Directory src/platformer/

Directory Created:
2010-12-30 22:08
Total Files:
4
Deleted Files:
14
Lines of Code:
127

[root]/src/platformer
            directory in repo game (6 files, 768 lines)
            Folder removed from repo object (0 files, 0 lines)
            directory in repo resources (17 files, 2326 lines)
            directory in repo script (9 files, 2265 lines)

Lines of Code

src/platformer/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 158 (100.0%) 2407 (100.0%) 15.2
juvinious 136 (86.1%) 2330 (96.8%) 17.1
kazzmir 22 (13.9%) 77 (3.2%) 3.5

Most Recent Commits

juvinious 2014-01-13 10:50 Rev.: 8164

[platformer] Added a bitmap font renderer and 2 test font maps.

1 lines of code changed in 1 file:

  • src/platformer: CMakeLists.txt (+1)
juvinious 2014-01-09 11:20 Rev.: 8146

[platformer] Fix cmake build. Add Value setters and getters for object.

3 lines of code changed in 1 file:

  • src/platformer: CMakeLists.txt (+3 -2)
juvinious 2014-01-09 10:19 Rev.: 8145

[platformer] Reorganize files. Add ability to override flipping of animations. Remove duplicate data.

7 lines of code changed in 1 file:

  • src/platformer: CMakeLists.txt (+7 -7)
juvinious 2014-01-07 11:29 Rev.: 8123

[platformer] Import module call method and pass in world object.

68 lines of code changed in 2 files:

  • src/platformer: CMakeLists.txt (new 32), SConscript (new 36)
juvinious 2012-03-16 11:23 Rev.: 7189

[platformer] Make arguments more consistent with regards to naming. Print message if argument list is empty.

3 lines of code changed in 1 file:

  • src/platformer: argument.cpp (+3 -2)
juvinious 2012-03-16 11:09 Rev.: 7187

Add platformer arguments.

56 lines of code changed in 2 files:

  • src/platformer: argument.cpp (new 45), argument.h (new 11)
juvinious 2011-09-11 10:13 Rev.: 6145

Fix indentation in tabbed-box.cpp and make inactive tabs gray. Restructure source tree for platformer.

0 lines of code changed in 14 files:

  • src/platformer: animation.cpp (del), animation.h (del), background.cpp (del), background.h (del), camera.cpp (del), camera.h (del), game.cpp (del), game.h (del), object.cpp (del), object.h (del), tile.cpp (del), tile.h (del), world.cpp (del), world.h (del)
juvinious 2011-09-07 08:44 Rev.: 6128

Begin adding attributes to tiles. Make backgrounds and tilemanager act.

160 lines of code changed in 4 files:

  • src/platformer: background.cpp (+20 -11), camera.cpp (-17), tile.cpp (+97 -51), tile.h (+43 -2)
juvinious 2011-09-07 07:44 Rev.: 6127

Add extra column/row to avoid disapearing tiles.

11 lines of code changed in 1 file:

  • src/platformer: tile.cpp (+11 -11)
juvinious 2011-09-06 19:55 Rev.: 6123

Pass scroll speed as double.

8 lines of code changed in 2 files:

  • src/platformer: tile.cpp (+7 -5), tile.h (+1 -1)
juvinious 2011-09-06 13:15 Rev.: 6122

Start passing scroll speed to tilemanager.

8 lines of code changed in 4 files:

  • src/platformer: background.cpp (+3 -3), object.h (+3 -3), tile.cpp (+1 -1), tile.h (+1 -1)
juvinious 2011-09-06 09:30 Rev.: 6117

Correct camera placement and movement.

29 lines of code changed in 5 files:

  • src/platformer: background.cpp (+4 -3), camera.cpp (+10 -8), game.cpp (+12 -1), game.h (+2), tile.cpp (+1 -1)
juvinious 2011-09-05 20:18 Rev.: 6113

Fix blitting of cameras in world.

57 lines of code changed in 5 files:

  • src/platformer: camera.h (+8 -2), game.cpp (+37 -29), game.h (+2), world.cpp (+1 -3), world.h (+9 -1)
juvinious 2011-09-05 00:27 Rev.: 6102

Begin adding objects.

234 lines of code changed in 9 files:

  • src/platformer: background.cpp (+4 -1), camera.cpp (+28 -6), camera.h (+92 -64), game.cpp (+5 -5), object.cpp (new 28), object.h (new 45), tile.cpp (+2 -2), world.cpp (+28 -16), world.h (+2 -2)
juvinious 2011-09-04 21:51 Rev.: 6098

Make use of Util::ReferenceCount.

45 lines of code changed in 6 files:

  • src/platformer: background.cpp (+5 -5), background.h (+5 -3), tile.cpp (+9 -15), tile.h (+6 -5), world.cpp (+15 -32), world.h (+5 -3)
juvinious 2011-09-04 21:14 Rev.: 6096

Handle viewport properly.

22 lines of code changed in 2 files:

  • src/platformer: camera.cpp (+18 -4), camera.h (+4 -1)
kazzmir 2011-08-29 14:28 Rev.: 6019

start an abstraction over input sources

2 lines of code changed in 1 file:

  • src/platformer: game.cpp (+2 -1)
kazzmir 2011-06-26 14:33 Rev.: 5667

move path stuff to its own namespace

2 lines of code changed in 1 file:

  • src/platformer: world.h (+2 -2)
kazzmir 2011-06-25 16:08 Rev.: 5664

start to abstract over filesystem stuff

4 lines of code changed in 3 files:

  • src/platformer: animation.cpp (+1 -1), world.cpp (+1 -1), world.h (+2 -2)
kazzmir 2011-06-01 20:19 Rev.: 5599

if allegro/allegro5/sdl is not found then quit building immediately

1 lines of code changed in 1 file:

  • src/platformer: animation.h (+1 -1)
kazzmir 2011-05-31 13:59 Rev.: 5596

pass in the current screen buffer to the draw interface

11 lines of code changed in 1 file:

  • src/platformer: game.cpp (+11 -10)
kazzmir 2011-04-16 11:29 Rev.: 5456

move script to the paintown-engine

0 lines of code changed in 1 file:

  • src/platformer: game.cpp (-1)
juvinious 2011-04-14 12:12 Rev.: 5454

Fix logic and rendering.

11 lines of code changed in 1 file:

  • src/platformer: game.cpp (+11 -86)
juvinious 2011-04-14 12:01 Rev.: 5453

Begin using standard loop for rendering world.

100 lines of code changed in 1 file:

  • src/platformer: game.cpp (+100 -4)
kazzmir 2011-04-03 15:51 Rev.: 5448

convert select player to use standardLoop

4 lines of code changed in 1 file:

  • src/platformer: game.cpp (+4 -4)
kazzmir 2011-03-22 12:30 Rev.: 5441

use standardLoop in the network client screen

4 lines of code changed in 1 file:

  • src/platformer: game.cpp (+4 -4)
kazzmir 2011-02-19 12:46 Rev.: 5379

move some functions out of the bitmap class

1 lines of code changed in 1 file:

  • src/platformer: game.cpp (+1 -1)
kazzmir 2011-02-19 11:44 Rev.: 5378

wrap bitmap class in a Graphics namespace

43 lines of code changed in 10 files:

  • src/platformer: animation.cpp (+10 -10), animation.h (+11 -9), background.h (+2), camera.cpp (+3 -3), camera.h (+5 -3), game.cpp (+2 -2), tile.cpp (+1 -1), tile.h (+3 -1), world.cpp (+3 -3), world.h (+3 -1)
juvinious 2011-01-23 12:28 Rev.: 5293

Put in ifdefs to separate out code not needed on the ps3. Updated psp joystick. Fixed typo on platformer text output.

1 lines of code changed in 1 file:

  • src/platformer: world.cpp (+1 -1)
juvinious 2011-01-16 09:55 Rev.: 5261

Fix backgrounds so that they are repeatable if they are not tiles.

62 lines of code changed in 3 files:

  • src/platformer: animation.cpp (+59 -12), animation.h (+2), background.cpp (+1 -3)
kazzmir 2011-01-15 10:33 Rev.: 5256

move bitmap translucent api to the TranslucentBitmap class

5 lines of code changed in 1 file:

  • src/platformer: animation.cpp (+5 -4)
juvinious 2011-01-10 14:24 Rev.: 5235

Remove space from out text.

1 lines of code changed in 1 file:

  • src/platformer: world.cpp (+1 -1)
juvinious 2011-01-10 14:22 Rev.: 5234

Move platformer testing to game class.

177 lines of code changed in 2 files:

  • src/platformer: game.cpp (new 141), game.h (new 36)
juvinious 2011-01-04 12:24 Rev.: 5221

Change image to animation to correctly reflect the object.

1 lines of code changed in 1 file:

  • src/platformer: tile.cpp (+1 -1)
juvinious 2011-01-04 12:04 Rev.: 5220

Use string as an identifier instead of a number.

19 lines of code changed in 8 files:

  • src/platformer: animation.cpp (+2 -3), animation.h (+2 -2), background.cpp (+4 -4), background.h (+1 -1), tile.cpp (+5 -5), tile.h (+2 -2), world.cpp (+2 -2), world.h (+1 -1)
juvinious 2011-01-04 11:55 Rev.: 5218

Use whole word for animation so that it wont be ambiguous

2 lines of code changed in 2 files:

  • src/platformer: animation.cpp (+1 -1), world.cpp (+1 -1)
juvinious 2011-01-04 01:43 Rev.: 5216

Make camera move faster.

21 lines of code changed in 2 files:

  • src/platformer: camera.cpp (+18 -4), camera.h (+3)
juvinious 2011-01-03 22:11 Rev.: 5214

Make tiles render properly.

50 lines of code changed in 4 files:

  • src/platformer: background.cpp (+1 -1), background.h (+3 -2), tile.cpp (+45 -7), tile.h (+1 -1)
juvinious 2011-01-03 14:34 Rev.: 5209

Begin displaying tiles.

56 lines of code changed in 3 files:

  • src/platformer: background.cpp (+1 -1), tile.cpp (+39 -7), tile.h (+16 -5)
juvinious 2011-01-02 23:00 Rev.: 5206

Begin rendering portions of background. Make camera more useful.

233 lines of code changed in 8 files:

  • src/platformer: animation.cpp (+7 -2), animation.h (+6), background.cpp (+35 -3), background.h (+7 -1), camera.cpp (+99 -3), camera.h (+29 -5), world.cpp (+43), world.h (+7 -1)

(10 more)

Generated by StatSVN 0.7.0