

kazzmir (jon rafkind) approves this by doing the commit
juvinious (miguel gavidia) approves this:
<juviwork> jon I have no qualms about using bsd, I prefer it in fact, so lets do it

8 lines of code changed in 1 file:

kazzmir 2011-04-27 21:48 Rev.: 5486

set the title in the level editor. run the new editor from the animator

2 lines of code changed in 2 files:

kazzmir 2011-04-27 21:29 Rev.: 5485

use scala editor

1 lines of code changed in 1 file:

kazzmir 2011-04-27 10:36 Rev.: 5484

join basedir and frame path using filesystem operations

2 lines of code changed in 1 file:

kazzmir 2011-04-27 09:14 Rev.: 5483

delay throwing exceptions in the futures get() method till after the semaphore has been increased. handle exceptions thrown by get() in the player future.

36 lines of code changed in 10 files:

kazzmir 2011-04-26 21:54 Rev.: 5482

repaint while split pane is moving

6 lines of code changed in 1 file:

kazzmir 2011-04-26 15:52 Rev.: 5481

finish conversion of the level editor

145 lines of code changed in 1 file:

kazzmir 2011-04-26 14:37 Rev.: 5480

blocks show up

102 lines of code changed in 1 file:

kazzmir 2011-04-25 21:50 Rev.: 5479

more conversion

53 lines of code changed in 1 file:

kazzmir 2011-04-25 17:03 Rev.: 5478

more conversion

170 lines of code changed in 1 file:

kazzmir 2011-04-25 14:45 Rev.: 5477

more conversion

81 lines of code changed in 1 file:

kazzmir 2011-04-24 21:21 Rev.: 5476

move conversion

137 lines of code changed in 1 file:

kazzmir 2011-04-24 17:39 Rev.: 5475

more conversion

117 lines of code changed in 1 file:

kazzmir 2011-04-24 13:59 Rev.: 5474

more conversion. start to use scala lists

91 lines of code changed in 1 file:

kazzmir 2011-04-24 11:23 Rev.: 5473

finish gui setup

50 lines of code changed in 1 file:

kazzmir 2011-04-24 10:17 Rev.: 5472

checkpoint in java->scala conversion

1368 lines of code changed in 1 file:

kazzmir 2011-04-23 17:07 Rev.: 5471

set up gui frame and menubar

264 lines of code changed in 4 files:

kazzmir 2011-04-23 12:50 Rev.: 5470

use scala to compile

32 lines of code changed in 6 files:

kazzmir 2011-04-22 14:37 Rev.: 5469

start scala version

7 lines of code changed in 1 file:

kazzmir 2011-04-22 12:48 Rev.: 5468

make openbor extracter work

34 lines of code changed in 2 files:

kazzmir 2011-04-22 09:15 Rev.: 5467

fix potential bug for shared pointer assignment

17 lines of code changed in 1 file:

kazzmir 2011-04-21 20:45 Rev.: 5466

move more factories

425 lines of code changed in 27 files:

kazzmir 2011-04-21 19:26 Rev.: 5465

move shadow to the paintown directory

87 lines of code changed in 9 files:

kazzmir 2011-04-20 17:02 Rev.: 5463

off by 1 error when checking animation index bounds

6 lines of code changed in 2 files:

kazzmir 2011-04-20 10:28 Rev.: 5462

set the default font earlier

2 lines of code changed in 1 file:

kazzmir 2011-04-19 15:30 Rev.: 5461

add an option to join a network game from the command line

121 lines of code changed in 3 files:

kazzmir 2011-04-18 15:48 Rev.: 5460

only link algif if allegro is used

2 lines of code changed in 1 file:

kazzmir 2011-04-17 11:29 Rev.: 5459

better error message for missing components of a sinadd

31 lines of code changed in 1 file:

kazzmir 2011-04-17 11:08 Rev.: 5458

fix tests

10 lines of code changed in 6 files:

kazzmir 2011-04-16 11:41 Rev.: 5457

fix path

0 lines of code changed in 2 files:

kazzmir 2011-04-16 11:29 Rev.: 5456

move script to the paintown-engine

636 lines of code changed in 30 files:

kazzmir 2011-04-14 12:16 Rev.: 5455

bump speed_counter name

9 lines of code changed in 3 files:

juvinious 2011-04-14 12:12 Rev.: 5454

Fix logic and rendering.

11 lines of code changed in 1 file:

juvinious 2011-04-14 12:01 Rev.: 5453

Begin using standard loop for rendering world.

100 lines of code changed in 1 file:

kazzmir 2011-04-13 17:21 Rev.: 5452

use standard loop in the mugen continue screen

143 lines of code changed in 1 file:

kazzmir 2011-04-13 15:03 Rev.: 5451

use standardLoop in the mugen select screen

151 lines of code changed in 1 file:

kazzmir 2011-04-03 21:04 Rev.: 5450

fix signedness warnings

2 lines of code changed in 1 file:

kazzmir 2011-04-03 21:00 Rev.: 5449

split selection screen into logic and draw classes

100 lines of code changed in 1 file:

kazzmir 2011-04-03 15:51 Rev.: 5448

convert select player to use standardLoop

386 lines of code changed in 7 files:

kazzmir 2011-04-03 12:36 Rev.: 5447

start to use reference counted pointer

13 lines of code changed in 3 files:

kazzmir 2011-04-02 20:54 Rev.: 5446

convert chat server to use standardLoop. wrap mutexes in objects

317 lines of code changed in 5 files:

March 2011 »

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