Directory src/platformer/game/

Directory Created:
2011-09-11 10:13
Total Files:
6
Deleted Files:
12
Lines of Code:
768

[root]/src/platformer/game

Lines of Code

src/platformer/game/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 176 (100.0%) 3758 (100.0%) 21.3
juvinious 148 (84.1%) 3638 (96.8%) 24.5
kazzmir 28 (15.9%) 120 (3.2%) 4.2

Most Recent Commits

juvinious 2014-01-20 22:34 Rev.: 8186

[platformer] Do not make copies of the same script in the editor so that properties can be updated easily. Handle frame based collisions in ScriptObject. Rewrote world-1-1 to reflect changes.

23 lines of code changed in 1 file:

  • src/platformer/game: world.cpp (+23 -1)
juvinious 2014-01-18 13:49 Rev.: 8183

[platformer] Clear static maps before closing out to gc bitmaps.

5 lines of code changed in 1 file:

  • src/platformer/game: game.cpp (+5)
juvinious 2014-01-17 15:24 Rev.: 8178

[platformer] Do not hardcode paths to scripts and add option to add search paths. Moved test scripts and organized object scripts.

4 lines of code changed in 1 file:

  • src/platformer/game: world.cpp (+4)
juvinious 2014-01-13 14:56 Rev.: 8165

[platformer] Added ability to pause logic and give scripts ability to render text to screen.

71 lines of code changed in 4 files:

  • src/platformer/game: game.cpp (+6 -6), game.h (-5), world.cpp (+52 -50), world.h (+13 -1)
juvinious 2014-01-13 10:50 Rev.: 8164

[platformer] Added a bitmap font renderer and 2 test font maps.

16 lines of code changed in 2 files:

  • src/platformer/game: game.cpp (+11 -9), game.h (+5)
juvinious 2014-01-12 06:55 Rev.: 8160

[platformer] Added ability to attach camera to objects through world.

51 lines of code changed in 3 files:

  • src/platformer/game: game.cpp (-5), world.cpp (+43 -12), world.h (+8 -1)
juvinious 2014-01-11 22:20 Rev.: 8158

[platformer] Move player test object and controls over to scripts.

37 lines of code changed in 3 files:

  • src/platformer/game: game.cpp (+10 -263), world.cpp (+18 -1), world.h (+9)
juvinious 2014-01-11 10:12 Rev.: 8156

[platformer] Added parsing for script files and option to add them to editor.

19 lines of code changed in 1 file:

  • src/platformer/game: world.cpp (+19 -2)
juvinious 2014-01-11 06:25 Rev.: 8153

[platformer] Added ability to add actions to run during each act and scriptable controls.

39 lines of code changed in 3 files:

  • src/platformer/game: game.cpp (+7 -4), world.cpp (+24 -3), world.h (+8)
juvinious 2014-01-10 14:48 Rev.: 8151

[platformer] Remove mutable for map of Value in ScriptObject. Added ability to manipulate objects placement with the mouse. Used overlay to accurately replicate map world 1-1.

3 lines of code changed in 1 file:

  • src/platformer/game: game.cpp (+3 -1)
juvinious 2014-01-09 14:04 Rev.: 8147

[platformer] Make Value modifiers not const. Added script loading from world file.

9 lines of code changed in 1 file:

  • src/platformer/game: world.cpp (+9 -3)
juvinious 2014-01-09 10:19 Rev.: 8145

[platformer] Reorganize files. Add ability to override flipping of animations. Remove duplicate data.

6 lines of code changed in 12 files:

  • src/platformer/game: animation.cpp (del), animation.h (del), background.cpp (del), background.h (del), camera.cpp (del), camera.h (del), collision-map.cpp (del), collision-map.h (del), game.cpp (+2 -2), tile.cpp (del), tile.h (del), world.cpp (+4 -4)
juvinious 2014-01-09 06:57 Rev.: 8143

[platformer] Move collision objects to Collisions namespace. Expose collidables for objects to use. Added in additional actions for map and object collisions.

70 lines of code changed in 5 files:

  • src/platformer/game: collision-map.cpp (+44 -32), collision-map.h (+15 -10), game.cpp (+5 -5), world.cpp (+1 -1), world.h (+5 -2)
juvinious 2014-01-08 23:07 Rev.: 8139

[platformer] Fix incorrect check for collision on bottom in CollisionMap.

1 lines of code changed in 1 file:

  • src/platformer/game: collision-map.cpp (+1 -1)
juvinious 2014-01-08 20:47 Rev.: 8135

[platformer] Move over map collisions to script.

1 lines of code changed in 1 file:

  • src/platformer/game: game.cpp (+1 -1)
juvinious 2014-01-08 13:33 Rev.: 8132

[platformer] Output FPS. Move python reference, module and function utilities to its own file. Fixed problem with script.

7 lines of code changed in 1 file:

  • src/platformer/game: game.cpp (+7 -3)
juvinious 2014-01-08 10:37 Rev.: 8131

[platformer] Create AutoRef to take care of refcounts of PyObject.

6 lines of code changed in 1 file:

  • src/platformer/game: game.cpp (+6 -4)
juvinious 2014-01-08 00:22 Rev.: 8129

[platformer] Begin moving TestObject into python.

4 lines of code changed in 2 files:

  • src/platformer/game: game.cpp (+3 -2), world.cpp (+1 -1)
juvinious 2014-01-07 15:13 Rev.: 8126

[platformer] Begin creating scriptable object class.

8 lines of code changed in 3 files:

  • src/platformer/game: game.cpp (+5 -5), world.cpp (+2 -2), world.h (+1 -1)
juvinious 2014-01-07 11:29 Rev.: 8123

[platformer] Import module call method and pass in world object.

23 lines of code changed in 3 files:

  • src/platformer/game: game.cpp (+17 -2), world.cpp (+4), world.h (+2)
juvinious 2014-01-06 19:42 Rev.: 8122

[platformer] Begin working on script engine.

1 lines of code changed in 1 file:

  • src/platformer/game: world.cpp (+1 -2)
juvinious 2014-01-05 04:19 Rev.: 8116

[platformer] Added fill-color option. [editor] Added color chooser for world fill color. Added color chooser for tile grid. Added ability to create collision map areas with the mouse.

11 lines of code changed in 2 files:

  • src/platformer/game: world.cpp (+7 -3), world.h (+4 -3)
juvinious 2014-01-04 21:12 Rev.: 8115

[platformer] Update tokenized collision-map details.

66 lines of code changed in 3 files:

  • src/platformer/game: collision-map.cpp (+54 -5), collision-map.h (+11 -1), game.cpp (+1 -1)
juvinious 2014-01-03 15:10 Rev.: 8106

[editor] Rename variables with meaningful names.

6 lines of code changed in 1 file:

  • src/platformer/game: world.cpp (+6 -2)
juvinious 2013-12-29 22:45 Rev.: 8083

[platformer] Add second test script with different mechanics. Allow camera to disconnect from TestObject.

51 lines of code changed in 2 files:

  • src/platformer/game: game.cpp (+48 -11), world.cpp (+3)
juvinious 2013-12-29 21:30 Rev.: 8082

[platformer] Don't delay smooth scrolling by 1 tick and ensure followVariance is not 0.

8 lines of code changed in 2 files:

  • src/platformer/game: camera.cpp (+5 -1), game.cpp (+3 -1)
juvinious 2013-12-29 15:17 Rev.: 8081

[platformer] Add more tiles to map. Fix boundaries on camera.

6 lines of code changed in 2 files:

  • src/platformer/game: camera.cpp (+2 -2), game.cpp (+4 -4)
juvinious 2013-12-29 14:32 Rev.: 8080

[platformer] Output velocity of test object.

3 lines of code changed in 1 file:

  • src/platformer/game: game.cpp (+3)
juvinious 2013-12-29 14:27 Rev.: 8079

[platformer] Use double for collision rect draw placement.

4 lines of code changed in 1 file:

  • src/platformer/game: collision-map.cpp (+4 -4)
juvinious 2013-12-29 14:19 Rev.: 8078

[platformer] Use double for x and y coordinates.

25 lines of code changed in 7 files:

  • src/platformer/game: camera.cpp (+2 -2), camera.h (+8 -8), collision-map.cpp (+4 -4), collision-map.h (+4 -4), game.cpp (+3 -3), world.cpp (+2 -2), world.h (+2 -2)
juvinious 2013-12-29 13:50 Rev.: 8077

[platformer] Output object coordinates.

3 lines of code changed in 1 file:

  • src/platformer/game: game.cpp (+3)
juvinious 2013-12-29 13:36 Rev.: 8076

[platformer] Move collision details out of world. Move test information from base Object class into a test object in Game.

89 lines of code changed in 5 files:

  • src/platformer/game: collision-map.cpp (+2 -2), collision-map.h (+1 -1), game.cpp (+84 -5), game.h (-2), world.cpp (+2 -45)
juvinious 2013-12-28 20:10 Rev.: 8074

[platformer] Remove debugging output. Do not return boolean on collision use callback.

21 lines of code changed in 3 files:

  • src/platformer/game: collision-map.cpp (+6 -4), collision-map.h (+4 -2), world.cpp (+11 -14)
juvinious 2013-12-28 19:55 Rev.: 8073

[platformer] Check all regions for collision.

8 lines of code changed in 2 files:

  • src/platformer/game: collision-map.cpp (+4 -3), world.cpp (+4)
juvinious 2013-12-28 15:51 Rev.: 8072

[platformer] Use flags for hit locations instead of an enum.

50 lines of code changed in 3 files:

  • src/platformer/game: collision-map.cpp (+17), collision-map.h (+10 -8), world.cpp (+23 -23)
juvinious 2013-12-28 14:10 Rev.: 8071

[platformer] Use input handler.

137 lines of code changed in 2 files:

  • src/platformer/game: game.cpp (+137 -72), game.h (-16)
juvinious 2013-12-28 13:10 Rev.: 8070

[platformer] Use predeterminite location for stopping velocity. Fix camera follow varince.

20 lines of code changed in 4 files:

  • src/platformer/game: camera.cpp (+1 -1), collision-map.cpp (+1 -15), game.cpp (+12 -4), world.cpp (+6 -5)
juvinious 2013-12-28 02:15 Rev.: 8069

[platformer] Improve collisions on the y axis.

19 lines of code changed in 2 files:

  • src/platformer/game: collision-map.cpp (+14 -9), world.cpp (+5 -2)
juvinious 2013-12-27 20:01 Rev.: 8068

[platformer] Make collisions somewhat predictive. Added in velocity and acceleration to gravity.

93 lines of code changed in 4 files:

  • src/platformer/game: collision-map.cpp (+22 -8), collision-map.h (+15 -21), game.cpp (+4 -4), world.cpp (+52 -29)
juvinious 2013-12-27 10:19 Rev.: 8067

[platformer] Add CollisionBody for checking against CollisionMap.

67 lines of code changed in 3 files:

  • src/platformer/game: collision-map.cpp (+25 -49), collision-map.h (+35 -2), world.cpp (+7 -4)

(29 more)

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