[root]/src/input
allegro
(0 files, 0 lines)
psp
(0 files, 0 lines)
sdl
(0 files, 0 lines)
wii
(0 files, 0 lines)
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 150 (100.0%) | 3451 (100.0%) | 23.0 |
kazzmir | 148 (98.7%) | 3439 (99.7%) | 23.2 |
juvinious | 2 (1.3%) | 12 (0.3%) | 6.0 |
move input to util
0 lines of code changed in 15 files:
add class to handle input events
26 lines of code changed in 1 file:
move object and level to paintown-engine
2 lines of code changed in 2 files:
move debug to util
2 lines of code changed in 2 files:
add 3 more attack keys to support mugen
3 lines of code changed in 1 file:
use sdl joystick instead of wii joystick and fix events for the wii. use input events during the game, bind a joystick button to quit
14 lines of code changed in 2 files:
dont wait for enter when starting network server
9 lines of code changed in 2 files:
fix input in network - join
4 lines of code changed in 1 file:
joystick events work
33 lines of code changed in 5 files:
add api for joystick button events
10 lines of code changed in 2 files:
prepare joystick for event handling
1 lines of code changed in 1 file:
cleanup
10 lines of code changed in 3 files:
use input events for text input. fix translucency in the console
55 lines of code changed in 2 files:
fix polling for allegro
2 lines of code changed in 2 files:
use input events
126 lines of code changed in 5 files:
fix the key option
32 lines of code changed in 3 files:
fix chat widget keys
12 lines of code changed in 2 files:
use text input in the line edit class
9 lines of code changed in 2 files:
use text input to get the server port
1 lines of code changed in 1 file:
use text input for network client
16 lines of code changed in 3 files:
make enter work in the console again
3 lines of code changed in 2 files:
fix keyboard for allegro
31 lines of code changed in 2 files:
read buffered keys
12 lines of code changed in 3 files:
start key buffering
5 lines of code changed in 2 files:
get unicode characters from the keyboard. make console use text-input
139 lines of code changed in 6 files:
keep track of the keyboard ourselves
209 lines of code changed in 4 files:
add Paintown namespace
6 lines of code changed in 2 files:
display an error if mugen fails to load
10 lines of code changed in 2 files:
only show help if the user hasnt pressed a key for a while. start lifeset controller
35 lines of code changed in 3 files:
fix some warnings reported by clang
2 lines of code changed in 1 file:
buffer key input in the menus
43 lines of code changed in 2 files:
Added native psp joystick handler instead of SDL.
4 lines of code changed in 1 file:
Checks for WII in joystick.
8 lines of code changed in 1 file:
implement some sdl joystick stuff
7 lines of code changed in 2 files:
use an event manager to handle external events instead of using an extra thread
5 lines of code changed in 1 file:
fix warnings from intels icpc
1 lines of code changed in 1 file:
implement key wait for sdl. fix coordinates -- dimension is really x2
136 lines of code changed in 1 file:
add dummy sdl joystick implementation
10 lines of code changed in 1 file:
move implementation of allegro specific joystick
1 lines of code changed in 1 file:
add dummy bindings for sdl keyboard
183 lines of code changed in 1 file:
(21 more)