[root]/src/platformer/resources
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
juvinious | 44 (100.0%) | 2329 (100.0%) | 52.9 |
[platformer] Do not make copies of the same script in the editor so that properties can be updated easily. Handle frame based collisions in ScriptObject. Rewrote world-1-1 to reflect changes.
5 lines of code changed in 3 files:
[platformer] Add per frame collisions.
21 lines of code changed in 2 files:
[platformer] Clear static maps before closing out to gc bitmaps.
11 lines of code changed in 4 files:
[platformer] Add camera locks. Prevent player from moving left off of screen in script.
41 lines of code changed in 2 files:
[platformer] Add additional information to collisions. Keep track of previous velocity in object.
60 lines of code changed in 3 files:
[platformer] Added ability to pause logic and give scripts ability to render text to screen.
130 lines of code changed in 4 files:
[platformer] Added a bitmap font renderer and 2 test font maps.
239 lines of code changed in 2 files:
[platformer] Added ability to attach camera to objects through world.
10 lines of code changed in 3 files:
[platformer] Added ability to add actions to run during each act and scriptable controls.
37 lines of code changed in 3 files:
[platformer] Use Util::ReferenceCount for images and frames.
68 lines of code changed in 2 files:
[platformer] Make Value modifiers not const. Added script loading from world file.
22 lines of code changed in 2 files:
[platformer] Fix cmake build. Add Value setters and getters for object.
192 lines of code changed in 2 files:
[platformer] Reorganize files. Add ability to override flipping of animations. Remove duplicate data.
1493 lines of code changed in 12 files: