Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 187 (100.0%) | 4149 (100.0%) | 22.1 |
juvinious | 138 (73.8%) | 3798 (91.5%) | 27.5 |
kazzmir | 49 (26.2%) | 351 (8.5%) | 7.1 |
remove headers that confuse scons
0 lines of code changed in 1 file:
remove common/init.cpp and fix tests
0 lines of code changed in 1 file:
use normal init instead of test/common
6 lines of code changed in 2 files:
remove common/timer.cpp
0 lines of code changed in 1 file:
use global init for tests instead of an adhoc version in common
4 lines of code changed in 2 files:
fix InputSource in tests
2 lines of code changed in 2 files:
fix tests. add a font exception
0 lines of code changed in 1 file:
move load_exception to util/exceptions
1 lines of code changed in 1 file:
fix tests
2 lines of code changed in 2 files:
move bitmap files to util/graphics
2 lines of code changed in 2 files:
[Util] Fix regex parsing of image number. Print out trace in cutscene test.
2 lines of code changed in 1 file:
make tests and paintown binary depend on archives
3 lines of code changed in 1 file:
move paintown character select test to test/paintown
0 lines of code changed in 5 files:
Fix buffer for tests. Index sounds for CharacterSelect and enable 1p cursor for now. Set State in GridSelect.
3 lines of code changed in 3 files:
Hard code screen buffer for now.
3 lines of code changed in 3 files:
font is optional in a gui animation
1 lines of code changed in 1 file:
allow scenes to be read from files
57 lines of code changed in 3 files:
add (all) cutscene combinator which draws all elements at the same time
53 lines of code changed in 2 files:
add cutscene tests for looping and text animations
45 lines of code changed in 2 files:
Provide info from Frame and Animation. Display information about current scene info and add more options in the test.
97 lines of code changed in 1 file:
Make gui test for cutscene useful as a player. Make CutScene, Animation and Frame able to step forward or in reverse in given ticks.
84 lines of code changed in 1 file:
Begin to make cutscene test useful by adding new members to CutScene and Animation to assist with resetting and stepping through animations.
88 lines of code changed in 1 file:
re-enable gch. dont rebuild util source files in the tests
3 lines of code changed in 1 file:
Begin to add cutscene test.
142 lines of code changed in 2 files:
fix tests. remove unused gdb compile argument
3 lines of code changed in 1 file:
[paintown] character select takes an absolute path. move some public classes to the implementation file
2 lines of code changed in 1 file:
Add thickness to CellData.
4 lines of code changed in 1 file:
Allow messages to be changed.
32 lines of code changed in 4 files:
Remove old test version of CharacterSelect. Fixed CharacterSelect tests.
11 lines of code changed in 6 files:
fix test sources
1 lines of code changed in 1 file:
space points use doubles consistently. simple point tests
68 lines of code changed in 2 files:
Start adding content to space test.
121 lines of code changed in 2 files:
add start of space test
4 lines of code changed in 1 file:
Fix nameplacer location in SConscripts. Clear to mask in draw method for Gui::Animation. Remove Image/ImageData and use Gui::Animation for all image/animated items.
14 lines of code changed in 4 files:
remove public deprecated constructors from tokenreader
2 lines of code changed in 1 file:
Begin to re-use Gui::Animation for image items in character select.
5 lines of code changed in 3 files:
Remove location in animation and issue warning. Corrected placement of triangles to match placement of images.
9 lines of code changed in 3 files:
[paintown] play intros for players at the start of the game
2 lines of code changed in 1 file:
Default to 2 on gradient size.
2 lines of code changed in 1 file:
fix parsing tokens in the gradient
3 lines of code changed in 1 file:
(55 more)