Directory src/script/modules/

Directory Created:
2009-01-04 16:45
Directory Deleted:
2011-04-16 11:29
Total Files:
0
Deleted Files:
6
Lines of Code:
0

[root]/src/script/modules

Lines of Code

src/script/modules/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
kazzmir 81 (100.0%) 1339 (100.0%) 16.5

Most Recent Commits

kazzmir 2011-04-16 11:29 Rev.: 5456

move script to the paintown-engine

0 lines of code changed in 6 files:

  • src/script/modules: paintown.py (del), paintown.rb (del), python.cpp (del), python.h (del), ruby.cpp (del), ruby.h (del)
kazzmir 2010-12-31 17:24 Rev.: 5162

move game to paintown-engine

1 lines of code changed in 1 file:

  • src/script/modules: python.cpp (+1 -1)
kazzmir 2010-12-30 23:12 Rev.: 5155

move object and level to paintown-engine

4 lines of code changed in 1 file:

  • src/script/modules: python.cpp (+4 -4)
kazzmir 2010-12-30 22:03 Rev.: 5147

move debug to util

1 lines of code changed in 1 file:

  • src/script/modules: python.cpp (+1 -1)
kazzmir 2010-11-14 13:00 Rev.: 4934

add Paintown namespace

21 lines of code changed in 1 file:

  • src/script/modules: python.cpp (+21 -21)
kazzmir 2010-10-30 11:32 Rev.: 4918

move world to game/

2 lines of code changed in 2 files:

  • src/script/modules: python.cpp (+1 -1), ruby.cpp (+1 -1)
kazzmir 2010-03-05 23:40 Rev.: 3772

merge new filesystem stuff from branches/path to trunk

16 lines of code changed in 4 files:

  • src/script/modules: python.cpp (+8 -8), python.h (+3 -2), ruby.cpp (+3 -3), ruby.h (+2 -1)
kazzmir 2010-01-29 12:47 Rev.: 3288

pass in some character to the random cells

1 lines of code changed in 1 file:

  • src/script/modules: python.cpp (+1)
kazzmir 2009-10-17 12:05 Rev.: 2538

* remove more invalid const's
* change network id to 32 bits. not backwards compatible with previous versions the network protocol.

1 lines of code changed in 1 file:

  • src/script/modules: python.cpp (+1 -1)
kazzmir 2009-08-16 22:43 Rev.: 2402

abstract filesystem paths

7 lines of code changed in 2 files:

  • src/script/modules: python.cpp (+4 -3), ruby.cpp (+3 -2)
kazzmir 2009-05-31 20:12 Rev.: 1989

can load ruby scripts

15 lines of code changed in 2 files:

  • src/script/modules: paintown.rb (new 4), ruby.cpp (+11 -4)
kazzmir 2009-05-31 13:23 Rev.: 1988

start to make a ruby module interface

19 lines of code changed in 1 file:

  • src/script/modules: ruby.cpp (+19 -2)
kazzmir 2009-05-31 12:45 Rev.: 1987

dont zip script files

5 lines of code changed in 2 files:

  • src/script/modules: python.cpp (+1 -1), ruby.cpp (+4 -1)
kazzmir 2009-05-31 12:05 Rev.: 1985

put scripts.zip in the data directory

1 lines of code changed in 1 file:

  • src/script/modules: python.cpp (+1 -1)
kazzmir 2009-05-29 08:33 Rev.: 1981

add stub ruby interface

91 lines of code changed in 3 files:

  • src/script/modules: python.h (+3), ruby.cpp (new 54), ruby.h (new 34)
kazzmir 2009-01-13 21:30 Rev.: 1468

remove extra comments

0 lines of code changed in 1 file:

  • src/script/modules: paintown.py (-236)
kazzmir 2009-01-10 13:54 Rev.: 1439

update scripting stuff

6 lines of code changed in 1 file:

  • src/script/modules: paintown.py (+6 -6)
kazzmir 2009-01-06 10:11 Rev.: 1379

add get/set score functions. dont use multiple inheritance

39 lines of code changed in 2 files:

  • src/script/modules: paintown.py (+13 -2), python.cpp (+26)
kazzmir 2009-01-05 19:58 Rev.: 1375

add helper functions for getting enemies and players. give players an id

12 lines of code changed in 1 file:

  • src/script/modules: paintown.py (+12)
kazzmir 2009-01-05 18:57 Rev.: 1373

put engine check in its own function

7 lines of code changed in 1 file:

  • src/script/modules: paintown.py (+7 -7)
kazzmir 2009-01-05 18:40 Rev.: 1372

create a script object for players

23 lines of code changed in 3 files:

  • src/script/modules: paintown.py (+12), python.cpp (+10 -2), python.h (+1)
kazzmir 2009-01-05 18:08 Rev.: 1371

add function to cache a character

26 lines of code changed in 2 files:

  • src/script/modules: paintown.py (+10), python.cpp (+16)
kazzmir 2009-01-05 17:39 Rev.: 1370

add get objects function

26 lines of code changed in 2 files:

  • src/script/modules: paintown.py (+4), python.cpp (+22)
kazzmir 2009-01-05 17:23 Rev.: 1369

check for a null script object

1 lines of code changed in 1 file:

  • src/script/modules: python.cpp (+1 -1)
kazzmir 2009-01-05 16:57 Rev.: 1367

get character id

22 lines of code changed in 2 files:

  • src/script/modules: paintown.py (+4), python.cpp (+18 -7)
kazzmir 2009-01-05 16:49 Rev.: 1366

provide a function for getting objects by their id

24 lines of code changed in 2 files:

  • src/script/modules: paintown.py (+4), python.cpp (+20)
kazzmir 2009-01-05 13:59 Rev.: 1365

add a comment

6 lines of code changed in 1 file:

  • src/script/modules: python.cpp (+6 -1)
kazzmir 2009-01-05 13:26 Rev.: 1362

set the object id for created characters

2 lines of code changed in 1 file:

  • src/script/modules: python.cpp (+2 -1)
kazzmir 2009-01-05 13:09 Rev.: 1360

comments

3 lines of code changed in 1 file:

  • src/script/modules: python.cpp (+3)
kazzmir 2009-01-05 13:06 Rev.: 1359

scripts can add new enemies

85 lines of code changed in 2 files:

  • src/script/modules: paintown.py (+4), python.cpp (+81 -43)
kazzmir 2009-01-05 11:32 Rev.: 1358

add scripting documentation

3 lines of code changed in 1 file:

  • src/script/modules: paintown.py (+3 -3)
kazzmir 2009-01-05 10:52 Rev.: 1356

remove the need for proxy script objects

30 lines of code changed in 3 files:

  • src/script/modules: paintown.py (+3), python.cpp (+24 -11), python.h (+3 -2)
kazzmir 2009-01-05 00:05 Rev.: 1352

add callback for collision

25 lines of code changed in 3 files:

  • src/script/modules: paintown.py (+10 -6), python.cpp (+14), python.h (+1)
kazzmir 2009-01-04 23:39 Rev.: 1350

add set/get for object coodinates

77 lines of code changed in 2 files:

  • src/script/modules: paintown.py (+24), python.cpp (+53)
kazzmir 2009-01-04 22:18 Rev.: 1349

move methods around the object heirarchy

10 lines of code changed in 2 files:

  • src/script/modules: paintown.py (+6 -6), python.cpp (+4 -4)
kazzmir 2009-01-04 21:55 Rev.: 1348

add a callback for taking damage. clean other things up

29 lines of code changed in 3 files:

  • src/script/modules: paintown.py (+10 -58), python.cpp (+17 -3), python.h (+2 -1)
kazzmir 2009-01-04 20:41 Rev.: 1347

add setHealth to the script api

23 lines of code changed in 2 files:

  • src/script/modules: paintown.py (+8 -5), python.cpp (+15 -1)
kazzmir 2009-01-04 20:25 Rev.: 1346

character calls tick on the script object

47 lines of code changed in 3 files:

  • src/script/modules: paintown.py (+4), python.cpp (+42 -13), python.h (+1)
kazzmir 2009-01-04 19:58 Rev.: 1345

create/manage the character script proxy object

19 lines of code changed in 2 files:

  • src/script/modules: paintown.py (+5 -3), python.cpp (+14 -10)
kazzmir 2009-01-04 19:25 Rev.: 1343

provide a proxy class for character between the script engine and the game engine

57 lines of code changed in 3 files:

  • src/script/modules: paintown.py (+12 -1), python.cpp (+29), python.h (+16)

(3 more)

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