[root]/src/platformer/script
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 77 (100.0%) | 3017 (100.0%) | 39.1 |
juvinious | 73 (94.8%) | 3013 (99.9%) | 41.2 |
kazzmir | 4 (5.2%) | 4 (0.1%) | 1.0 |
use normal c++ cast operator instead of an explicit function for the pointer class
2 lines of code changed in 2 files:
[platformer] Fix offset of collision area.
2 lines of code changed in 1 file:
[platformer] Do not make copies of the same script in the editor so that properties can be updated easily. Handle frame based collisions in ScriptObject. Rewrote world-1-1 to reflect changes.
22 lines of code changed in 3 files:
[platformer] Add per frame collisions.
13 lines of code changed in 2 files:
[platformer] Do not hardcode paths to scripts and add option to add search paths. Moved test scripts and organized object scripts.
17 lines of code changed in 4 files:
[platformer] Add camera locks. Prevent player from moving left off of screen in script.
61 lines of code changed in 1 file:
[editor] Add in frame collision info for Animations. Move Animations to its own tab. Allow animations to be added to script objects.
19 lines of code changed in 1 file:
[platformer] Add actions for blocks when hit from bottom.
2 lines of code changed in 1 file:
[platformer] Moved classes to helpers.py. Added render action to object.
21 lines of code changed in 1 file:
[platformer] Add additional information to collisions. Keep track of previous velocity in object.
24 lines of code changed in 1 file:
[platformer] Added ability to pause logic and give scripts ability to render text to screen.
105 lines of code changed in 4 files:
[platformer] Added ability to attach camera to objects through world.
70 lines of code changed in 1 file:
[platformer] Move player test object and controls over to scripts.
178 lines of code changed in 1 file:
[platformer] Added ability to add actions to run during each act and scriptable controls.
548 lines of code changed in 6 files:
[platformer] Remove mutable for map of Value in ScriptObject. Added ability to manipulate objects placement with the mouse. Used overlay to accurately replicate map world 1-1.
5 lines of code changed in 2 files:
[platformer] Make Value modifiers not const. Added script loading from world file.
141 lines of code changed in 6 files:
[platformer] Fix cmake build. Add Value setters and getters for object.
118 lines of code changed in 2 files:
[platformer] Reorganize files. Add ability to override flipping of animations. Remove duplicate data.
99 lines of code changed in 3 files:
[platformer] Move collision objects to Collisions namespace. Expose collidables for objects to use. Added in additional actions for map and object collisions.
104 lines of code changed in 2 files:
[platformer] Add animation options for object.
59 lines of code changed in 2 files:
[platformer] Move over map collisions to script.
72 lines of code changed in 1 file:
[platformer] Allow function to be added directly from current module.
53 lines of code changed in 3 files:
[platformer] Fix if python is not available and remove warning.
4 lines of code changed in 1 file:
[platformer] Output FPS. Move python reference, module and function utilities to its own file. Fixed problem with script.
250 lines of code changed in 6 files:
[platformer] Create AutoRef to take care of refcounts of PyObject.
122 lines of code changed in 2 files:
[platformer] Begin moving TestObject into python.
355 lines of code changed in 3 files:
[platformer] Protect script object if python is not available.
6 lines of code changed in 1 file:
[platformer] Begin creating scriptable object class.
119 lines of code changed in 5 files:
[platformer] Fix cmake build. Correct path location for module search.
28 lines of code changed in 1 file:
[platformer] Import module call method and pass in world object.
110 lines of code changed in 2 files:
[platformer] Begin working on script engine.
194 lines of code changed in 2 files:
move bitmap files to util/graphics
0 lines of code changed in 1 file:
make thhe reference count constructor explicit
2 lines of code changed in 1 file:
Begin adding script utility to platformer.
92 lines of code changed in 2 files: