[root]/src/util/software-renderer
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
kazzmir | 13 (100.0%) | 170 (100.0%) | 13.0 |
move software renderer to util/graphics
0 lines of code changed in 2 files:
if the stretched bitmap is not an integer multiple then smooth scale as large as possible and then stretch the rest
54 lines of code changed in 1 file:
use stretched bitmaps so a single stretch is needed to the screen
18 lines of code changed in 1 file:
add filters as an in game option
8 lines of code changed in 1 file:
scale the screen when getting a copy of it
9 lines of code changed in 1 file:
remove bitmap reference counts
0 lines of code changed in 1 file:
first try at moving the world during a quake
13 lines of code changed in 1 file:
blend the font color properly in allegro5
20 lines of code changed in 1 file:
create a memory and video version of each ttf font. always reset the target bitmap to NULL if the current target is being destroyed
6 lines of code changed in 1 file:
save and restore graphics state while characters are being loaded
16 lines of code changed in 2 files:
abstract over stretched surfaces so we can use a scaled transformation in allegro5. fix masked drawing in allegro5
26 lines of code changed in 1 file: