November 2011 Commit Log

Number of Commits:
119
Number of Active Developers:
2
kazzmir 2011-11-30 23:56 Rev.: 6622

[mugen] separate mugen runtime errors from others. dont log runtime errors by default

139 lines of code changed in 6 files:

kazzmir 2011-11-30 17:23 Rev.: 6621

[mugen] helpers parents can be destroyed. also add a root target for characters/helpers

94 lines of code changed in 8 files:

kazzmir 2011-11-30 10:49 Rev.: 6620

fix tests

16 lines of code changed in 4 files:

kazzmir 2011-11-30 10:31 Rev.: 6619

rewrite nacl directory script in python

24 lines of code changed in 1 file:

kazzmir 2011-11-29 23:29 Rev.: 6618

move scalex stuff to util. erase old animation test

1500 lines of code changed in 9 files:

kazzmir 2011-11-29 13:43 Rev.: 6616

move android to util

1 lines of code changed in 23 files:

kazzmir 2011-11-29 11:15 Rev.: 6615

erase menu directory

0 lines of code changed in 78 files:

kazzmir 2011-11-29 11:13 Rev.: 6614

move menu to util; re-add sdl jni code, somehow it got lost

2323 lines of code changed in 19 files:

kazzmir 2011-11-29 10:51 Rev.: 6613

remove unused references to the paintown engine

0 lines of code changed in 1 file:

kazzmir 2011-11-28 23:28 Rev.: 6612

[mugen] dont die if the background sprites couldnt be found

12 lines of code changed in 3 files:

kazzmir 2011-11-28 23:17 Rev.: 6611

[mugen] delete all non-player objects when the stage does cleanup

9 lines of code changed in 1 file:

kazzmir 2011-11-28 22:57 Rev.: 6610

[mugen] close the menu while a game is running. fix some memory leaks

94 lines of code changed in 8 files:

kazzmir 2011-11-28 17:07 Rev.: 6609

update location of xmain for cmake

1 lines of code changed in 1 file:

kazzmir 2011-11-28 16:29 Rev.: 6608

move main() entry point to util. other minor cleanup

63 lines of code changed in 9 files:

kazzmir 2011-11-27 12:00 Rev.: 6607

keep android jni code in the android/jni directory

9 lines of code changed in 3 files:

kazzmir 2011-11-26 19:14 Rev.: 6606

add ability to pop out the animation canvas to a new window

100 lines of code changed in 5 files:

kazzmir 2011-11-25 22:05 Rev.: 6605

add a clear console command

15 lines of code changed in 1 file:

kazzmir 2011-11-25 14:38 Rev.: 6604

scroll in the console with pgup and pgdown

52 lines of code changed in 2 files:

kazzmir 2011-11-24 15:04 Rev.: 6603

implement partial linking but leave it disabled for now

31 lines of code changed in 1 file:

kazzmir 2011-11-24 13:33 Rev.: 6602

[mugen] use the sprite interface instead of bitmaps directly. dont crash if the current animation is null

238 lines of code changed in 9 files:

kazzmir 2011-11-24 00:09 Rev.: 6601

remove more links to stuff from the paintown-engine in utils

3 lines of code changed in 4 files:

kazzmir 2011-11-23 23:13 Rev.: 6600

remove artificial dependancy on a paintown-engine header in the input manager

139 lines of code changed in 2 files:

kazzmir 2011-11-23 13:25 Rev.: 6599

add calculator example

60 lines of code changed in 1 file:

kazzmir 2011-11-23 12:26 Rev.: 6598

parse utf8 characters

69 lines of code changed in 2 files:

kazzmir 2011-11-23 12:03 Rev.: 6597

document --h and predicates

30 lines of code changed in 1 file:

kazzmir 2011-11-23 10:56 Rev.: 6596

add generator for c++ header files

48 lines of code changed in 2 files:

kazzmir 2011-11-22 12:56 Rev.: 6595

remove .pyc files as well

1 lines of code changed in 1 file:

kazzmir 2011-11-22 12:48 Rev.: 6594

use a single top level build directory and create sub-directories for each platform. dont use scons -c for make clean, instead just delete stuff with rm

21 lines of code changed in 3 files:

kazzmir 2011-11-20 15:03 Rev.: 6592

remove non-mugen stuff from mugen tests

2 lines of code changed in 3 files:

kazzmir 2011-11-20 14:53 Rev.: 6591

create a new structure for the loader to break the link between the loader and the paintown engine. mugen is now isolated from paintown

108 lines of code changed in 10 files:

kazzmir 2011-11-20 13:11 Rev.: 6590

use a more generic define for multicast in hawknl

5 lines of code changed in 1 file:

kazzmir 2011-11-20 12:39 Rev.: 6589

disable multicast for the ps3

3 lines of code changed in 1 file:

kazzmir 2011-11-20 12:34 Rev.: 6588

netdb comes from net/ on the ps3

8 lines of code changed in 2 files:

kazzmir 2011-11-20 12:28 Rev.: 6587

disable pthreads for the ps3 in hawknl

3 lines of code changed in 2 files:

kazzmir 2011-11-19 23:36 Rev.: 6584

show file sizes in the nacl window. return empty directory structures if no directory.txt exists

32 lines of code changed in 2 files:

kazzmir 2011-11-19 23:22 Rev.: 6583

print directory thats being worked on

1 lines of code changed in 1 file:

kazzmir 2011-11-19 23:00 Rev.: 6581

store file sizes with their names for nacl. keep a per-file lock to allow re-entry into the filesystem

218 lines of code changed in 4 files:

kazzmir 2011-11-18 23:07 Rev.: 6579

add nacl target to the makefile

6 lines of code changed in 1 file:

kazzmir 2011-11-18 16:41 Rev.: 6578

let the html page know when a file is being loaded by the nacl module

10 lines of code changed in 4 files:

kazzmir 2011-11-17 16:42 Rev.: 6577

fix environment variable for pandora

5 lines of code changed in 1 file:

kazzmir 2011-11-15 22:44 Rev.: 6576

if a console key has an action associated with it then do not input that key to the text. prevent input from being treated like commands

23 lines of code changed in 3 files:

kazzmir 2011-11-15 14:41 Rev.: 6575

[mugen] clean up some mugen debugging

18 lines of code changed in 5 files:

kazzmir 2011-11-14 21:43 Rev.: 6574

[paintown] add god mode command

68 lines of code changed in 7 files:

kazzmir 2011-11-14 11:17 Rev.: 6573

pass the entire input line to console commands

15 lines of code changed in 4 files:

kazzmir 2011-11-13 11:57 Rev.: 6570

add relative offset event

81 lines of code changed in 2 files:

kazzmir 2011-11-12 21:50 Rev.: 6569

[paintown] add a relative offset event

42 lines of code changed in 3 files:

kazzmir 2011-11-12 21:37 Rev.: 6568

redraw the event list when an event is changed

186 lines of code changed in 18 files:

kazzmir 2011-11-12 16:57 Rev.: 6567

[mugen] check for fonts in the font directory. only load version 1 fonts (ending with .fnt)

45 lines of code changed in 6 files:

kazzmir 2011-11-11 11:26 Rev.: 6566

[paintown] character select takes an absolute path. move some public classes to the implementation file

100 lines of code changed in 4 files:

juvinious 2011-11-10 20:13 Rev.: 6564

Use sub-bitmap for rects.

3 lines of code changed in 1 file:

kazzmir 2011-11-10 17:41 Rev.: 6563

[paintown] use a default select screen if no file is given

67 lines of code changed in 1 file:

kazzmir 2011-11-09 23:03 Rev.: 6562

add hittable event

56 lines of code changed in 4 files:

kazzmir 2011-11-09 13:55 Rev.: 6561

add a new bitmap primitive to draw circles with a given thickness

25 lines of code changed in 5 files:

kazzmir 2011-11-09 13:17 Rev.: 6560

[paintown] implement palette swapping in the character select screen

22 lines of code changed in 3 files:

juvinious 2011-11-09 10:34 Rev.: 6559

Pass global font that is set for the character select screen to text messages.

7 lines of code changed in 2 files:

kazzmir 2011-11-08 23:20 Rev.: 6558

[paintown] clean up player input

289 lines of code changed in 2 files:

kazzmir 2011-11-08 22:08 Rev.: 6557

[paintown] comment out old select code

10 lines of code changed in 1 file:

kazzmir 2011-11-08 21:55 Rev.: 6556

[paintown] throw a return exception is quit is pressed

3 lines of code changed in 2 files:

kazzmir 2011-11-08 17:20 Rev.: 6555

[paintown] move hittable attribute to the animation. revert reset() to run through all events until a frame is hit

56 lines of code changed in 5 files:

juvinious 2011-11-08 10:11 Rev.: 6552

Act on cells.

8 lines of code changed in 1 file:

juvinious 2011-11-08 10:02 Rev.: 6550

Add thickness to CellData.

23 lines of code changed in 3 files:

kazzmir 2011-11-07 23:05 Rev.: 6548

[paintown] set up the select message. scale the name inside the select box a little better

17 lines of code changed in 2 files:

juvinious 2011-11-07 20:53 Rev.: 6547

Use gradient instead of rgb values.

11 lines of code changed in 2 files:

juvinious 2011-11-07 14:05 Rev.: 6546

Allow messages to be changed.

111 lines of code changed in 6 files:

juvinious 2011-11-07 08:13 Rev.: 6544

Remove old test version of CharacterSelect. Fixed CharacterSelect tests.

14 lines of code changed in 8 files:

kazzmir 2011-11-06 22:19 Rev.: 6542

[paintown] fix scale factors for the profile window

12 lines of code changed in 1 file:

kazzmir 2011-11-06 22:01 Rev.: 6541

fix test sources

14 lines of code changed in 4 files:

juvinious 2011-11-06 21:57 Rev.: 6539

Parse more profile related information and move depth into profile context. Add filler for swap.

33 lines of code changed in 2 files:

kazzmir 2011-11-06 21:37 Rev.: 6538

remove 0 argument token matcher

2 lines of code changed in 1 file:

kazzmir 2011-11-06 21:22 Rev.: 6537

add 4 value matcher to token

2 lines of code changed in 1 file:

kazzmir 2011-11-06 21:16 Rev.: 6536

add token matcher for 4 values

20 lines of code changed in 1 file:

kazzmir 2011-11-06 21:08 Rev.: 6535

[mugen] show puffs of smoke when a player gets knocked backwards on the ground

6 lines of code changed in 1 file:

kazzmir 2011-11-06 20:30 Rev.: 6534

[mugen] get the friction depending on if the player is standing or crouching. set the ground hit time

32 lines of code changed in 5 files:

kazzmir 2011-11-06 14:36 Rev.: 6532

[paintown] play sounds when the cursor moves

65 lines of code changed in 3 files:

kazzmir 2011-11-06 13:59 Rev.: 6531

[mugen] throw an error if the script file cant be found

6 lines of code changed in 1 file:

kazzmir 2011-11-06 13:47 Rev.: 6530

[mugen] record mugen commands

135 lines of code changed in 9 files:

kazzmir 2011-11-06 11:46 Rev.: 6529

add aliases to the console. remove old console from the mugen stage

58 lines of code changed in 6 files:

kazzmir 2011-11-06 10:27 Rev.: 6528

[mugen] parse script files and make them send commands

50 lines of code changed in 2 files:

kazzmir 2011-11-06 10:02 Rev.: 6527

[mugen] start scripted mode

118 lines of code changed in 5 files:

kazzmir 2011-11-06 09:03 Rev.: 6525

[paintown] dont execute events when an animation is reset

135 lines of code changed in 3 files:

kazzmir 2011-11-05 16:09 Rev.: 6524

[paintown] add new hittable event that sets whether or not a character can be hit

107 lines of code changed in 7 files:

kazzmir 2011-11-05 14:25 Rev.: 6522

move class to outer scope for older gccs

5 lines of code changed in 2 files:

kazzmir 2011-11-04 21:59 Rev.: 6521

[paintown] make the preview window scale proportionatily

13 lines of code changed in 1 file:

kazzmir 2011-11-04 21:20 Rev.: 6520

[paintown] make selecting a player work

13 lines of code changed in 4 files:

kazzmir 2011-11-04 21:08 Rev.: 6519

[paintown] use new selection stuff

109 lines of code changed in 6 files:

kazzmir 2011-11-04 20:25 Rev.: 6518

[paintown] add new character-select files to the paintown engine

1242 lines of code changed in 2 files:

kazzmir 2011-11-04 09:50 Rev.: 6517

always have the draw area fill up the space

3 lines of code changed in 1 file:

kazzmir 2011-11-03 22:05 Rev.: 6516

space points use doubles consistently. simple point tests

138 lines of code changed in 4 files:

kazzmir 2011-11-03 21:04 Rev.: 6515

clean up the point api

50 lines of code changed in 4 files:

juvinious 2011-11-03 18:35 Rev.: 6514

Start adding content to space test.

140 lines of code changed in 4 files:

kazzmir 2011-11-03 15:09 Rev.: 6513

add start of space test

4 lines of code changed in 1 file:

kazzmir 2011-11-03 11:32 Rev.: 6512

set the filename for tokens

6 lines of code changed in 2 files:

juvinious 2011-11-03 11:25 Rev.: 6511

Print lineage and filename for invalid token.

1 lines of code changed in 1 file:

juvinious 2011-11-03 10:02 Rev.: 6510

Fix nameplacer location in SConscripts. Clear to mask in draw method for Gui::Animation. Remove Image/ImageData and use Gui::Animation for all image/animated items.

23 lines of code changed in 8 files:

kazzmir 2011-11-03 09:29 Rev.: 6509

initialize intro to an empty string

3 lines of code changed in 1 file:

kazzmir 2011-11-03 09:16 Rev.: 6508

ignore generated mugen/parser code

1 lines of code changed in 1 file:

kazzmir 2011-11-03 09:16 Rev.: 6507

print exception if saving fails

3 lines of code changed in 1 file:

kazzmir 2011-11-02 22:04 Rev.: 6506

[paintown] include movements that create projectiles in the move list

208 lines of code changed in 4 files:

kazzmir 2011-11-02 20:32 Rev.: 6505

add button to change players intro file

68 lines of code changed in 3 files:

kazzmir 2011-11-02 20:04 Rev.: 6504

move nameplacer to the paintown-engine directory

91 lines of code changed in 11 files:

kazzmir 2011-11-02 16:07 Rev.: 6503

remove public deprecated constructors from tokenreader

59 lines of code changed in 19 files:

juvinious 2011-11-02 13:43 Rev.: 6502

Begin to re-use Gui::Animation for image items in character select.

25 lines of code changed in 5 files:

kazzmir 2011-11-02 12:55 Rev.: 6501

make nacl compile

10 lines of code changed in 4 files:

kazzmir 2011-11-02 11:53 Rev.: 6500

ignore html files

1 lines of code changed in 1 file:

juvinious 2011-11-02 06:41 Rev.: 6499

Remove location in animation and issue warning. Corrected placement of triangles to match placement of images.

12 lines of code changed in 4 files:

kazzmir 2011-11-01 21:46 Rev.: 6498

[paintown] use the same resolution for cutscenes as the rest of the game

1 lines of code changed in 1 file:

kazzmir 2011-11-01 21:41 Rev.: 6497

[paintown] read the intro attribute and set up the cutscene dimensions

47 lines of code changed in 4 files:

kazzmir 2011-11-01 21:20 Rev.: 6496

[paintown] play intros for players at the start of the game

164 lines of code changed in 9 files:

juvinious 2011-11-01 14:58 Rev.: 6495

Default to 2 on gradient size.

2 lines of code changed in 1 file:

kazzmir 2011-11-01 14:57 Rev.: 6494

minimum gradient size is 2

2 lines of code changed in 1 file:

kazzmir 2011-11-01 13:14 Rev.: 6493

fix parsing tokens in the gradient

7 lines of code changed in 2 files:

juvinious 2011-11-01 12:32 Rev.: 6492

Use gradient token constructor.

38 lines of code changed in 5 files:

kazzmir 2011-11-01 11:57 Rev.: 6491

default gradient constructor

9 lines of code changed in 2 files:

kazzmir 2011-11-01 11:22 Rev.: 6490

create a gradient from a token

44 lines of code changed in 5 files:

juvinious 2011-11-01 11:16 Rev.: 6489

Parse image data for HasMore.

13 lines of code changed in 2 files:

juvinious 2011-11-01 10:55 Rev.: 6488

Use width and height, complete left and right arrows.

16 lines of code changed in 2 files:

kazzmir 2011-11-01 10:05 Rev.: 6487

load projectiles from the quick loading pane

32 lines of code changed in 1 file:

kazzmir 2011-11-01 09:47 Rev.: 6486

add basedir property to the projectile canvas

48 lines of code changed in 3 files:

juvinious 2011-11-01 07:49 Rev.: 6485

Add ability to place arrows/images to indicate if there are items that are not visible in the current list view.

216 lines of code changed in 5 files:

October 2011 »

Generated by StatSVN 0.7.0