Directory src/util/sdl/

Directory Created:
2010-04-23 16:58
Directory Deleted:
2012-12-13 14:12
Total Files:
0
Deleted Files:
8
Lines of Code:
0

[root]/src/util/sdl
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Lines of Code

src/util/sdl/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 241 (100.0%) 14211 (100.0%) 58.9
kazzmir 240 (99.6%) 14203 (99.9%) 59.1
juvinious 1 (0.4%) 8 (0.1%) 8.0

Most Recent Commits

kazzmir 2012-12-13 14:12 Rev.: 7653

move sdl bitmap implementation to util/graphics

0 lines of code changed in 8 files:

  • src/util/sdl: bitmap.cpp (del), bitmap.h (del), hqx.cpp (del), hqx.h (del), sound.cpp (del), sound.h (del), xbr.cpp (del), xbr.h (del)
kazzmir 2012-12-13 11:49 Rev.: 7651

remove old headers

0 lines of code changed in 1 file:

  • src/util/sdl: bitmap.cpp (-3)
kazzmir 2012-12-12 00:00 Rev.: 7642

move bitmap files to util/graphics

3 lines of code changed in 1 file:

  • src/util/sdl: bitmap.cpp (+3 -3)
kazzmir 2012-12-09 12:44 Rev.: 7629

fix up references

0 lines of code changed in 1 file:

  • src/util/sdl: sound.cpp (-1)
kazzmir 2012-09-03 12:22 Rev.: 7500

[mugen] optimize sffv2 loading

5 lines of code changed in 1 file:

  • src/util/sdl: bitmap.cpp (+5 -4)
kazzmir 2012-08-08 22:28 Rev.: 7419

dont need to use scaler when blitting an area to the screen

20 lines of code changed in 1 file:

  • src/util/sdl: bitmap.cpp (+20 -10)
kazzmir 2012-04-27 15:06 Rev.: 7294

xbr optimizations from Hyllian

56 lines of code changed in 1 file:

  • src/util/sdl: xbr.cpp (+56)
kazzmir 2012-04-15 18:10 Rev.: 7261

cast to int for ambiguous cases of abs

1 lines of code changed in 1 file:

  • src/util/sdl: xbr.cpp (+1 -1)
kazzmir 2012-04-13 13:19 Rev.: 7251

[paintown] stretch the background in the move-list

4 lines of code changed in 1 file:

  • src/util/sdl: bitmap.cpp (+4 -1)
kazzmir 2012-04-09 13:54 Rev.: 7237

[paintown] always set the volume of the rain sound in case it was changed in the menu during the game

6 lines of code changed in 1 file:

  • src/util/sdl: sound.cpp (+6)
kazzmir 2012-04-07 12:31 Rev.: 7232

load sounds from abstract files

5 lines of code changed in 1 file:

  • src/util/sdl: sound.cpp (+5 -1)
kazzmir 2012-04-06 11:32 Rev.: 7228

load bitmaps from the File interface

15 lines of code changed in 1 file:

  • src/util/sdl: bitmap.cpp (+15 -10)
kazzmir 2012-04-02 08:26 Rev.: 7223

remove old drawing mode interface

16 lines of code changed in 1 file:

  • src/util/sdl: bitmap.cpp (+16 -2)
kazzmir 2012-02-10 20:53 Rev.: 6980

[mugen] parse hitflags properly

1 lines of code changed in 1 file:

  • src/util/sdl: bitmap.cpp (+1 -1)
kazzmir 2012-02-10 19:56 Rev.: 6979

start paletted bitmap

1 lines of code changed in 1 file:

  • src/util/sdl: bitmap.cpp (+1 -1)
kazzmir 2012-01-28 15:41 Rev.: 6928

[mugen] copy time attribute in frame

3 lines of code changed in 1 file:

  • src/util/sdl: bitmap.cpp (+3 -3)
kazzmir 2012-01-28 13:23 Rev.: 6926

[mugen] start to handle sprites with their own palette

5 lines of code changed in 1 file:

  • src/util/sdl: bitmap.cpp (+5 -5)
kazzmir 2012-01-27 21:25 Rev.: 6922

[mugen] parse as#d# alpha values and start to figure out how the blend mode works

54 lines of code changed in 1 file:

  • src/util/sdl: bitmap.cpp (+54 -1)
kazzmir 2012-01-26 23:54 Rev.: 6921

[mugen] check for null sprite in the frame. stop pushing characters once they reach the border. [sdl] use a long long in case the coordinates might cause overflow

6 lines of code changed in 1 file:

