January 2009 Commit Log

Number of Commits:
263
Number of Active Developers:
3
juvinious 2009-01-31 19:32 Rev.: 1590

More stage changes

13 lines of code changed in 2 files:

juvinious 2009-01-30 13:12 Rev.: 1589

Additional changes

50 lines of code changed in 1 file:

juvinious 2009-01-30 12:28 Rev.: 1588

Get more pieces rendered

26 lines of code changed in 3 files:

juvinious 2009-01-30 11:57 Rev.: 1587

More stage stuff

35 lines of code changed in 4 files:

kazzmir 2009-01-30 10:45 Rev.: 1586

add newlines

0 lines of code changed in 2 files:

juvinious 2009-01-30 10:43 Rev.: 1585

Got stage to do stuff

113 lines of code changed in 5 files:

kazzmir 2009-01-30 08:53 Rev.: 1583

make parser use lexs yylex

2 lines of code changed in 1 file:

juvinious 2009-01-29 20:39 Rev.: 1582

Fixed annoying parse problem with pal and st file search

28 lines of code changed in 1 file:

juvinious 2009-01-29 20:16 Rev.: 1581

Made character loader ignore dir level

7 lines of code changed in 3 files:

juvinious 2009-01-29 13:20 Rev.: 1580

corrected option output in test

1 lines of code changed in 1 file:

juvinious 2009-01-29 13:20 Rev.: 1579

Added stage loader to test, other enhancements in stage

202 lines of code changed in 5 files:

juvinious 2009-01-29 10:48 Rev.: 1578

Forced lower case on the head of MugenItemContent for ease of parsing

11 lines of code changed in 5 files:

juvinious 2009-01-29 10:27 Rev.: 1577

Moved common helper functions to MugenUtil

580 lines of code changed in 5 files:

juvinious 2009-01-29 08:42 Rev.: 1576

More stage and background info

128 lines of code changed in 5 files:

juvinious 2009-01-28 19:45 Rev.: 1575

Added background, preliminary

97 lines of code changed in 1 file:

juvinious 2009-01-28 12:57 Rev.: 1574

Minor changes to test

4 lines of code changed in 1 file:

kazzmir 2009-01-28 12:10 Rev.: 1573

updates

5 lines of code changed in 1 file:

juvinious 2009-01-28 11:01 Rev.: 1572

Added additional documentation on cns files, triggers, storyboards, backgrounds, expression syntax, and state controllers

2031 lines of code changed in 4 files:

juvinious 2009-01-28 10:02 Rev.: 1571

Changed namespaces

4 lines of code changed in 1 file:

juvinious 2009-01-28 07:49 Rev.: 1570

Added in animation details

53 lines of code changed in 1 file:

juvinious 2009-01-28 07:28 Rev.: 1569

Added in mugen stage object

664 lines of code changed in 3 files:

juvinious 2009-01-27 22:03 Rev.: 1568

More info

2 lines of code changed in 1 file:

juvinious 2009-01-27 19:03 Rev.: 1567

Allow move with mouse

9 lines of code changed in 1 file:

juvinious 2009-01-27 17:37 Rev.: 1566

Fixed typo in copy ctor for area. Fixed placement of sprite and boxes.

35 lines of code changed in 2 files:

juvinious 2009-01-26 21:26 Rev.: 1564

Character cleanups, removed unneeded files

64 lines of code changed in 7 files:

juvinious 2009-01-26 10:43 Rev.: 1563

Changed debug level output

1 lines of code changed in 1 file:

juvinious 2009-01-26 10:34 Rev.: 1562

Modified to use enums properly

106 lines of code changed in 4 files:

juvinious 2009-01-26 10:00 Rev.: 1561

Added in info spec for animation types as well as display in test

219 lines of code changed in 4 files:

juvinious 2009-01-25 10:16 Rev.: 1560

Config file parse update

44 lines of code changed in 1 file:

juvinious 2009-01-25 09:28 Rev.: 1559

Handle flip parameter in demo

10 lines of code changed in 1 file:

kazzmir 2009-01-25 07:39 Rev.: 1558

move animation code to a function

133 lines of code changed in 1 file:

kazzmir 2009-01-25 07:34 Rev.: 1557

quit if no frames are available

5 lines of code changed in 1 file:

juvinious 2009-01-24 22:04 Rev.: 1556

another check for linked sprites and palette

30 lines of code changed in 1 file:

juvinious 2009-01-24 21:42 Rev.: 1555

Invert slashes

10 lines of code changed in 1 file:

