[root]/src/util/graphics
allegro
(2 files, 1937 lines)
allegro5
(2 files, 1690 lines)
sdl
(3 files, 3229 lines)
software-renderer
(1 files, 289 lines)
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
kazzmir | 57 (100.0%) | 2107 (100.0%) | 36.9 |
make gibs using memory bitmaps
5 lines of code changed in 1 file:
new class for drawing a translucent bitmap
33 lines of code changed in 1 file:
timeout waiting for a key after 5 seconds, show a little animation for how much time is left
39 lines of code changed in 2 files:
[paintown] avoid sub-bitmaps in the character selection screen. lower the fps of the simple circle animation loading screen
34 lines of code changed in 2 files:
always draw full loading screen, but draw at a slow pace (8 fps)
8 lines of code changed in 2 files:
start loading test
1 lines of code changed in 1 file:
more int32/uint32 fixes
3 lines of code changed in 1 file:
small fix to unsigned integer math
8 lines of code changed in 1 file:
use native a5 implementation of roundRect
4 lines of code changed in 2 files:
remove temporaryBitmap api
4 lines of code changed in 2 files:
change screen size without recreating the display
2 lines of code changed in 1 file:
update for a5 shader change
5 lines of code changed in 1 file:
use new shader api
5 lines of code changed in 1 file:
[mugen] share shader objects
30 lines of code changed in 2 files:
use shaders for translucent drawing
6 lines of code changed in 1 file:
[mugen] set up after image and palette effects
5 lines of code changed in 1 file:
implement remap shader
13 lines of code changed in 1 file:
start infrastructure for shader filters
14 lines of code changed in 1 file:
[mugen] use serialize script to create stage data. [util] wrap the underlying color datatype in a class
41 lines of code changed in 2 files:
silence compiler warnings
5 lines of code changed in 1 file:
set width/height for allegro5 bitmaps
3 lines of code changed in 2 files:
add radians->degrees and TranslucentBitmap::ellipseFill (for sdl)
1 lines of code changed in 1 file:
[paintown] allow items to float in the air. draw shadows for items
2 lines of code changed in 1 file:
move fire.cpp to util/graphics
215 lines of code changed in 2 files:
move image.cpp to util/graphics
156 lines of code changed in 1 file:
move gradient to util/graphics
146 lines of code changed in 2 files:
move allegro4 bitmap implementation to util/graphics
2 lines of code changed in 2 files:
move allegro5 bitmap implementation to util/graphics
2 lines of code changed in 2 files:
move sdl bitmap implementation to util/graphics
2 lines of code changed in 2 files:
remove old headers
0 lines of code changed in 4 files:
move TranslucentBitmap to bitmap.h
37 lines of code changed in 2 files:
move Bitmap subclasses into bitmap.h
52 lines of code changed in 3 files:
move bitmap files to util/graphics
1224 lines of code changed in 6 files: