Directory src/paintown-engine/game/

Total Files:
20
Deleted Files:
2
Lines of Code:
6523

[root]/src/paintown-engine/game

Lines of Code

src/paintown-engine/game/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 412 (100.0%) 8547 (100.0%) 20.7
kazzmir 396 (96.1%) 8322 (97.4%) 21.0
juvinious 16 (3.9%) 225 (2.6%) 14.0

Most Recent Commits

kazzmir 2014-07-29 22:31 Rev.: 8233

add time to debug output

6 lines of code changed in 1 file:

  • src/paintown-engine/game: character-select.cpp (+6 -5)
kazzmir 2014-05-11 09:09 Rev.: 8228

delay creation of the minimap buffer

11 lines of code changed in 2 files:

  • src/paintown-engine/game: adventure_world.cpp (+10 -14), adventure_world.h (+1 -1)
kazzmir 2014-05-10 15:38 Rev.: 8226

throw an exception if a file cant be opened

1 lines of code changed in 1 file:

  • src/paintown-engine/game: argument.cpp (+1 -1)
kazzmir 2014-04-13 15:25 Rev.: 8225

small refactoring

30 lines of code changed in 2 files:

  • src/paintown-engine/game: adventure_world.cpp (+27 -19), adventure_world.h (+3 -1)
kazzmir 2014-04-13 14:37 Rev.: 8224

use a memory bitmap in the loading screen. refactor the minimap code

20 lines of code changed in 1 file:

  • src/paintown-engine/game: adventure_world.cpp (+20 -24)
kazzmir 2014-04-08 22:18 Rev.: 8222

remove temporary bitmap in the select screen

18 lines of code changed in 2 files:

  • src/paintown-engine/game: character-select.cpp (+17 -7), game.cpp (+1 -12)
kazzmir 2014-04-05 19:06 Rev.: 8221

[paintown] pass the current drawer to the esc menu as the background

123 lines of code changed in 1 file:

  • src/paintown-engine/game: game.cpp (+123 -118)
kazzmir 2014-03-18 22:53 Rev.: 8219

use the pause menu background in the move-list

55 lines of code changed in 1 file:

  • src/paintown-engine/game: move-list.cpp (+55 -40)
kazzmir 2014-03-18 22:21 Rev.: 8218

use normal c++ cast operator instead of an explicit function for the pointer class

16 lines of code changed in 3 files:

  • src/paintown-engine/game: character-select.cpp (+10 -10), move-list.cpp (+2 -2), options.cpp (+4 -4)
kazzmir 2014-03-18 20:49 Rev.: 8217

remove redundant bitmap

2 lines of code changed in 2 files:

  • src/paintown-engine/game: character-select.cpp (+2 -6), character-select.h (-3)
kazzmir 2014-02-17 14:15 Rev.: 8201

[paintown] avoid sub-bitmaps in the character selection screen. lower the fps of the simple circle animation loading screen

40 lines of code changed in 8 files:

  • src/paintown-engine/game: argument.cpp (+2 -2), character-select.cpp (+27 -12), game.cpp (+2 -2), game.h (+1 -1), mod.cpp (+1 -1), move-list.cpp (+1 -1), options.h (+1 -1), select_player.cpp (+5 -5)
kazzmir 2013-05-13 16:02 Rev.: 7917

move paintown options out of util/menu

285 lines of code changed in 2 files:

  • src/paintown-engine/game: options.cpp (+284), options.h (+1 -1)
kazzmir 2013-05-01 21:57 Rev.: 7903

fix a5 rectangle drawing

9 lines of code changed in 1 file:

  • src/paintown-engine/game: character-select.cpp (+9 -10)
kazzmir 2013-04-30 19:45 Rev.: 7891

[paintown] add showfps console command

55 lines of code changed in 1 file:

  • src/paintown-engine/game: game.cpp (+55 -24)
kazzmir 2013-04-26 11:01 Rev.: 7882

fix many warnings

2 lines of code changed in 1 file:

  • src/paintown-engine/game: game.cpp (+2 -2)
kazzmir 2013-04-19 10:26 Rev.: 7872

throw an exception if a sub-bitmap is created with width/height < 1. fix some drawing bugs

32 lines of code changed in 1 file:

  • src/paintown-engine/game: character-select.cpp (+32 -30)
kazzmir 2013-04-01 13:06 Rev.: 7848

allow input source to specify multiple keyboards/joysticks

20 lines of code changed in 5 files:

  • src/paintown-engine/game: argument.cpp (+1 -1), game.cpp (+2 -2), move-list.cpp (+6 -4), options.cpp (+8 -7), select_player.cpp (+3 -3)
kazzmir 2013-02-26 22:42 Rev.: 7807

remember window size in a5

1 lines of code changed in 1 file:

  • src/paintown-engine/game: argument.cpp (+1 -1)
kazzmir 2013-02-26 18:03 Rev.: 7805

implement remap shader

1 lines of code changed in 1 file:

  • src/paintown-engine/game: argument.cpp (+1 -1)
kazzmir 2013-01-17 16:39 Rev.: 7751

dont force a window size. instead, draw black bars

3 lines of code changed in 3 files:

  • src/paintown-engine/game: game.cpp (+1 -1), move-list.cpp (+1 -1), select_player.cpp (+1 -1)
kazzmir 2012-12-29 21:12 Rev.: 7706

[paintown] remove heart files

0 lines of code changed in 1 file:

  • src/paintown-engine/game: game.cpp (-2)
kazzmir 2012-12-29 12:34 Rev.: 7704

[paintown] remove hearts

4 lines of code changed in 1 file:

  • src/paintown-engine/game: adventure_world.cpp (+4 -1)
kazzmir 2012-12-22 13:33 Rev.: 7691

make the Resource object stand-alone

1 lines of code changed in 1 file:

  • src/paintown-engine/game: character-select.cpp (+1 -1)
kazzmir 2012-12-22 12:51 Rev.: 7687

move configuration to src/util

6 lines of code changed in 6 files:

  • src/paintown-engine/game: argument.cpp (+1 -1), game.cpp (+1 -1), mod.cpp (+1 -1), move-list.cpp (+1 -1), options.cpp (+1 -1), select_player.cpp (+1 -1)
kazzmir 2012-12-22 12:29 Rev.: 7686

move more stuff out of globals.h

7 lines of code changed in 2 files:

  • src/paintown-engine/game: adventure_world.cpp (+2 -2), game.cpp (+5 -5)
kazzmir 2012-12-22 11:42 Rev.: 7685

remove dependancy from utils on globals.h

7 lines of code changed in 4 files:

  • src/paintown-engine/game: adventure_world.cpp (+2 -2), game.cpp (+2 -2), move-list.cpp (+2 -2), nameplacer.cpp (+1 -1)
kazzmir 2012-12-19 23:44 Rev.: 7680

[paintown] pass Scene object to the trigger

13 lines of code changed in 2 files:

  • src/paintown-engine/game: adventure_world.cpp (+12 -19), adventure_world.h (+1 -1)
kazzmir 2012-12-16 12:59 Rev.: 7667

[paintown] add paintown:arcade to start a game immediately

99 lines of code changed in 1 file:

  • src/paintown-engine/game: argument.cpp (+99 -1)
kazzmir 2012-12-16 11:56 Rev.: 7666

add file for paintown command line arguments

25 lines of code changed in 2 files:

  • src/paintown-engine/game: argument.cpp (new 14), argument.h (new 11)
kazzmir 2012-12-14 23:28 Rev.: 7663

move load_exception to util/exceptions

2 lines of code changed in 5 files:

  • src/paintown-engine/game: character-select.cpp (+1 -1), mod.cpp (+1 -1), mod.h (-1), select_player.cpp (-1), world.h (-1)
kazzmir 2012-12-14 15:19 Rev.: 7660

[paintown] show time to load a level

9 lines of code changed in 1 file:

  • src/paintown-engine/game: game.cpp (+9)
kazzmir 2012-12-14 11:45 Rev.: 7657

move gradient to util/graphics

2 lines of code changed in 2 files:

  • src/paintown-engine/game: adventure_world.cpp (+1 -1), character-select.h (+1 -1)
kazzmir 2012-12-13 11:49 Rev.: 7651

remove old headers

1 lines of code changed in 5 files:

  • src/paintown-engine/game: adventure_world.cpp (-1), character-select.cpp (-1), game.cpp (-2), move-list.cpp (+1 -1), select_player.cpp (-3)
kazzmir 2012-12-12 00:00 Rev.: 7642

move bitmap files to util/graphics

14 lines of code changed in 7 files:

  • src/paintown-engine/game: adventure_world.cpp (+2 -2), character-select.cpp (+2 -2), game.cpp (+3 -3), mod.cpp (+1 -1), move-list.cpp (+1 -1), select_player.cpp (+4 -4), versus_world.cpp (+1 -1)
kazzmir 2012-12-09 12:44 Rev.: 7629

fix up references

1 lines of code changed in 1 file:

  • src/paintown-engine/game: game.cpp (+1 -1)
kazzmir 2012-12-05 11:07 Rev.: 7617

[paintown] add intro and ending cutscenes for level sets

8 lines of code changed in 1 file:

  • src/paintown-engine/game: game.cpp (+8 -1)
kazzmir 2012-10-17 14:51 Rev.: 7584

[paintown] add ending cutscene for players

28 lines of code changed in 1 file:

  • src/paintown-engine/game: game.cpp (+28 -13)
kazzmir 2012-10-12 15:27 Rev.: 7579

add Regex type to disambiguate raw strings from regeexes

1 lines of code changed in 1 file:

  • src/paintown-engine/game: game.cpp (+1 -1)
kazzmir 2012-09-30 15:52 Rev.: 7565

explicitly pass Renderer object to Menu constructor. refcount the Renderer

15 lines of code changed in 2 files:

  • src/paintown-engine/game: move-list.cpp (+3 -2), options.cpp (+12 -8)
kazzmir 2012-09-12 21:17 Rev.: 7540

directly use joystick inputs

11 lines of code changed in 2 files:

  • src/paintown-engine/game: move-list.cpp (+3 -3), select_player.cpp (+8 -8)

(189 more)

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