kazzmir 2009-01-24 20:54 Rev.: 1554

swap the pcx mask color with the 16-bit version

22 lines of code changed in 1 file:

juvinious 2009-01-24 19:25 Rev.: 1553

Corrected delete

12 lines of code changed in 1 file:

juvinious 2009-01-24 15:46 Rev.: 1552

Corrected sprite palette data, restoring it if not available

39 lines of code changed in 7 files:

juvinious 2009-01-24 14:36 Rev.: 1551

Don't copy map

16 lines of code changed in 4 files:

juvinious 2009-01-24 14:01 Rev.: 1550

More palette and pcx changes

30 lines of code changed in 3 files:

juvinious 2009-01-24 12:46 Rev.: 1549

Removed \0 from chars

3 lines of code changed in 1 file:

juvinious 2009-01-24 11:10 Rev.: 1548

Palette changes

0 lines of code changed in 1 file:

juvinious 2009-01-24 10:54 Rev.: 1547

Masked blit sprites in demo. Added more palette info.

38 lines of code changed in 2 files:

juvinious 2009-01-24 10:08 Rev.: 1546

Added info to parse in the first act file to apply to sprites

66 lines of code changed in 1 file:

juvinious 2009-01-23 18:46 Rev.: 1545

added sffextract back as reference

0 lines of code changed in 2 files:

juvinious 2009-01-23 13:13 Rev.: 1544

More palette changes

11 lines of code changed in 1 file:

juvinious 2009-01-23 12:38 Rev.: 1543

Minor changes

2 lines of code changed in 1 file:

juvinious 2009-01-23 12:23 Rev.: 1542

Added palette manipulation handling due to the way these sprites are stored in sff

117 lines of code changed in 1 file:

juvinious 2009-01-23 07:40 Rev.: 1541

Updated to dump pcx's on debug level 3

17 lines of code changed in 2 files:

juvinious 2009-01-23 05:20 Rev.: 1540

Removed hardcoding of numbers

16 lines of code changed in 4 files:

juvinious 2009-01-22 21:17 Rev.: 1539

Modified comments in sprite

12 lines of code changed in 3 files:

kazzmir 2009-01-22 20:54 Rev.: 1538

remove hacks because they arent portable. instead just remove -Werror

3 lines of code changed in 2 files:

kazzmir 2009-01-22 20:51 Rev.: 1537

hack lex to work in gentoo

9 lines of code changed in 2 files:

juvinious 2009-01-22 20:45 Rev.: 1536

Added additional info to check/verify pcx sizes

1 lines of code changed in 1 file:

kazzmir 2009-01-22 20:31 Rev.: 1535

lex library is fl

2 lines of code changed in 1 file:

kazzmir 2009-01-22 20:27 Rev.: 1534

lex needs string.h for stdup

1 lines of code changed in 1 file:

kazzmir 2009-01-22 20:22 Rev.: 1533

add garbage yy file to test yacc on

12 lines of code changed in 2 files:

kazzmir 2009-01-22 20:17 Rev.: 1532

print messages if lex/yacc fails

8 lines of code changed in 1 file:

kazzmir 2009-01-22 20:05 Rev.: 1531

tell scons to use .hh for bison files

1 lines of code changed in 1 file:

kazzmir 2009-01-22 20:02 Rev.: 1530

ignore lex:input

1 lines of code changed in 1 file:

kazzmir 2009-01-22 19:48 Rev.: 1529

make lex/yacc compile

16 lines of code changed in 4 files:

juvinious 2009-01-22 15:34 Rev.: 1528

Corrected parsing of collision boxes. Added in collision boxes drawing to test.

60 lines of code changed in 2 files:

kazzmir 2009-01-22 14:14 Rev.: 1527

fix errors in parse.yy

22 lines of code changed in 4 files:

juvinious 2009-01-22 14:04 Rev.: 1526

Minor additions and comments

4 lines of code changed in 1 file:

kazzmir 2009-01-22 14:02 Rev.: 1525

fix order of compilation for lex/yacc

6 lines of code changed in 2 files:

kazzmir 2009-01-22 13:57 Rev.: 1524

move file

140 lines of code changed in 2 files:

drafkind 2009-01-22 13:53 Rev.: 1523

parse tree for Mugen config files. WARNING THIS CHECKIN WILL BREAK THE BUILD
because parse.y needs to be yacced before lex.l gets lexed and I don't know how to do that at this time.

Also...the test program parses the entire config file, not just the left-hand-sides of the properties.

Abstract syntax tree building is incomplete at this time.

444 lines of code changed in 10 files:

juvinious 2009-01-22 13:26 Rev.: 1522

Corrected print info in test

1 lines of code changed in 1 file:

juvinious 2009-01-22 11:20 Rev.: 1521

Fixed loader, indexing is correct in SFF loading. Added some other thing to the test and to sprite

25 lines of code changed in 4 files:

juvinious 2009-01-22 08:18 Rev.: 1520

More modifications to MugenCharacter

17 lines of code changed in 1 file:

juvinious 2009-01-21 22:57 Rev.: 1519

More checks. Added some code from another loader, for testing and cross reference

120 lines of code changed in 2 files:

juvinious 2009-01-21 21:36 Rev.: 1518

Fixed inconsistencies in copy of MugenSprite

6 lines of code changed in 1 file:

juvinious 2009-01-21 20:29 Rev.: 1517

More additions. Also put in information to grab the pcx header to check

73 lines of code changed in 3 files:

juvinious 2009-01-21 13:23 Rev.: 1516

Mods to placement and ticks of mugentest

4 lines of code changed in 1 file:

juvinious 2009-01-21 13:07 Rev.: 1515

Added in ticker and play animation action in mugentest

24 lines of code changed in 1 file:

juvinious 2009-01-21 12:02 Rev.: 1514

Made first sprite/group show in the test

3 lines of code changed in 1 file:

juvinious 2009-01-21 11:59 Rev.: 1513

Fixed sprite length/location info, test displays sprites

51 lines of code changed in 6 files:

juvinious 2009-01-21 11:36 Rev.: 1512

Modified duplicated sprite handling, fixed incorrect parse in sprite data import from the .air file

48 lines of code changed in 1 file:

juvinious 2009-01-20 20:48 Rev.: 1511

Some minor changes, no effect

18 lines of code changed in 2 files:

juvinious 2009-01-20 20:23 Rev.: 1510

Added in condition for duplicate sprites

27 lines of code changed in 1 file:

juvinious 2009-01-20 19:32 Rev.: 1509

Reverted MugenCharacter

68 lines of code changed in 2 files:

juvinious 2009-01-20 12:49 Rev.: 1508

Added more checking for sprite data in Mugen stuff

158 lines of code changed in 3 files:

kazzmir 2009-01-19 21:05 Rev.: 1507

make internal functions static

9 lines of code changed in 1 file:

kazzmir 2009-01-19 20:49 Rev.: 1506

comments are 13 bytes

1 lines of code changed in 1 file:

kazzmir 2009-01-19 20:45 Rev.: 1505

try to show mugen sprites on the screen

98 lines of code changed in 5 files:

kazzmir 2009-01-19 19:49 Rev.: 1504

add a method to load pcx files from memory

132 lines of code changed in 6 files:

juvinious 2009-01-19 18:23 Rev.: 1503

Modularized lower case transform algorithm to a function in MugenCharacter

10 lines of code changed in 1 file:

kazzmir 2009-01-19 11:45 Rev.: 1502

move perror

6 lines of code changed in 1 file:

kazzmir 2009-01-19 11:43 Rev.: 1501

use local function to parse sprites

100 lines of code changed in 4 files:

kazzmir 2009-01-19 10:33 Rev.: 1500

use memcpy for data

2 lines of code changed in 3 files:

kazzmir 2009-01-19 10:12 Rev.: 1499

various cleanups

29 lines of code changed in 2 files:

juvinious 2009-01-18 23:34 Rev.: 1498

Added in extra parsing stuff for MugenCharacter

74 lines of code changed in 2 files:

juvinious 2009-01-18 22:36 Rev.: 1497

More additions to animation loading for MugenCharacter

100 lines of code changed in 1 file:

juvinious 2009-01-18 16:02 Rev.: 1496

Added animation bundler for character in MugenCharacter.. *incomplete

44 lines of code changed in 2 files:

kazzmir 2009-01-18 15:24 Rev.: 1495

update line counter

1 lines of code changed in 1 file:

kazzmir 2009-01-18 14:23 Rev.: 1494

ignore \r and \n

15 lines of code changed in 2 files:

juvinious 2009-01-18 13:17 Rev.: 1493

Additional changes to mugen files

80 lines of code changed in 4 files:

juvinious 2009-01-18 11:29 Rev.: 1492

Gave more descriptive exceptions to readers. Added helper function to MugenCharacter which corrects file issues.

28 lines of code changed in 4 files:

kazzmir 2009-01-18 10:34 Rev.: 1491

initialize allegro. use debug flag in mugentest

23 lines of code changed in 2 files:

juvinious 2009-01-18 08:50 Rev.: 1488

Added more info to mugen animation object and character

29 lines of code changed in 3 files:

juvinious 2009-01-18 08:28 Rev.: 1487

Added more data loading for MugenCharacter

99 lines of code changed in 1 file:

juvinious 2009-01-18 07:21 Rev.: 1486

Added failsafe in order to thwart case problems in finding the character definition file

23 lines of code changed in 1 file:

juvinious 2009-01-18 06:09 Rev.: 1485

Added more character loading data to MugenCharacter

102 lines of code changed in 3 files:

juvinious 2009-01-17 21:19 Rev.: 1484

Added animation data to mugen character class

3 lines of code changed in 1 file:

juvinious 2009-01-17 21:15 Rev.: 1483

Added animation classe for mugen

185 lines of code changed in 4 files:

drafkind 2009-01-17 18:25 Rev.: 1482

test

1 lines of code changed in 1 file:

kazzmir 2009-01-17 18:03 Rev.: 1481

update readme with ubuntu packages

5 lines of code changed in 1 file:

kazzmir 2009-01-17 14:02 Rev.: 1479

check for lex and yacc

25 lines of code changed in 1 file:

juvinious 2009-01-17 13:15 Rev.: 1478

Added in character class for mugen, incomplete

278 lines of code changed in 5 files:

juvinious 2009-01-17 09:06 Rev.: 1477

Filled out the info for the mugen data file handling classes

128 lines of code changed in 9 files:

juvinious 2009-01-17 07:26 Rev.: 1476

Added requisite classes for handling mugen data files

251 lines of code changed in 9 files:

juvinious 2009-01-17 06:25 Rev.: 1475

Removed sffextract crap, we'll read these files ourselves

0 lines of code changed in 3 files:

kazzmir 2009-01-16 11:18 Rev.: 1474

make gcc happy by ignoring lex:input

1 lines of code changed in 1 file:

kazzmir 2009-01-15 22:23 Rev.: 1473

add dummy lex/yacc files

39 lines of code changed in 4 files:

juvinious 2009-01-15 15:57 Rev.: 1472

Removed code to parse expressions in order to pass to lex/yacc handler

8 lines of code changed in 1 file:

juvinious 2009-01-14 10:02 Rev.: 1470

static'd helper function

1 lines of code changed in 1 file:

juvinious 2009-01-14 08:42 Rev.: 1469

Improved mugen config file parser

144 lines of code changed in 1 file:

kazzmir 2009-01-13 21:30 Rev.: 1468

remove extra comments

0 lines of code changed in 1 file:

juvinious 2009-01-13 13:42 Rev.: 1467

Got mugen config file parser in working condition

34 lines of code changed in 7 files:

juvinious 2009-01-13 12:39 Rev.: 1466

Mugen updates

89 lines of code changed in 6 files:

juvinious 2009-01-13 10:45 Rev.: 1465

Added temporary test for mugen config reader and other mugen updates

128 lines of code changed in 6 files:

juvinious 2009-01-12 20:33 Rev.: 1464

Updated mugen reader

54 lines of code changed in 2 files:

juvinious 2009-01-12 19:51 Rev.: 1463

Capitalized enums

4 lines of code changed in 1 file:

juvinious 2009-01-12 19:44 Rev.: 1462

Preparing mugen parser

86 lines of code changed in 6 files:

juvinious 2009-01-12 13:16 Rev.: 1461

Removed old file, added more mugen stuff

65 lines of code changed in 9 files:

juvinious 2009-01-12 12:05 Rev.: 1460

Updated filelist to include mugen exception handler and updated other files

88 lines of code changed in 9 files:

juvinious 2009-01-12 10:56 Rev.: 1459

Removed semicolon typo

1 lines of code changed in 1 file:

juvinious 2009-01-12 10:53 Rev.: 1458

Added more stuff to mugen. Updated file list and cmake.

158 lines of code changed in 8 files:

juvinious 2009-01-12 08:36 Rev.: 1457

Updated cmake stuff, removed cmakemacros no longer needed. Updated mugen classes.

138 lines of code changed in 9 files:

juvinious 2009-01-11 19:08 Rev.: 1456

Added info to start working with mugen files

3237 lines of code changed in 15 files:

kazzmir 2009-01-10 16:22 Rev.: 1451

update todo

3 lines of code changed in 1 file:

kazzmir 2009-01-10 14:50 Rev.: 1445

play sound if more than 1 option

2 lines of code changed in 1 file:

juvinious 2009-01-10 14:47 Rev.: 1444

Corrected font alpha from going negative. Also made select sound play only if options > 1

5 lines of code changed in 1 file:

kazzmir 2009-01-10 14:27 Rev.: 1443

copy editor stuff into osx file

6 lines of code changed in 1 file:

kazzmir 2009-01-10 14:24 Rev.: 1442

hack animator to compile, but projectiles dont work now

7 lines of code changed in 1 file:

kazzmir 2009-01-10 14:11 Rev.: 1440

add bat files for running the editors

5 lines of code changed in 3 files:

kazzmir 2009-01-10 13:54 Rev.: 1439

update scripting stuff

58 lines of code changed in 2 files:

juvinious 2009-01-10 13:45 Rev.: 1437

Fixed level selector

5 lines of code changed in 2 files:

kazzmir 2009-01-10 13:41 Rev.: 1436

draw lifebar/name in front of everything else

16 lines of code changed in 7 files:

juvinious 2009-01-10 13:36 Rev.: 1435

Added in level selector so that it is consistent with the rest of the menus

172 lines of code changed in 10 files:

kazzmir 2009-01-10 13:31 Rev.: 1434

windows screen code doesnt work

1 lines of code changed in 1 file:

kazzmir 2009-01-10 13:26 Rev.: 1433

sort screen sizes

11 lines of code changed in 1 file:

kazzmir 2009-01-10 13:18 Rev.: 1432

revert screen size if the next mode fails

23 lines of code changed in 3 files:

kazzmir 2009-01-10 11:46 Rev.: 1431

use constructors

7 lines of code changed in 2 files:

kazzmir 2009-01-10 11:44 Rev.: 1430

find screen sizes programmaticaly

50 lines of code changed in 2 files:

kazzmir 2009-01-10 11:22 Rev.: 1429

remove dead code

0 lines of code changed in 1 file:

kazzmir 2009-01-10 11:17 Rev.: 1428

update readme

1 lines of code changed in 1 file:

juvinious 2009-01-10 10:57 Rev.: 1425

Added scripts.zip to cmake

10 lines of code changed in 1 file:

kazzmir 2009-01-10 10:50 Rev.: 1422

play ok sound in menu

16 lines of code changed in 2 files:

kazzmir 2009-01-10 10:38 Rev.: 1420

play a sound when the menu exits

23 lines of code changed in 3 files:

juvinious 2009-01-10 09:22 Rev.: 1415

Removed unneeded menuflags and added clipping regions to the menu selection to contain the text.

9 lines of code changed in 2 files:

juvinious 2009-01-09 13:01 Rev.: 1412

Made the menu background a single item. Deleted option_background as it is no longer needed. Added in some checks and balances to loading of menus.

110 lines of code changed in 7 files:

kazzmir 2009-01-09 09:59 Rev.: 1411

add windows code to find screen resolutions

41 lines of code changed in 1 file:

kazzmir 2009-01-08 20:54 Rev.: 1410

make FontFactory private and a friend of Font. dont use getDataPath() when getting the font

6 lines of code changed in 9 files:

kazzmir 2009-01-08 20:47 Rev.: 1409

setup freetype font if either width or height is different

4 lines of code changed in 2 files:

kazzmir 2009-01-08 20:37 Rev.: 1408

use a single static font

88 lines of code changed in 4 files:

juvinious 2009-01-08 20:30 Rev.: 1407

Made options use Font instead of FontFactory

9 lines of code changed in 2 files:

kazzmir 2009-01-08 20:11 Rev.: 1406

remove some dead code

0 lines of code changed in 1 file:

kazzmir 2009-01-08 19:54 Rev.: 1405

use a reference instead of a pointer

21 lines of code changed in 1 file:

kazzmir 2009-01-08 19:48 Rev.: 1404

allow j/k for menus

6 lines of code changed in 1 file:

juvinious 2009-01-08 16:22 Rev.: 1401

Modified menu's to hold fonts via text. Added in beginnings for modifying the fonts in the menu. Corrected menu so that it informs if it's script is missing options.

336 lines of code changed in 8 files:

kazzmir 2009-01-08 10:02 Rev.: 1398

call allegro_exit in the close handler as well

6 lines of code changed in 1 file:

kazzmir 2009-01-08 09:55 Rev.: 1397

handle sigsegv and exit cleanly

19 lines of code changed in 2 files:

kazzmir 2009-01-08 09:49 Rev.: 1396

check errors if screen size change failed

10 lines of code changed in 2 files:

juvinious 2009-01-08 09:17 Rev.: 1395

Cleaned up menu.cpp. Made option credits use set font in the parent menu

6 lines of code changed in 2 files:

juvinious 2009-01-08 09:07 Rev.: 1394

Fixed menu to use FontFactory and allowed top menu font to propogate to submenus if not set

17 lines of code changed in 1 file:

kazzmir 2009-01-07 13:19 Rev.: 1393

update todo

3 lines of code changed in 1 file:

kazzmir 2009-01-06 23:45 Rev.: 1391

compress .dmg file

1 lines of code changed in 1 file:

kazzmir 2009-01-06 21:14 Rev.: 1390

osx dmg script: get data in a subshell

2 lines of code changed in 1 file:

kazzmir 2009-01-06 20:58 Rev.: 1389

add zlib for python

1 lines of code changed in 2 files:

kazzmir 2009-01-06 20:35 Rev.: 1388

add scripts zip to installer

1 lines of code changed in 1 file:

kazzmir 2009-01-06 20:31 Rev.: 1387

put scripts in the resources directory

1 lines of code changed in 1 file:

kazzmir 2009-01-06 20:24 Rev.: 1386

add dll to installer

1 lines of code changed in 1 file:

kazzmir 2009-01-06 20:22 Rev.: 1385

add msvcr71.dll

3 lines of code changed in 2 files:

kazzmir 2009-01-06 20:16 Rev.: 1384

add python dll

0 lines of code changed in 1 file:

kazzmir 2009-01-06 20:00 Rev.: 1383

cast double to an int

2 lines of code changed in 1 file:

kazzmir 2009-01-06 19:51 Rev.: 1381

add version stuff

19 lines of code changed in 4 files:

kazzmir 2009-01-06 10:11 Rev.: 1379

add get/set score functions. dont use multiple inheritance

126 lines of code changed in 10 files:

kazzmir 2009-01-05 23:14 Rev.: 1378

separate score stuff into its own class

57 lines of code changed in 6 files:

kazzmir 2009-01-05 22:49 Rev.: 1377

players object ids are set to negative numbers

2 lines of code changed in 3 files:

kazzmir 2009-01-05 20:24 Rev.: 1376

set the players object id

15 lines of code changed in 4 files:

kazzmir 2009-01-05 19:58 Rev.: 1375

add helper functions for getting enemies and players. give players an id

14 lines of code changed in 2 files:

kazzmir 2009-01-05 18:57 Rev.: 1373

put engine check in its own function

7 lines of code changed in 1 file:

kazzmir 2009-01-05 18:40 Rev.: 1372

create a script object for players

54 lines of code changed in 7 files:

kazzmir 2009-01-05 18:08 Rev.: 1371

add function to cache a character

26 lines of code changed in 2 files:

kazzmir 2009-01-05 17:39 Rev.: 1370

add get objects function

30 lines of code changed in 3 files:

kazzmir 2009-01-05 17:23 Rev.: 1369

check for a null script object

1 lines of code changed in 1 file:

kazzmir 2009-01-05 17:06 Rev.: 1368

update scripting documentation

11 lines of code changed in 1 file:

kazzmir 2009-01-05 16:57 Rev.: 1367

get character id

22 lines of code changed in 2 files:

kazzmir 2009-01-05 16:49 Rev.: 1366

provide a function for getting objects by their id

47 lines of code changed in 8 files:

kazzmir 2009-01-05 13:59 Rev.: 1365

add a comment

6 lines of code changed in 1 file:

juvinious 2009-01-05 13:56 Rev.: 1364

Made changes to option, to make draw default to doing background stuff. Moved seizure images to show under exit on the main menu.

13 lines of code changed in 34 files:

kazzmir 2009-01-05 13:28 Rev.: 1363

set max object id while loading the level

6 lines of code changed in 3 files:

kazzmir 2009-01-05 13:26 Rev.: 1362

set the object id for created characters

34 lines of code changed in 6 files:

juvinious 2009-01-05 13:26 Rev.: 1361

Added in image vector for options to use for effects or backgrounds

38 lines of code changed in 3 files:

kazzmir 2009-01-05 13:09 Rev.: 1360

comments

7 lines of code changed in 2 files:

kazzmir 2009-01-05 13:06 Rev.: 1359

scripts can add new enemies

113 lines of code changed in 7 files:

kazzmir 2009-01-05 11:32 Rev.: 1358

add scripting documentation

147 lines of code changed in 4 files:

kazzmir 2009-01-05 10:52 Rev.: 1356

remove the need for proxy script objects

80 lines of code changed in 12 files:

juvinious 2009-01-05 06:20 Rev.: 1353

Clean up some items on lineedit and also added the ability to change input to specific types of text

89 lines of code changed in 2 files:

kazzmir 2009-01-05 00:05 Rev.: 1352

add callback for collision

46 lines of code changed in 7 files:

kazzmir 2009-01-04 23:54 Rev.: 1351

add header file

1 lines of code changed in 1 file:

kazzmir 2009-01-04 23:39 Rev.: 1350

add set/get for object coodinates

77 lines of code changed in 2 files:

kazzmir 2009-01-04 22:18 Rev.: 1349

move methods around the object heirarchy

10 lines of code changed in 2 files:

kazzmir 2009-01-04 21:55 Rev.: 1348

add a callback for taking damage. clean other things up

102 lines of code changed in 11 files:

kazzmir 2009-01-04 20:41 Rev.: 1347

add setHealth to the script api

28 lines of code changed in 4 files:

kazzmir 2009-01-04 20:25 Rev.: 1346

character calls tick on the script object

69 lines of code changed in 7 files:

kazzmir 2009-01-04 19:58 Rev.: 1345

create/manage the character script proxy object

69 lines of code changed in 8 files:

kazzmir 2009-01-04 19:28 Rev.: 1344

can grab enemies when they are hurt

1 lines of code changed in 1 file:

kazzmir 2009-01-04 19:25 Rev.: 1343

provide a proxy class for character between the script engine and the game engine

86 lines of code changed in 5 files:

kazzmir 2009-01-04 18:42 Rev.: 1342

add a resource manager for sounds

93 lines of code changed in 10 files:

juvinious 2009-01-04 18:09 Rev.: 1341

Added a menu select sound to the menu

73 lines of code changed in 4 files:

kazzmir 2009-01-04 17:20 Rev.: 1340

make the engine a singleton

34 lines of code changed in 5 files:

kazzmir 2009-01-04 16:53 Rev.: 1339

typecasts for python

3 lines of code changed in 1 file:

kazzmir 2009-01-04 16:49 Rev.: 1338

move python include

2 lines of code changed in 1 file:

kazzmir 2009-01-04 16:46 Rev.: 1337

remove old modules directory

0 lines of code changed in 4 files:

kazzmir 2009-01-04 16:45 Rev.: 1336

move modules to the scripts directory

551 lines of code changed in 6 files:

kazzmir 2009-01-04 16:40 Rev.: 1335

move script stuff to its own directory

110 lines of code changed in 12 files:

kazzmir 2009-01-04 16:31 Rev.: 1334

clean-ups and fade the text properly

109 lines of code changed in 1 file:

kazzmir 2009-01-04 16:15 Rev.: 1333

use exponential curve for shading

26 lines of code changed in 1 file:

kazzmir 2009-01-04 14:23 Rev.: 1331

python updates and make a script directory

28 lines of code changed in 1 file:

juvinious 2009-01-04 14:12 Rev.: 1330

re-implemented arrows for adjustable options and added faded text to the options

65 lines of code changed in 1 file:

kazzmir 2009-01-04 13:32 Rev.: 1329

make spacing a constant and increase it a little bit

5 lines of code changed in 1 file:

juvinious 2009-01-04 13:21 Rev.: 1328

Compressed spacing between options

13 lines of code changed in 1 file:

kazzmir 2009-01-04 13:21 Rev.: 1327

add more functions to the python api

76 lines of code changed in 3 files:

juvinious 2009-01-04 13:04 Rev.: 1326

Converted menu to scroll options to accomodate a limitless amount.

32 lines of code changed in 1 file:

kazzmir 2009-01-04 12:45 Rev.: 1325

make reference of new module name

4 lines of code changed in 1 file:

kazzmir 2009-01-04 12:41 Rev.: 1324

rename python apis

281 lines of code changed in 2 files:

juvinious 2009-01-04 12:36 Rev.: 1323

Updated cmake build to comform to OSX

1 lines of code changed in 1 file:

kazzmir 2009-01-04 10:43 Rev.: 1322

update readme

2 lines of code changed in 1 file:

kazzmir 2009-01-04 10:42 Rev.: 1321

add build .dmg script

353 lines of code changed in 1 file:

kazzmir 2009-01-04 00:38 Rev.: 1320

build a dmg file from the app

6 lines of code changed in 2 files:

kazzmir 2009-01-04 00:23 Rev.: 1319

add vim file

5 lines of code changed in 1 file:

kazzmir 2009-01-04 00:23 Rev.: 1318

catch token exception when loading the main menu

12 lines of code changed in 2 files:

kazzmir 2009-01-03 23:59 Rev.: 1317

change version to use - instead of .

2 lines of code changed in 1 file:

kazzmir 2009-01-03 23:57 Rev.: 1316

add script to create osx bundle

6 lines of code changed in 1 file:

kazzmir 2009-01-03 16:07 Rev.: 1315

catch return exception

9 lines of code changed in 3 files:

kazzmir 2009-01-03 14:10 Rev.: 1313

handle \n properly in the token reader. separate info strings by newlines. add more debug blocks

80 lines of code changed in 13 files:

kazzmir 2009-01-03 13:43 Rev.: 1312

style

29 lines of code changed in 2 files:

kazzmir 2009-01-03 13:26 Rev.: 1311

rename enum

35 lines of code changed in 20 files:

kazzmir 2009-01-03 13:17 Rev.: 1310

reorder includes for windows

17 lines of code changed in 15 files:

kazzmir 2009-01-03 13:04 Rev.: 1309

only print tokens if debug is high enough

59 lines of code changed in 3 files:

kazzmir 2009-01-03 12:56 Rev.: 1308

only print if debug level is high enough

6 lines of code changed in 2 files:

juvinious 2009-01-03 12:37 Rev.: 1306

Fixed typo in menu.cpp

1 lines of code changed in 1 file:

juvinious 2009-01-03 12:35 Rev.: 1305

Made info text placement a requirement in the main menu and made it optional in the option itself

21 lines of code changed in 2 files:

juvinious 2009-01-03 12:10 Rev.: 1304

Added Menu option text information. Example added to main.txt

61 lines of code changed in 21 files:

kazzmir 2009-01-03 11:52 Rev.: 1303

add a comment

7 lines of code changed in 1 file:

kazzmir 2009-01-03 11:42 Rev.: 1302

throw an exception if tokens are added to a copied token

7 lines of code changed in 2 files:

kazzmir 2009-01-03 11:39 Rev.: 1301

make token destructor public. use copy token in the animation class to test it out

62 lines of code changed in 2 files:

kazzmir 2009-01-03 11:31 Rev.: 1300

allow tokens to share data

22 lines of code changed in 2 files:

kazzmir 2009-01-03 11:08 Rev.: 1299

implement copy constructors

51 lines of code changed in 2 files:

juvinious 2009-01-03 11:03 Rev.: 1298

Overloaded = on several objects

43 lines of code changed in 6 files:

juvinious 2009-01-03 10:03 Rev.: 1297

Fixed potential problem in widget. Added preliminary code for info text for selected options in menu

60 lines of code changed in 5 files:

kazzmir 2009-01-02 22:14 Rev.: 1296

set attack bonus to 0 after getting hit

15 lines of code changed in 2 files:

juvinious 2009-01-02 22:10 Rev.: 1295

Allow cursor in menu to go from first option to last and vice versa, instead of stopping

8 lines of code changed in 1 file:

kazzmir 2009-01-02 18:53 Rev.: 1294

update readme

1 lines of code changed in 1 file:

kazzmir 2009-01-02 18:50 Rev.: 1293

update todo

8 lines of code changed in 1 file:

kazzmir 2009-01-02 18:03 Rev.: 1291

add a menu option and a configuration for adjusting the screen size

221 lines of code changed in 8 files:

kazzmir 2009-01-02 15:32 Rev.: 1290

can only grab when a character is on the ground. unlink when the grabbed character dies

5 lines of code changed in 1 file:

kazzmir 2009-01-02 15:23 Rev.: 1288

invoke factory destroy methods at the end of levels in the server and client

11 lines of code changed in 2 files:

kazzmir 2009-01-01 14:02 Rev.: 1287

draw a shadow behind the name in the select player screen

7 lines of code changed in 1 file:

kazzmir 2009-01-01 01:49 Rev.: 1286

fix potential race conditions in the networking code and use barriers more effectively

157 lines of code changed in 7 files:

kazzmir 2009-01-01 00:11 Rev.: 1285

update line counter

1 lines of code changed in 1 file:

kazzmir 2009-01-01 00:06 Rev.: 1284

another typecast

1 lines of code changed in 1 file:

December 2008 »

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