Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
kazzmir | 21 (100.0%) | 232 (100.0%) | 11.0 |
[paintown] avoid sub-bitmaps in the character selection screen. lower the fps of the simple circle animation loading screen
26 lines of code changed in 1 file:
always draw full loading screen, but draw at a slow pace (8 fps)
1 lines of code changed in 1 file:
start loading test
55 lines of code changed in 2 files:
add test zip files
1 lines of code changed in 3 files:
remove common/init.cpp and fix tests
1 lines of code changed in 1 file:
remove common/timer.cpp
1 lines of code changed in 1 file:
move low-level timer handling to implementation specific files
12 lines of code changed in 1 file:
overlaying files from 7z containers works
6 lines of code changed in 1 file:
add directory test
28 lines of code changed in 1 file:
[paintown] load players from zip files
10 lines of code changed in 1 file:
make tests and paintown binary depend on archives
1 lines of code changed in 1 file:
start new file interface
5 lines of code changed in 1 file:
dont wrap libc calls because it doesnt work properly in linux/windows
18 lines of code changed in 1 file:
use --start-group and --end-group for all environments to make linking easier. start overlay api
16 lines of code changed in 1 file:
re-enable gch. dont rebuild util source files in the tests
1 lines of code changed in 1 file:
fix references to exceptions
1 lines of code changed in 1 file:
add filesystem function to find files that match a relative path
49 lines of code changed in 2 files: