July 2007 Commit Log

Number of Commits:
97
Number of Active Developers:
1
kazzmir 2007-07-31 13:59 Rev.: 335

can move foreground/background parallax with sliders

20 lines of code changed in 2 files:

kazzmir 2007-07-31 13:53 Rev.: 334

add in foreground/background parallax widgets and save/load them

61 lines of code changed in 4 files:

kazzmir 2007-07-31 13:10 Rev.: 333

parallax can be defined in the level

34 lines of code changed in 2 files:

kazzmir 2007-07-31 13:02 Rev.: 331

force remap to update

1 lines of code changed in 1 file:

kazzmir 2007-07-31 12:59 Rev.: 330

set the remap chosen in the player select screen. use parallax for front tiles

15 lines of code changed in 4 files:

kazzmir 2007-07-31 11:07 Rev.: 329

sort players by their path

25 lines of code changed in 1 file:

kazzmir 2007-07-31 10:54 Rev.: 328

can return from the level and player selection screens by hitting esc

66 lines of code changed in 7 files:

kazzmir 2007-07-30 20:48 Rev.: 327

speed up player selection screen by only loading the idle animations

154 lines of code changed in 7 files:

kazzmir 2007-07-30 10:28 Rev.: 321

use offsets for projectiles and stop moving once the projectile dies

20 lines of code changed in 3 files:

kazzmir 2007-07-30 08:59 Rev.: 320

remove debug line

1 lines of code changed in 1 file:

kazzmir 2007-07-30 08:54 Rev.: 319

update todo

2 lines of code changed in 1 file:

kazzmir 2007-07-30 08:53 Rev.: 317

projectile works

35 lines of code changed in 6 files:

kazzmir 2007-07-30 07:00 Rev.: 316

set correct facing and offset of projectiles

11 lines of code changed in 2 files:

kazzmir 2007-07-30 06:55 Rev.: 315

projectiles show their death animation

24 lines of code changed in 2 files:

kazzmir 2007-07-30 06:42 Rev.: 313

draw and move projectiles

209 lines of code changed in 8 files:

kazzmir 2007-07-29 19:57 Rev.: 312

start to add projetiles

213 lines of code changed in 19 files:

kazzmir 2007-07-29 18:47 Rev.: 311

use configuration for up/down

2 lines of code changed in 1 file:

kazzmir 2007-07-29 18:16 Rev.: 309

only move when walking or idling

2 lines of code changed in 2 files:

kazzmir 2007-07-29 18:01 Rev.: 308

redo combo system to allow use of the back key in a normal way

180 lines of code changed in 7 files:

kazzmir 2007-07-29 12:06 Rev.: 304

can change keys to control player

112 lines of code changed in 4 files:

kazzmir 2007-07-29 10:54 Rev.: 302

take keys out of the cache after the animation has been used

15 lines of code changed in 2 files:

kazzmir 2007-07-28 21:40 Rev.: 298

hit tab to get the next remap for a character

59 lines of code changed in 6 files:

kazzmir 2007-07-28 20:13 Rev.: 297

tell the mingw to import symbols from a dll

6 lines of code changed in 1 file:

kazzmir 2007-07-28 18:54 Rev.: 296

add key->string mapping function and set/get functions for configuration stuff

227 lines of code changed in 4 files:

kazzmir 2007-07-28 18:40 Rev.: 295

add configuration class for keys

60 lines of code changed in 4 files:

kazzmir 2007-07-28 18:25 Rev.: 294

add all known keyboard constants

235 lines of code changed in 2 files:

kazzmir 2007-07-28 15:40 Rev.: 293

windows defines 'small' as a char type

5 lines of code changed in 1 file:

kazzmir 2007-07-28 15:31 Rev.: 292

dont need to set an object equals, just use plain constructor

1 lines of code changed in 1 file:

kazzmir 2007-07-28 15:25 Rev.: 291

put bitmap at the top to make windows happy

3 lines of code changed in 1 file:

kazzmir 2007-07-28 15:20 Rev.: 290

add windows dlls

0 lines of code changed in 5 files:

kazzmir 2007-07-28 14:50 Rev.: 289

allow infinite players by scrolling the list

44 lines of code changed in 1 file:

kazzmir 2007-07-28 12:56 Rev.: 288

select screen: show name and only draw as many boxes as there are characters

15 lines of code changed in 2 files:

kazzmir 2007-07-28 12:47 Rev.: 287

draw characters regular size in select screen

16 lines of code changed in 2 files:

kazzmir 2007-07-28 12:01 Rev.: 286

dont stretch most of select player screen. load players in test too

51 lines of code changed in 2 files:

kazzmir 2007-07-27 16:51 Rev.: 285

move border code to bitmap class

13 lines of code changed in 3 files:

kazzmir 2007-07-27 13:45 Rev.: 284

delay keys a little more

5 lines of code changed in 1 file:

kazzmir 2007-07-27 13:43 Rev.: 283

delete player after the game has finished

6 lines of code changed in 2 files:

kazzmir 2007-07-27 13:37 Rev.: 282

can move with up/down too

8 lines of code changed in 1 file:

kazzmir 2007-07-27 13:34 Rev.: 281

highlight currently selected character

24 lines of code changed in 2 files:

kazzmir 2007-07-27 13:24 Rev.: 280

start a loadable player screen

192 lines of code changed in 12 files:

kazzmir 2007-07-27 12:21 Rev.: 279

mess around with the layout of the relative file chooser

4 lines of code changed in 2 files:

kazzmir 2007-07-26 21:16 Rev.: 278

paths are relative to the data path

142 lines of code changed in 8 files:

kazzmir 2007-07-26 09:26 Rev.: 276

unhardcode more data path issues

20 lines of code changed in 11 files:

kazzmir 2007-07-26 09:16 Rev.: 275

dont hardcode data directory. dont segfault when fonts cant be found

69 lines of code changed in 6 files:

kazzmir 2007-07-25 21:26 Rev.: 272

set names if its already loaded

3 lines of code changed in 1 file:

kazzmir 2007-07-25 20:46 Rev.: 271

generate random names from txt files

1352 lines of code changed in 6 files:

kazzmir 2007-07-24 16:45 Rev.: 269

4 default lives

4 lines of code changed in 1 file:

kazzmir 2007-07-23 21:02 Rev.: 267

only scroll to block if its enabled

7 lines of code changed in 1 file:

kazzmir 2007-07-23 18:04 Rev.: 265

dont space out names to far

1 lines of code changed in 1 file:

kazzmir 2007-07-23 17:54 Rev.: 262

moved playable characters to data/players

3 lines of code changed in 1 file:

kazzmir 2007-07-23 17:20 Rev.: 259

use slider for scaling

16 lines of code changed in 2 files:

kazzmir 2007-07-23 13:31 Rev.: 258

cant edit aggression by hand

1 lines of code changed in 1 file:

kazzmir 2007-07-23 13:31 Rev.: 257

use a slider to change aggression levels

64 lines of code changed in 3 files:

kazzmir 2007-07-23 11:13 Rev.: 256

add cake and chicken to default object list

2 lines of code changed in 1 file:

kazzmir 2007-07-23 10:54 Rev.: 252

accrue damage until its enough to knock the character over

50 lines of code changed in 6 files:

kazzmir 2007-07-23 10:13 Rev.: 251

check z distance on items

3 lines of code changed in 2 files:

kazzmir 2007-07-23 10:08 Rev.: 249

add jumping event to animations

61 lines of code changed in 8 files:

kazzmir 2007-07-22 15:21 Rev.: 245

initialize z velocity

2 lines of code changed in 1 file:

kazzmir 2007-07-22 15:14 Rev.: 244

allow player to change starting game speed

24 lines of code changed in 1 file:

kazzmir 2007-07-22 10:11 Rev.: 243

add draw_sprite_ex

202 lines of code changed in 4 files:

kazzmir 2007-07-21 19:50 Rev.: 242

use smooth scrolling on the level scrollpane

16 lines of code changed in 1 file:

kazzmir 2007-07-21 14:31 Rev.: 241

scroll to selected block

35 lines of code changed in 1 file:

kazzmir 2007-07-21 06:36 Rev.: 240

center objects when scrolling to them

7 lines of code changed in 1 file:

kazzmir 2007-07-20 19:28 Rev.: 239

simple fix for saving x/y coordinates for characters

4 lines of code changed in 1 file:

kazzmir 2007-07-20 11:50 Rev.: 238

use checkbox to enable/disable a finish block

22 lines of code changed in 4 files:

kazzmir 2007-07-20 11:20 Rev.: 237

focus on view when mouse is pressed

1 lines of code changed in 1 file:

kazzmir 2007-07-19 19:56 Rev.: 235

show range without offset added

15 lines of code changed in 2 files:

kazzmir 2007-07-19 18:25 Rev.: 233

draw block names

1 lines of code changed in 1 file:

kazzmir 2007-07-19 17:04 Rev.: 232

let player select group of levels

86 lines of code changed in 3 files:

kazzmir 2007-07-19 13:45 Rev.: 231

create new objects bewteen min and max z lines

6 lines of code changed in 3 files:

kazzmir 2007-07-19 12:31 Rev.: 230

can copy/paste objects

138 lines of code changed in 6 files:

kazzmir 2007-07-19 07:27 Rev.: 229

can delete objects by pressing delete on the view pane

19 lines of code changed in 1 file:

kazzmir 2007-07-19 06:40 Rev.: 228

set level background color to be dark grey

5 lines of code changed in 2 files:

kazzmir 2007-07-18 21:04 Rev.: 227

if the player cant use special then fall back to idling. also add new characters to the editor

4 lines of code changed in 3 files:

kazzmir 2007-07-17 20:25 Rev.: 223

rise is a needed animation. update todo

15 lines of code changed in 4 files:

kazzmir 2007-07-17 10:34 Rev.: 220

add robert and yamazaki to default characters

2 lines of code changed in 1 file:

kazzmir 2007-07-17 06:46 Rev.: 217

move some code around. force move events to specify x,y,z

9 lines of code changed in 4 files:

kazzmir 2007-07-15 18:03 Rev.: 215

add menu item to close the current level. add a few comments

43 lines of code changed in 1 file:

kazzmir 2007-07-14 08:47 Rev.: 214

save level uses implicit file name. save level as forces user to select a file

55 lines of code changed in 1 file:

kazzmir 2007-07-14 08:29 Rev.: 213

create levels in tabs

116 lines of code changed in 2 files:

kazzmir 2007-07-12 11:00 Rev.: 212

use dummy marker variable for ... older gccs dont like to pass std::string through

22 lines of code changed in 9 files:

kazzmir 2007-07-12 10:30 Rev.: 211

compile with cflags

2 lines of code changed in 1 file:

kazzmir 2007-07-08 19:38 Rev.: 210

update object list when a Thing changes

50 lines of code changed in 3 files:

kazzmir 2007-07-08 08:15 Rev.: 208

prevent objects from going outside the min/max z plane. create objects in the correct place

10 lines of code changed in 2 files:

kazzmir 2007-07-08 07:32 Rev.: 207

can pause game

31 lines of code changed in 3 files:

kazzmir 2007-07-07 20:18 Rev.: 206

add blocks when the user creates a new level

5 lines of code changed in 2 files:

kazzmir 2007-07-07 16:22 Rev.: 205

throw an excetion if level cant be loaded

39 lines of code changed in 3 files:

kazzmir 2007-07-07 15:52 Rev.: 204

can reload levels safely

87 lines of code changed in 6 files:

kazzmir 2007-07-07 09:20 Rev.: 203

fix issues with game speed

51 lines of code changed in 6 files:

kazzmir 2007-07-05 17:47 Rev.: 202

keep stimulation in items

6 lines of code changed in 1 file:

kazzmir 2007-07-04 17:32 Rev.: 201

enable/disable debug with f1

52 lines of code changed in 10 files:

kazzmir 2007-07-04 16:09 Rev.: 200

added a new menu to allow player to be invincible

146 lines of code changed in 5 files:

kazzmir 2007-07-04 10:39 Rev.: 199

initialize a few more things

4 lines of code changed in 2 files:

kazzmir 2007-07-04 10:35 Rev.: 198

add 3 blocks to new levels. load level properties at beginning of program

6 lines of code changed in 2 files:

kazzmir 2007-07-02 18:52 Rev.: 197

replace backslashes with forward slashes

4 lines of code changed in 2 files:

kazzmir 2007-07-02 17:28 Rev.: 196

dont need editor env

10 lines of code changed in 2 files:

kazzmir 2007-07-01 20:22 Rev.: 195

add todo list

2 lines of code changed in 1 file:

June 2007 »

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