  • src/util/sdl: bitmap.cpp (+6 -6)
kazzmir 2012-01-19 22:44 Rev.: 6874

[mugen] implement projhit

5 lines of code changed in 1 file:

  • src/util/sdl: bitmap.cpp (+5)
kazzmir 2012-01-15 17:44 Rev.: 6853

faster pcx loader from memory. [mugen] only draw sprite priorities that are needed

247 lines of code changed in 1 file:

  • src/util/sdl: bitmap.cpp (+247 -5)
kazzmir 2012-01-11 17:35 Rev.: 6825

remove global resolution definitions

4 lines of code changed in 1 file:

  • src/util/sdl: bitmap.cpp (+4 -9)
kazzmir 2012-01-09 23:34 Rev.: 6813

use stretched bitmaps so a single stretch is needed to the screen

13 lines of code changed in 1 file:

  • src/util/sdl: bitmap.cpp (+13 -2)
kazzmir 2012-01-09 13:43 Rev.: 6810

fix SDL header paths

2 lines of code changed in 2 files:

  • src/util/sdl: hqx.cpp (+1 -1), xbr.cpp (+1 -1)
kazzmir 2012-01-08 19:12 Rev.: 6803

add xbr3x and xbr4x

371 lines of code changed in 1 file:

  • src/util/sdl: xbr.cpp (+371 -17)
kazzmir 2012-01-08 13:34 Rev.: 6802

add xbr performance test. only do filters if the dimensions match exactly

6 lines of code changed in 1 file:

  • src/util/sdl: bitmap.cpp (+6 -6)
kazzmir 2012-01-08 13:08 Rev.: 6801

fix pointer math in xbr

57 lines of code changed in 1 file:

  • src/util/sdl: xbr.cpp (+57 -25)
kazzmir 2012-01-08 12:19 Rev.: 6800

add xbr 2x filter

348 lines of code changed in 5 files:

  • src/util/sdl: bitmap.cpp (+18 -4), hqx.cpp (-1), hqx.h (+2 -4), xbr.cpp (new 316), xbr.h (new 12)
kazzmir 2011-12-30 13:17 Rev.: 6751

move pixel 2 positions

1 lines of code changed in 1 file:

  • src/util/sdl: hqx.cpp (+1 -1)
kazzmir 2011-12-30 11:14 Rev.: 6749

implement hq3x

4051 lines of code changed in 3 files:

  • src/util/sdl: bitmap.cpp (+14 -2), hqx.cpp (+4033 -10), hqx.h (+4 -3)
kazzmir 2011-12-30 01:01 Rev.: 6748

dont need the rgb lookup tables. fix two places where a 4 byte output should have been 2 bytes

41 lines of code changed in 1 file:

  • src/util/sdl: hqx.cpp (+41 -41)
kazzmir 2011-12-30 00:29 Rev.: 6747

grow/pack hq4x values just like hq2x -- now hq4x works

97 lines of code changed in 1 file:

  • src/util/sdl: hqx.cpp (+97 -30)
kazzmir 2011-12-29 23:37 Rev.: 6746

first attempt at hq4x

5376 lines of code changed in 3 files:

  • src/util/sdl: bitmap.cpp (+5 -1), hqx.cpp (+5367 -45), hqx.h (+4)
kazzmir 2011-12-29 21:54 Rev.: 6745

move hqx code to be sdl specific

329 lines of code changed in 3 files:

  • src/util/sdl: bitmap.cpp (+30 -2), hqx.cpp (new 287), hqx.h (new 12)
kazzmir 2011-12-26 12:37 Rev.: 6721

first attempt at using hq2x

28 lines of code changed in 1 file:

  • src/util/sdl: bitmap.cpp (+28)
kazzmir 2011-12-12 17:07 Rev.: 6665

flip angles in sdl

6 lines of code changed in 1 file:

  • src/util/sdl: bitmap.cpp (+6 -1)
kazzmir 2011-12-03 21:02 Rev.: 6628

move exceptions to util

1 lines of code changed in 1 file:

  • src/util/sdl: bitmap.cpp (+1 -1)
kazzmir 2011-11-09 13:55 Rev.: 6561

add a new bitmap primitive to draw circles with a given thickness

8 lines of code changed in 1 file:

  • src/util/sdl: bitmap.cpp (+8)
kazzmir 2011-10-20 14:26 Rev.: 6415

make thhe reference count constructor explicit

8 lines of code changed in 1 file:

  • src/util/sdl: bitmap.cpp (+8 -8)
kazzmir 2011-10-02 13:40 Rev.: 6338

implement save for sdl surfaces to png

5 lines of code changed in 1 file:

  • src/util/sdl: bitmap.cpp (+5 -3)

(171 more)

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