[root]/src/util/input
allegro
(3 files, 434 lines)
allegro5
(3 files, 595 lines)
psp
(2 files, 334 lines)
sdl
(3 files, 1033 lines)
wii
(2 files, 163 lines)
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
kazzmir | 123 (100.0%) | 1185 (100.0%) | 9.6 |
reimplement the keyboard configuration menu
129 lines of code changed in 2 files:
add keyboard listeners
54 lines of code changed in 4 files:
[vembyr] show alternatives in rule trace
2 lines of code changed in 1 file:
fix many warnings
1 lines of code changed in 1 file:
read custom buttons/axis from configuration
76 lines of code changed in 2 files:
save custom buttons. only allow either a button or an axis in the configuration
2 lines of code changed in 1 file:
display custom axis
27 lines of code changed in 2 files:
use current joystick axis values as starting point to sense the axis motion
2 lines of code changed in 1 file:
save custom joystick axis motions in the configuration
4 lines of code changed in 1 file:
allow input source to specify multiple keyboards/joysticks
59 lines of code changed in 4 files:
set custom joystick axis motions
25 lines of code changed in 2 files:
joystick motions that are above a threshold are considered pressed
1 lines of code changed in 1 file:
implement custom joystick buttons and joystick menu
17 lines of code changed in 2 files:
start joystick support for allegro5. use - and + to change font size in the console
7 lines of code changed in 1 file:
move configuration to src/util
2 lines of code changed in 2 files:
move more stuff out of globals.h
0 lines of code changed in 2 files:
[mugen] initialize pushPlayer to 0
1 lines of code changed in 1 file:
show list of available joysticks for the configuration menu
14 lines of code changed in 4 files:
[mugen] dummy 1.0 AILevel trigger
2 lines of code changed in 1 file:
add a listener interface for joystick input
31 lines of code changed in 2 files:
add start joystick key. use it in mugen
16 lines of code changed in 3 files:
use reference counts for the input map and clear old states for assignment. [mugen] VelSet does not take into account which direction the player is facing
26 lines of code changed in 3 files:
guard against null input states
16 lines of code changed in 1 file:
defer resize events during the loading screen so sdl doesnt crash
8 lines of code changed in 2 files:
move exceptions to util
1 lines of code changed in 1 file:
remove more links to stuff from the paintown-engine in utils
3 lines of code changed in 3 files:
remove artificial dependancy on a paintown-engine header in the input manager
0 lines of code changed in 1 file:
if a console key has an action associated with it then do not input that key to the text. prevent input from being treated like commands
4 lines of code changed in 1 file:
[paintown] use new selection stuff
8 lines of code changed in 2 files:
add joystick keys to the client network mode
8 lines of code changed in 2 files:
convert unicode to utf8 in text-input
44 lines of code changed in 1 file:
add history to the console
3 lines of code changed in 1 file:
handle hot plugging of joysticks on the ps3
50 lines of code changed in 2 files:
combine configuration index with the input source
36 lines of code changed in 4 files:
remove old InputManager::getMap interface and update usages with getEvents()
4 lines of code changed in 1 file:
cast to unsigned
1 lines of code changed in 1 file:
[paintown] create characters with the proper input sources for multi-player local mode
36 lines of code changed in 5 files:
control sources of input through the input-source
27 lines of code changed in 3 files:
support multiple joysticks
29 lines of code changed in 6 files:
start an abstraction over input sources
30 lines of code changed in 4 files:
(14 more)