August 2007 Commit Log

Number of Commits:
185
Number of Active Developers:
2
kazzmir 2007-08-31 22:08 Rev.: 608

clean up blitting and update version

8 lines of code changed in 2 files:

kazzmir 2007-08-31 22:07 Rev.: 607

update version

1 lines of code changed in 1 file:

kazzmir 2007-08-27 20:59 Rev.: 606

can create new projectiles

15 lines of code changed in 3 files:

kazzmir 2007-08-27 08:59 Rev.: 605

can save/load projectiles

53 lines of code changed in 4 files:

kazzmir 2007-08-27 08:50 Rev.: 604

add scale to projectiles

11 lines of code changed in 1 file:

kazzmir 2007-08-27 08:48 Rev.: 603

can play/stop/edit projectile animations

68 lines of code changed in 2 files:

kazzmir 2007-08-27 08:25 Rev.: 602

set up basic components of the projectile pane

29 lines of code changed in 2 files:

kazzmir 2007-08-27 08:09 Rev.: 601

start to add a pane for projectiles

100 lines of code changed in 3 files:

kazzmir 2007-08-27 07:53 Rev.: 600

add projectile object

82 lines of code changed in 3 files:

kazzmir 2007-08-26 15:49 Rev.: 599

further cleanups of the class hierarchy

76 lines of code changed in 4 files:

kazzmir 2007-08-26 15:40 Rev.: 598

reorganize classes to separate data and gui stuff

326 lines of code changed in 6 files:

kazzmir 2007-08-26 09:37 Rev.: 597

reuse Bitmap functions

3 lines of code changed in 1 file:

kazzmir 2007-08-25 21:41 Rev.: 594

highlight selected player when one is chosen

18 lines of code changed in 3 files:

kazzmir 2007-08-25 21:33 Rev.: 593

split versus mode screen depending on the distance of the fighters

100 lines of code changed in 1 file:

kazzmir 2007-08-25 17:54 Rev.: 592

juggling breaks attacking somehow.. reverting for now

2 lines of code changed in 1 file:

kazzmir 2007-08-25 17:51 Rev.: 591

can hit characters in air which should allow for juggling

5 lines of code changed in 1 file:

kazzmir 2007-08-25 15:08 Rev.: 588

put jump key in the right place

2 lines of code changed in 1 file:

kazzmir 2007-08-25 13:19 Rev.: 578

wrap sequence with quotes

1 lines of code changed in 1 file:

kazzmir 2007-08-25 11:59 Rev.: 576

can use enter to move around relative path chooser

21 lines of code changed in 1 file:

kazzmir 2007-08-25 10:04 Rev.: 571

update readme

10 lines of code changed in 1 file:

kazzmir 2007-08-25 10:00 Rev.: 570

add comments

17 lines of code changed in 1 file:

kazzmir 2007-08-25 09:58 Rev.: 569

add install script

55 lines of code changed in 1 file:

kazzmir 2007-08-24 17:02 Rev.: 564

add next event after the currently selected event

16 lines of code changed in 2 files:

kazzmir 2007-08-24 12:02 Rev.: 563

fix facing bug

2 lines of code changed in 2 files:

kazzmir 2007-08-24 11:51 Rev.: 562

always set map for unselected characters

2 lines of code changed in 1 file:

kazzmir 2007-08-24 07:53 Rev.: 561

only update preview if its equal to player1 or player2

1 lines of code changed in 1 file:

kazzmir 2007-08-24 07:48 Rev.: 560

each versus player can have their own remap

49 lines of code changed in 3 files:

kazzmir 2007-08-24 07:12 Rev.: 559

some cleanups to versus select

58 lines of code changed in 1 file:

juvinious 2007-08-24 06:07 Rev.: 558

Changed exception msg

1 lines of code changed in 1 file:

juvinious 2007-08-24 06:00 Rev.: 557

Cleaned up mapping for both players

30 lines of code changed in 1 file:

juvinious 2007-08-24 04:58 Rev.: 556

Fixed boxesperline which caused incorrect key handling

3 lines of code changed in 1 file:

juvinious 2007-08-24 04:42 Rev.: 555

Fixed versusSelect and made it wait for other player

20 lines of code changed in 3 files:

juvinious 2007-08-23 23:10 Rev.: 554

Added versusSelect to select_player. Not enabled as it still needs to be fixed as it crashes after selection.

376 lines of code changed in 3 files:

kazzmir 2007-08-23 13:59 Rev.: 551

check for libraries before compiling

22 lines of code changed in 1 file:

kazzmir 2007-08-22 20:32 Rev.: 547

can change player2 controls

58 lines of code changed in 1 file:

kazzmir 2007-08-22 20:27 Rev.: 546

abstract key menu a little bit

89 lines of code changed in 1 file:

kazzmir 2007-08-20 07:13 Rev.: 539

add hit sound to characters

50 lines of code changed in 4 files:

kazzmir 2007-08-19 20:16 Rev.: 537

number of lives is configurable

33 lines of code changed in 2 files:

kazzmir 2007-08-19 19:47 Rev.: 536

show names in versus mode

12 lines of code changed in 2 files:

kazzmir 2007-08-19 19:24 Rev.: 535

dont show name when a collision occurs for enemies

8 lines of code changed in 3 files:

kazzmir 2007-08-19 12:58 Rev.: 528

add comments

4 lines of code changed in 1 file:

kazzmir 2007-08-19 12:56 Rev.: 527

use simpler imagemagik functions for enlarge

2 lines of code changed in 1 file:

kazzmir 2007-08-19 12:22 Rev.: 526

add script to change the size of an image by some factory

27 lines of code changed in 1 file:

kazzmir 2007-08-19 12:03 Rev.: 525

actually add the clear cache menu item

1 lines of code changed in 1 file:

kazzmir 2007-08-19 12:01 Rev.: 524

use menu button to clear image cache

14 lines of code changed in 2 files:

kazzmir 2007-08-19 10:51 Rev.: 523

can scale animations using a slider

50 lines of code changed in 4 files:

kazzmir 2007-08-19 10:37 Rev.: 522

can move around center of drawing area and start to add scaling

16 lines of code changed in 1 file:

kazzmir 2007-08-19 09:02 Rev.: 521

set offset and shadow in animation copy constructor

5 lines of code changed in 1 file:

kazzmir 2007-08-19 08:49 Rev.: 520

f2 sets debug mode

3 lines of code changed in 1 file:

kazzmir 2007-08-18 16:40 Rev.: 517

fix move event

18 lines of code changed in 2 files:

kazzmir 2007-08-18 14:34 Rev.: 516

dont use offset in range and add newline to the end of files

4 lines of code changed in 2 files:

kazzmir 2007-08-18 14:29 Rev.: 515

force update when range is changed

1 lines of code changed in 1 file:

juvinious 2007-08-18 14:03 Rev.: 514

Missing x-r in fiximage

1 lines of code changed in 1 file:

kazzmir 2007-08-18 13:58 Rev.: 513

use || in if

1 lines of code changed in 1 file:

juvinious 2007-08-18 13:52 Rev.: 512

Made fiximage use specific file formats and gave it some options

9 lines of code changed in 1 file:

kazzmir 2007-08-18 13:21 Rev.: 511

remove junk

1 lines of code changed in 1 file:

kazzmir 2007-08-18 13:00 Rev.: 510

dont need backticks

1 lines of code changed in 1 file:

kazzmir 2007-08-18 12:56 Rev.: 509

align animation with the origin and show range

10 lines of code changed in 2 files:

juvinious 2007-08-18 12:45 Rev.: 508

Added fiximage.sh which uses convert to fix images.

12 lines of code changed in 1 file:

kazzmir 2007-08-18 12:44 Rev.: 507

align animation and yellow base line

38 lines of code changed in 2 files:

kazzmir 2007-08-18 10:24 Rev.: 506

versus mode can be against a player or the computer

78 lines of code changed in 2 files:

kazzmir 2007-08-18 08:39 Rev.: 505

show round number in versus mode and host 3 rounds

23 lines of code changed in 1 file:

kazzmir 2007-08-18 08:23 Rev.: 504

save screenshots to a new file each time

22 lines of code changed in 2 files:

kazzmir 2007-08-17 23:10 Rev.: 503

always save to the relevant character

18 lines of code changed in 4 files:

kazzmir 2007-08-17 23:01 Rev.: 502

clean up white space

30 lines of code changed in 1 file:

kazzmir 2007-08-17 21:20 Rev.: 501

updating animations dynamically changes sequences too, mostly

209 lines of code changed in 4 files:

kazzmir 2007-08-17 19:21 Rev.: 500

add sequence widget

51 lines of code changed in 4 files:

kazzmir 2007-08-17 16:40 Rev.: 499

separate base directory and frame

16 lines of code changed in 1 file:

juvinious 2007-08-17 12:10 Rev.: 498

Fixed cast issue in CharacterStats that prevented removal of animations due to recent changes in CharacterAnimation

3 lines of code changed in 1 file:

juvinious 2007-08-17 11:47 Rev.: 497

Reverted previous change to frame event, wrong change

2 lines of code changed in 1 file:

juvinious 2007-08-17 11:37 Rev.: 496

Fixed other problem for frame event

4 lines of code changed in 1 file:

juvinious 2007-08-17 10:58 Rev.: 495

Fixed tokenizing of eventframe

4 lines of code changed in 1 file:

juvinious 2007-08-17 07:21 Rev.: 494

Made frameEvent select the proper frame when edit dialog comes up

7 lines of code changed in 1 file:

kazzmir 2007-08-17 05:43 Rev.: 493

clean up preview frame code

13 lines of code changed in 1 file:

juvinious 2007-08-16 21:04 Rev.: 492

Added a box for frame event to preview the selected image to add

42 lines of code changed in 2 files:

kazzmir 2007-08-16 20:01 Rev.: 491

add slider to change animation speed

36 lines of code changed in 3 files:

kazzmir 2007-08-16 19:26 Rev.: 490

erase some commented variables

0 lines of code changed in 1 file:

kazzmir 2007-08-16 19:17 Rev.: 489

clean up animation ppanel code

37 lines of code changed in 1 file:

kazzmir 2007-08-16 12:19 Rev.: 488

update offset on the fly

10 lines of code changed in 1 file:

kazzmir 2007-08-16 12:10 Rev.: 487

update attack box on the fly

27 lines of code changed in 2 files:

kazzmir 2007-08-16 12:06 Rev.: 486

scroll event list as events are moved up and down

10 lines of code changed in 1 file:

kazzmir 2007-08-16 10:21 Rev.: 485

prevent infinite loop when an event is removed

42 lines of code changed in 2 files:

kazzmir 2007-08-16 09:50 Rev.: 484

can update animation by selecting an event in the list

12 lines of code changed in 2 files:

kazzmir 2007-08-16 08:56 Rev.: 483

load type and basedir

16 lines of code changed in 2 files:

juvinious 2007-08-16 08:55 Rev.: 482

Added basedir clear button

1 lines of code changed in 1 file:

kazzmir 2007-08-16 08:44 Rev.: 481

get rid of fixBaseDirectory

2 lines of code changed in 2 files:

kazzmir 2007-08-16 08:27 Rev.: 480

fix frames and basedir, dont need global DrawState anymore

56 lines of code changed in 18 files:

kazzmir 2007-08-16 08:02 Rev.: 479

events show up in animation panel

130 lines of code changed in 5 files:

juvinious 2007-08-16 06:34 Rev.: 478

Added accelerators for menus

13 lines of code changed in 1 file:

kazzmir 2007-08-16 06:07 Rev.: 477

change class

1 lines of code changed in 1 file:

kazzmir 2007-08-16 05:53 Rev.: 476

handle keys in animation

90 lines of code changed in 2 files:

kazzmir 2007-08-16 05:22 Rev.: 475

show animation in edit tab too

33 lines of code changed in 5 files:

kazzmir 2007-08-15 21:36 Rev.: 474

localize animation logic in a single class

581 lines of code changed in 23 files:

juvinious 2007-08-15 17:38 Rev.: 473

Fixed NopEvent

1 lines of code changed in 1 file:

juvinious 2007-08-15 14:08 Rev.: 472

More animation handling

16 lines of code changed in 1 file:

juvinious 2007-08-15 12:44 Rev.: 471

Animation handling is 10x better than the last lie I commited

69 lines of code changed in 2 files:

juvinious 2007-08-15 09:36 Rev.: 470

Fixed animations to be much more smoother than before

24 lines of code changed in 1 file:

kazzmir 2007-08-15 08:57 Rev.: 469

show controls when adventure mode starts

72 lines of code changed in 1 file:

juvinious 2007-08-15 00:19 Rev.: 468

Animating sucks

51 lines of code changed in 3 files:

juvinious 2007-08-14 22:46 Rev.: 467

Fixed basedir and image selection issues

2 lines of code changed in 1 file:

juvinious 2007-08-14 22:16 Rev.: 466

Added double click events for selections to make gui stuff easier

27 lines of code changed in 2 files:

juvinious 2007-08-14 22:04 Rev.: 465

Added highlighted event to interact

12 lines of code changed in 1 file:

kazzmir 2007-08-14 21:41 Rev.: 464

use jcomponent instead of awts canvas

12 lines of code changed in 1 file:

juvinious 2007-08-14 21:32 Rev.: 463

Made eventList highlight current event that is being run

1 lines of code changed in 1 file:

juvinious 2007-08-14 21:23 Rev.: 462

Fixed editor animation run

47 lines of code changed in 2 files:

juvinious 2007-08-14 21:07 Rev.: 461

Fixed play

58 lines of code changed in 4 files:

juvinious 2007-08-14 18:45 Rev.: 460

Made changes to the animation, its speeded up which will get fixed

54 lines of code changed in 4 files:

juvinious 2007-08-14 15:31 Rev.: 459

Sort of got animations working however it's working off of data path and is quite glitchy

68 lines of code changed in 4 files:

juvinious 2007-08-14 13:56 Rev.: 458

Working on frameEvent

21 lines of code changed in 5 files:

juvinious 2007-08-14 11:47 Rev.: 457

Attack event is displayed however it is incorrect and off

35 lines of code changed in 4 files:

juvinious 2007-08-14 11:26 Rev.: 456

Added initial event handling with Timer

70 lines of code changed in 3 files:

juvinious 2007-08-14 08:45 Rev.: 455

Added NOP event

63 lines of code changed in 3 files:

juvinious 2007-08-14 00:04 Rev.: 454

Fixed null pointer exception

4 lines of code changed in 1 file:

juvinious 2007-08-13 22:32 Rev.: 453

Forgot to add eventsound.xml resource

19 lines of code changed in 1 file:

juvinious 2007-08-13 22:32 Rev.: 452

Save/SaveAs Characters finished.

101 lines of code changed in 5 files:

juvinious 2007-08-13 13:36 Rev.: 451

Fixed events which fixes loading of characters

58 lines of code changed in 16 files:

juvinious 2007-08-13 13:08 Rev.: 450

Events are all pretty much done, loading events is still troublesome though. Fixed loading of the rest of the character.

1098 lines of code changed in 29 files:

juvinious 2007-08-13 07:03 Rev.: 449

Added more events. Fixed some minor issues with cmakelists.txt.

203 lines of code changed in 14 files:

juvinious 2007-08-12 17:15 Rev.: 448

Added more events

316 lines of code changed in 8 files:

juvinious 2007-08-12 14:51 Rev.: 447

Added attack event and modified some other classes

260 lines of code changed in 7 files:

juvinious 2007-08-11 08:56 Rev.: 446

Missed setting a variable in Factory

3 lines of code changed in 1 file:

juvinious 2007-08-11 08:54 Rev.: 445

Cleaned up factory, made Player draw the current highlighted Animation in it's window.

25 lines of code changed in 3 files:

juvinious 2007-08-11 08:04 Rev.: 444

Added first event (not complete). Removed unnecessary mouseEvent in player.

67 lines of code changed in 4 files:

juvinious 2007-08-11 07:17 Rev.: 443

Modified CharacterAnimation to work with the event system and added an event factory for producing events.

162 lines of code changed in 6 files:

juvinious 2007-08-11 05:43 Rev.: 442

Added start to event work

28 lines of code changed in 4 files:

juvinious 2007-08-10 14:24 Rev.: 441

Prevent empty strings showing up in Token Script for Character and animation

14 lines of code changed in 3 files:

juvinious 2007-08-10 14:19 Rev.: 440

Fixed some annoying string comparisons.

7 lines of code changed in 2 files:

juvinious 2007-08-10 13:16 Rev.: 439

Fixed up CharacterAnimation widgets and some other things.

132 lines of code changed in 5 files:

juvinious 2007-08-09 21:16 Rev.: 438

Missed original map string, added it and made it test the character tokenizer which dumps to the command line on new animation

59 lines of code changed in 3 files:

juvinious 2007-08-09 20:25 Rev.: 437

Fixed all widgets and events for Player needed to save its state.

90 lines of code changed in 1 file:

kazzmir 2007-08-09 18:18 Rev.: 436

only cache keys for a player if their key configuration allows it

37 lines of code changed in 3 files:

kazzmir 2007-08-09 07:57 Rev.: 435

two player versus mode works

25 lines of code changed in 5 files:

kazzmir 2007-08-09 05:03 Rev.: 434

put key configuration into an object

153 lines of code changed in 7 files:

juvinious 2007-08-08 19:34 Rev.: 431

Added new files to cmakelists.txt

3 lines of code changed in 1 file:

kazzmir 2007-08-08 18:12 Rev.: 429

use backgrounds for versus mode

82 lines of code changed in 5 files:

kazzmir 2007-08-08 14:10 Rev.: 425

versus mode against an enemy seems to work

193 lines of code changed in 9 files:

kazzmir 2007-08-08 13:22 Rev.: 424

bug fix for attacking objects, try not to use the same ticket number twice for the same object

8 lines of code changed in 2 files:

kazzmir 2007-08-08 12:16 Rev.: 423

make the screen stretch depending on the distance of the fighters

78 lines of code changed in 9 files:

kazzmir 2007-08-08 11:32 Rev.: 422

subclass player for versus mode

263 lines of code changed in 10 files:

juvinious 2007-08-08 05:20 Rev.: 420

Fixed Cmake to include versus_world.cpp

2 lines of code changed in 1 file:

juvinious 2007-08-08 04:28 Rev.: 419

Fixed my last name. :P

3 lines of code changed in 2 files:

kazzmir 2007-08-07 21:51 Rev.: 418

add expirimental versus mode and rename main game to adventure mode

361 lines of code changed in 8 files:

kazzmir 2007-08-07 18:55 Rev.: 417

undo changes to animator

2 lines of code changed in 3 files:

kazzmir 2007-08-07 18:53 Rev.: 416

add scrolling credit screen

103 lines of code changed in 8 files:

juvinious 2007-08-07 13:34 Rev.: 415

DrawEnabled stuff

34 lines of code changed in 4 files:

juvinious 2007-08-07 12:54 Rev.: 413

Changes

4 lines of code changed in 2 files:

kazzmir 2007-08-07 10:49 Rev.: 408

add in editor jar too

1 lines of code changed in 1 file:

juvinious 2007-08-07 10:28 Rev.: 407

Modified initial screen size

1 lines of code changed in 1 file:

juvinious 2007-08-07 08:27 Rev.: 406

Improved gui aspects mainly tabulation and layout

189 lines of code changed in 6 files:

juvinious 2007-08-06 19:30 Rev.: 399

Removed animation menu. Animations are dependant on characters so they are created in the character editor (press add button). Some other cleanups

73 lines of code changed in 4 files:

juvinious 2007-08-06 16:38 Rev.: 396

Changed some stuff in CharacterAnimation, animation.xml

32 lines of code changed in 2 files:

kazzmir 2007-08-06 14:21 Rev.: 395

can change graphics mode in the options menu

23 lines of code changed in 4 files:

juvinious 2007-08-06 14:17 Rev.: 394

Started to bring out the widget objects into Player and changed two spinners

69 lines of code changed in 2 files:

kazzmir 2007-08-06 13:53 Rev.: 393

update installer script

9 lines of code changed in 1 file:

juvinious 2007-08-06 10:24 Rev.: 392

Added canvas and stuff

45 lines of code changed in 3 files:

juvinious 2007-08-06 01:10 Rev.: 390

Moved player.xml to base.xml

27 lines of code changed in 4 files:

juvinious 2007-08-06 01:08 Rev.: 389

Lots of changes. Editor changes and added several basic xml layouts. Improved CharacterAnimation class, as well as Player. Removed CharacterFrame no longer needed.

280 lines of code changed in 8 files:

kazzmir 2007-08-05 21:20 Rev.: 388

setup names of tokens

4 lines of code changed in 2 files:

juvinious 2007-08-05 20:21 Rev.: 387

Updated the frame and animation classes to tokenize instead of producing strings. Updated player.java to include a test of the animation and frame classes, however the tokens are not properly fixed. (wip)

83 lines of code changed in 3 files:

juvinious 2007-08-05 13:48 Rev.: 386

Made changes to player

7 lines of code changed in 2 files:

juvinious 2007-08-05 09:32 Rev.: 385

Added player class and player.xml for its editor component

124 lines of code changed in 3 files:

juvinious 2007-08-04 20:57 Rev.: 384

Fixed string comparisons and changed CharacterStats.

136 lines of code changed in 3 files:

juvinious 2007-08-04 19:24 Rev.: 383

Removed AnimationEditor. Modified stuff

4 lines of code changed in 3 files:

kazzmir 2007-08-04 06:49 Rev.: 382

update readme

19 lines of code changed in 1 file:

kazzmir 2007-08-04 06:20 Rev.: 381

some fixes for windows

19 lines of code changed in 2 files:

juvinious 2007-08-03 13:08 Rev.: 380

Protected animation class from public view and added getScript data.

141 lines of code changed in 3 files:

juvinious 2007-08-02 22:39 Rev.: 379

Fixed CmakeLists.txt under linux

6 lines of code changed in 1 file:

juvinious 2007-08-02 21:39 Rev.: 376

Added some more details to CharacterFrame and some other changes

69 lines of code changed in 4 files:

juvinious 2007-08-02 20:02 Rev.: 375

Made CharacterStats an interface

7 lines of code changed in 2 files:

juvinious 2007-08-02 19:46 Rev.: 374

Added helper classes for animations

106 lines of code changed in 4 files:

juvinious 2007-08-02 18:02 Rev.: 371

Added character stats class

33 lines of code changed in 1 file:

juvinious 2007-08-02 14:23 Rev.: 370

Added tabs to the animator and two new classes

118 lines of code changed in 3 files:

kazzmir 2007-08-02 10:03 Rev.: 369

fix up indentation

126 lines of code changed in 1 file:

juvinious 2007-08-02 09:53 Rev.: 368

Added new animator class for the Animation Editor. Modified the build.xml to add in resources for the animator

167 lines of code changed in 2 files:

kazzmir 2007-08-02 07:51 Rev.: 367

add cmake build system contributed by juvinious

542 lines of code changed in 7 files:

kazzmir 2007-08-02 06:18 Rev.: 364

remove old scons junk

0 lines of code changed in 1 file:

kazzmir 2007-08-02 05:27 Rev.: 362

default ticket number is 1 to fix potential bug with default values of 0

4 lines of code changed in 2 files:

kazzmir 2007-08-02 05:18 Rev.: 360

move character back after being hit

1 lines of code changed in 1 file:

kazzmir 2007-08-01 18:19 Rev.: 356

all basic properties of items are shown in the item editor

85 lines of code changed in 3 files:

kazzmir 2007-08-01 18:09 Rev.: 355

start to add a property editor for items

109 lines of code changed in 2 files:

kazzmir 2007-08-01 12:36 Rev.: 350

remove legacy parser

1 lines of code changed in 7 files:

kazzmir 2007-08-01 12:22 Rev.: 348

remove loadpng from readme too

0 lines of code changed in 1 file:

kazzmir 2007-08-01 12:21 Rev.: 347

dont need ldpng

1 lines of code changed in 1 file:

kazzmir 2007-08-01 12:19 Rev.: 346

bundle loadpng

805 lines of code changed in 7 files:

kazzmir 2007-08-01 08:22 Rev.: 339

handle some missing animations

4 lines of code changed in 1 file:

July 2007 »

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