Directory src/level/

Directory Created:
2007-01-24 17:48
Directory Deleted:
2010-12-30 23:12
Total Files:
0
Deleted Files:
12
Lines of Code:
0

[root]/src/level

Lines of Code

src/level/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
kazzmir 201 (100.0%) 2476 (100.0%) 12.3

Most Recent Commits

kazzmir 2010-12-30 23:12 Rev.: 5155

move object and level to paintown-engine

0 lines of code changed in 12 files:

  • src/level: block.cpp (del), block.h (del), blockobject.cpp (del), blockobject.h (del), cacher.cpp (del), cacher.h (del), random-scene.cpp (del), random-scene.h (del), scene.cpp (del), scene.h (del), utils.cpp (del), utils.h (del)
kazzmir 2010-12-30 22:03 Rev.: 5147

move debug to util

3 lines of code changed in 3 files:

  • src/level: blockobject.cpp (+1 -1), scene.cpp (+1), utils.cpp (+1)
kazzmir 2010-12-22 20:48 Rev.: 5040

make rain drops fall on characters

1 lines of code changed in 1 file:

  • src/level: scene.cpp (+1 -1)
kazzmir 2010-11-14 13:00 Rev.: 4934

add Paintown namespace

26 lines of code changed in 6 files:

  • src/level: block.cpp (+4 -4), block.h (+5 -2), cacher.cpp (+1 -1), cacher.h (+6 -3), scene.cpp (+2 -2), scene.h (+8 -5)
kazzmir 2010-10-13 23:22 Rev.: 4870

remove >> from Token completely. use TokenView everywhere

57 lines of code changed in 5 files:

  • src/level: block.cpp (+10 -10), block.h (+1 -1), blockobject.cpp (+20 -19), blockobject.h (+1 -1), scene.cpp (+25 -21)
kazzmir 2010-10-13 20:10 Rev.: 4869

use member variable instead of argument with the same name

1 lines of code changed in 1 file:

  • src/level: utils.cpp (+1 -1)
kazzmir 2010-10-13 19:55 Rev.: 4868

add a view object to tokens so immutable tokens can still be parsed

10 lines of code changed in 2 files:

  • src/level: utils.cpp (+9 -8), utils.h (+1 -1)
kazzmir 2010-07-18 18:34 Rev.: 4470

remap enemies immediately in the cacher

92 lines of code changed in 1 file:

  • src/level: blockobject.cpp (+92 -92)
kazzmir 2010-07-04 12:24 Rev.: 4339

print exception traces

5 lines of code changed in 4 files:

  • src/level: block.cpp (+2 -2), blockobject.cpp (+1 -1), scene.cpp (+1 -3), utils.cpp (+1 -1)
kazzmir 2010-06-16 20:47 Rev.: 4269

chain exceptions

3 lines of code changed in 3 files:

  • src/level: block.cpp (+1 -1), blockobject.cpp (+1 -2), scene.cpp (+1 -1)
kazzmir 2010-06-16 19:10 Rev.: 4266

add LoadException to the new exception heirarchy

11 lines of code changed in 3 files:

  • src/level: block.cpp (+3 -3), blockobject.cpp (+5 -4), scene.cpp (+3 -3)
kazzmir 2010-06-16 16:04 Rev.: 4261

move shutdown_exception

1 lines of code changed in 1 file:

  • src/level: scene.cpp (+1 -1)
kazzmir 2010-06-13 12:19 Rev.: 4244

use z coordinates from the level

3 lines of code changed in 1 file:

  • src/level: random-scene.cpp (+3 -3)
kazzmir 2010-06-13 10:46 Rev.: 4243

set coordinate for random levels. clarify network screen

11 lines of code changed in 1 file:

  • src/level: random-scene.cpp (+11 -1)
kazzmir 2010-06-10 19:53 Rev.: 4209

implement random scenes

57 lines of code changed in 3 files:

  • src/level: block.cpp (+11 -1), block.h (+10 -4), random-scene.cpp (+36 -3)
kazzmir 2010-05-25 12:13 Rev.: 4108

remove debugging line

1 lines of code changed in 1 file:

  • src/level: scene.cpp (+1 -1)
kazzmir 2010-05-23 20:52 Rev.: 4105

add stubs for random levels

117 lines of code changed in 4 files:

  • src/level: random-scene.cpp (new 20), random-scene.h (new 23), scene.cpp (+73 -72), scene.h (+1 -1)
kazzmir 2010-03-06 11:37 Rev.: 3779

shutdown the game while loading

56 lines of code changed in 3 files:

  • src/level: block.cpp (+49 -49), scene.cpp (+6 -1), scene.h (+1 -1)
kazzmir 2010-03-05 23:40 Rev.: 3772

merge new filesystem stuff from branches/path to trunk

21 lines of code changed in 5 files:

  • src/level: blockobject.cpp (+5 -5), blockobject.h (+5 -4), scene.cpp (+7 -7), utils.cpp (+1 -1), utils.h (+3 -2)
kazzmir 2010-01-31 10:53 Rev.: 3315

make position of the loading text configurable

24 lines of code changed in 2 files:

  • src/level: utils.cpp (+12 -1), utils.h (+12)
kazzmir 2010-01-10 22:25 Rev.: 3090

use a mugen load screen

13 lines of code changed in 2 files:

  • src/level: utils.cpp (+4 -1), utils.h (+9)
kazzmir 2010-01-04 19:56 Rev.: 3004

change mugen loading text

6 lines of code changed in 2 files:

  • src/level: utils.cpp (+4), utils.h (+2)
kazzmir 2009-12-26 21:29 Rev.: 2882

display level message at the start

21 lines of code changed in 2 files:

  • src/level: scene.cpp (+2), scene.h (+19 -14)
kazzmir 2009-12-25 09:06 Rev.: 2863

abstract out caching so that network caches work properly

223 lines of code changed in 8 files:

  • src/level: block.cpp (+4 -2), block.h (+5 -1), blockobject.cpp (+15), blockobject.h (+16 -15), cacher.cpp (new 24), cacher.h (new 30), scene.cpp (+124 -123), scene.h (+5 -1)
kazzmir 2009-12-24 23:28 Rev.: 2862

use specific paths for each block object

0 lines of code changed in 1 file:

  • src/level: block.cpp (-5)
kazzmir 2009-12-24 22:56 Rev.: 2861

dont create objects if no storage is passed to the level

20 lines of code changed in 1 file:

  • src/level: scene.cpp (+20 -18)
kazzmir 2009-10-17 12:05 Rev.: 2538

* remove more invalid const's
* change network id to 32 bits. not backwards compatible with previous versions the network protocol.

23 lines of code changed in 2 files:

  • src/level: scene.cpp (+5 -5), scene.h (+18 -18)
kazzmir 2009-10-17 10:48 Rev.: 2537

support the intel compiler. fix some invalid c++ assumptions

62 lines of code changed in 4 files:

  • src/level: block.cpp (+5 -1), block.h (+37 -37), blockobject.cpp (+2 -2), blockobject.h (+18 -18)
kazzmir 2009-09-20 19:35 Rev.: 2466

execute triggers. create lamps using triggers

31 lines of code changed in 2 files:

  • src/level: scene.cpp (+28 -13), scene.h (+3)
kazzmir 2009-09-20 19:24 Rev.: 2465

add interpret functions to environments

9 lines of code changed in 1 file:

  • src/level: scene.h (+9 -5)
kazzmir 2009-09-20 18:56 Rev.: 2464

start to parse triggers

17 lines of code changed in 2 files:

  • src/level: scene.cpp (+13 -4), scene.h (+4 -2)
kazzmir 2009-09-20 12:03 Rev.: 2460

draw lights with foreground parallax

1 lines of code changed in 1 file:

  • src/level: scene.cpp (+1 -1)
kazzmir 2009-09-20 10:26 Rev.: 2458

read level sets from the mod info

44 lines of code changed in 2 files:

  • src/level: utils.cpp (+35 -5), utils.h (+9 -1)
kazzmir 2009-09-20 09:41 Rev.: 2456

encapsulate mod data

17 lines of code changed in 1 file:

  • src/level: utils.cpp (+17 -1)
kazzmir 2009-09-19 21:29 Rev.: 2451

print some info messages

1 lines of code changed in 1 file:

  • src/level: block.cpp (+1 -1)
kazzmir 2009-08-16 22:43 Rev.: 2402

abstract filesystem paths

7 lines of code changed in 2 files:

  • src/level: blockobject.cpp (+2 -5), scene.cpp (+5 -8)
kazzmir 2009-07-09 22:21 Rev.: 2084

first attempt at puddles

1 lines of code changed in 1 file:

  • src/level: scene.cpp (+1 -1)
kazzmir 2009-07-08 21:09 Rev.: 2076

draw lights behind foreground

34 lines of code changed in 2 files:

  • src/level: scene.cpp (+32 -9), scene.h (+2)
kazzmir 2009-07-08 20:24 Rev.: 2075

add more chances for atmosphere to draw

46 lines of code changed in 1 file:

  • src/level: scene.cpp (+46 -49)
kazzmir 2009-07-05 21:14 Rev.: 2063

move light to a new function. fix clipping

1 lines of code changed in 1 file:

  • src/level: scene.cpp (+1 -1)

(49 more)

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