[root]/src/platformer/object
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 25 (100.0%) | 336 (100.0%) | 13.4 |
juvinious | 24 (96.0%) | 336 (100.0%) | 14.0 |
kazzmir | 1 (4.0%) | 0 (0.0%) | 0.0 |
[platformer] Reorganize files. Add ability to override flipping of animations. Remove duplicate data.
0 lines of code changed in 2 files:
[platformer] Move collision objects to Collisions namespace. Expose collidables for objects to use. Added in additional actions for map and object collisions.
6 lines of code changed in 2 files:
[platformer] Begin moving TestObject into python.
34 lines of code changed in 2 files:
[platformer] Don't delay smooth scrolling by 1 tick and ensure followVariance is not 0.
1 lines of code changed in 1 file:
[platformer] Use double for x and y coordinates.
10 lines of code changed in 2 files:
[platformer] Move collision details out of world. Move test information from base Object class into a test object in Game.
6 lines of code changed in 2 files:
[platformer] Use input handler.
0 lines of code changed in 1 file:
[platformer] Make collisions somewhat predictive. Added in velocity and acceleration to gravity.
40 lines of code changed in 2 files:
[platformer] Add CollisionBody for checking against CollisionMap.
63 lines of code changed in 2 files:
[platformer] Collision with objects and CollisionMap.
15 lines of code changed in 2 files:
[platformer] Added foreground container and begin adding collision maps.
20 lines of code changed in 2 files:
[platformer] Fixed tabulation on some files. Removed unused cameras and added objects to world.
68 lines of code changed in 2 files:
move load_exception to util/exceptions
0 lines of code changed in 1 file:
Fix indentation in tabbed-box.cpp and make inactive tabs gray. Restructure source tree for platformer.
73 lines of code changed in 2 files: