Directory src/paintown-engine/game/

Total Files:
20
Deleted Files:
2
Lines of Code:
6493

[root]/src/paintown-engine/game

Lines of Code

src/paintown-engine/game/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 388 (100.0%) 8225 (100.0%) 21.1
kazzmir 372 (95.9%) 8000 (97.3%) 21.5
juvinious 16 (4.1%) 225 (2.7%) 14.0

Most Recent Commits

kazzmir 2013-05-13 18:02 Rev.: 7917

move paintown options out of util/menu

285 lines of code changed in 2 files:

  • src/paintown-engine/game: options.cpp (+284), options.h (+1 -1)
kazzmir 2013-05-01 23:57 Rev.: 7903

fix a5 rectangle drawing

9 lines of code changed in 1 file:

  • src/paintown-engine/game: character-select.cpp (+9 -10)
kazzmir 2013-04-30 21:45 Rev.: 7891

[paintown] add showfps console command

55 lines of code changed in 1 file:

  • src/paintown-engine/game: game.cpp (+55 -24)
kazzmir 2013-04-26 13:01 Rev.: 7882

fix many warnings

2 lines of code changed in 1 file:

  • src/paintown-engine/game: game.cpp (+2 -2)
kazzmir 2013-04-19 12:26 Rev.: 7872

throw an exception if a sub-bitmap is created with width/height < 1. fix some drawing bugs

32 lines of code changed in 1 file:

  • src/paintown-engine/game: character-select.cpp (+32 -30)
kazzmir 2013-04-01 15:06 Rev.: 7848

allow input source to specify multiple keyboards/joysticks

20 lines of code changed in 5 files:

  • src/paintown-engine/game: argument.cpp (+1 -1), game.cpp (+2 -2), move-list.cpp (+6 -4), options.cpp (+8 -7), select_player.cpp (+3 -3)
kazzmir 2013-02-27 00:42 Rev.: 7807

remember window size in a5

1 lines of code changed in 1 file:

  • src/paintown-engine/game: argument.cpp (+1 -1)
kazzmir 2013-02-26 20:03 Rev.: 7805

implement remap shader

1 lines of code changed in 1 file:

  • src/paintown-engine/game: argument.cpp (+1 -1)
kazzmir 2013-01-17 18:39 Rev.: 7751

dont force a window size. instead, draw black bars

3 lines of code changed in 3 files:

  • src/paintown-engine/game: game.cpp (+1 -1), move-list.cpp (+1 -1), select_player.cpp (+1 -1)
kazzmir 2012-12-29 23:12 Rev.: 7706

[paintown] remove heart files

0 lines of code changed in 1 file:

  • src/paintown-engine/game: game.cpp (-2)
kazzmir 2012-12-29 14:34 Rev.: 7704

[paintown] remove hearts

4 lines of code changed in 1 file:

  • src/paintown-engine/game: adventure_world.cpp (+4 -1)
kazzmir 2012-12-22 15:33 Rev.: 7691

make the Resource object stand-alone

1 lines of code changed in 1 file:

  • src/paintown-engine/game: character-select.cpp (+1 -1)
kazzmir 2012-12-22 14:51 Rev.: 7687

move configuration to src/util

6 lines of code changed in 6 files:

  • src/paintown-engine/game: argument.cpp (+1 -1), game.cpp (+1 -1), mod.cpp (+1 -1), move-list.cpp (+1 -1), options.cpp (+1 -1), select_player.cpp (+1 -1)
kazzmir 2012-12-22 14:29 Rev.: 7686

move more stuff out of globals.h

7 lines of code changed in 2 files:

  • src/paintown-engine/game: adventure_world.cpp (+2 -2), game.cpp (+5 -5)
kazzmir 2012-12-22 13:42 Rev.: 7685

remove dependancy from utils on globals.h

7 lines of code changed in 4 files:

  • src/paintown-engine/game: adventure_world.cpp (+2 -2), game.cpp (+2 -2), move-list.cpp (+2 -2), nameplacer.cpp (+1 -1)
kazzmir 2012-12-20 01:44 Rev.: 7680

[paintown] pass Scene object to the trigger

13 lines of code changed in 2 files:

  • src/paintown-engine/game: adventure_world.cpp (+12 -19), adventure_world.h (+1 -1)
kazzmir 2012-12-16 14:59 Rev.: 7667

[paintown] add paintown:arcade to start a game immediately

99 lines of code changed in 1 file:

  • src/paintown-engine/game: argument.cpp (+99 -1)
kazzmir 2012-12-16 13:56 Rev.: 7666

add file for paintown command line arguments

25 lines of code changed in 2 files:

  • src/paintown-engine/game: argument.cpp (new 14), argument.h (new 11)
kazzmir 2012-12-15 01:28 Rev.: 7663

move load_exception to util/exceptions

2 lines of code changed in 5 files:

  • src/paintown-engine/game: character-select.cpp (+1 -1), mod.cpp (+1 -1), mod.h (-1), select_player.cpp (-1), world.h (-1)
kazzmir 2012-12-14 17:19 Rev.: 7660

[paintown] show time to load a level

9 lines of code changed in 1 file:

  • src/paintown-engine/game: game.cpp (+9)
kazzmir 2012-12-14 13:45 Rev.: 7657

move gradient to util/graphics

2 lines of code changed in 2 files:

  • src/paintown-engine/game: adventure_world.cpp (+1 -1), character-select.h (+1 -1)
kazzmir 2012-12-13 13:49 Rev.: 7651

remove old headers

1 lines of code changed in 5 files:

  • src/paintown-engine/game: adventure_world.cpp (-1), character-select.cpp (-1), game.cpp (-2), move-list.cpp (+1 -1), select_player.cpp (-3)
kazzmir 2012-12-12 02:00 Rev.: 7642

move bitmap files to util/graphics

14 lines of code changed in 7 files:

  • src/paintown-engine/game: adventure_world.cpp (+2 -2), character-select.cpp (+2 -2), game.cpp (+3 -3), mod.cpp (+1 -1), move-list.cpp (+1 -1), select_player.cpp (+4 -4), versus_world.cpp (+1 -1)
kazzmir 2012-12-09 14:44 Rev.: 7629

fix up references

1 lines of code changed in 1 file:

  • src/paintown-engine/game: game.cpp (+1 -1)
kazzmir 2012-12-05 13:07 Rev.: 7617

[paintown] add intro and ending cutscenes for level sets

8 lines of code changed in 1 file:

  • src/paintown-engine/game: game.cpp (+8 -1)
kazzmir 2012-10-17 16:51 Rev.: 7584

[paintown] add ending cutscene for players

28 lines of code changed in 1 file:

  • src/paintown-engine/game: game.cpp (+28 -13)
kazzmir 2012-10-12 17:27 Rev.: 7579

add Regex type to disambiguate raw strings from regeexes

1 lines of code changed in 1 file:

  • src/paintown-engine/game: game.cpp (+1 -1)
kazzmir 2012-09-30 17:52 Rev.: 7565

explicitly pass Renderer object to Menu constructor. refcount the Renderer

15 lines of code changed in 2 files:

  • src/paintown-engine/game: move-list.cpp (+3 -2), options.cpp (+12 -8)
kazzmir 2012-09-12 23:17 Rev.: 7540

directly use joystick inputs

11 lines of code changed in 2 files:

  • src/paintown-engine/game: move-list.cpp (+3 -3), select_player.cpp (+8 -8)
kazzmir 2012-08-05 11:07 Rev.: 7416

store paintown mods as either a file or a container entry

16 lines of code changed in 3 files:

  • src/paintown-engine/game: mod.cpp (+13 -1), mod.h (+2), options.cpp (+1 -1)
kazzmir 2012-07-29 16:06 Rev.: 7410

search for all container files for paintown characters and mods

3 lines of code changed in 2 files:

  • src/paintown-engine/game: character-select.cpp (+1 -1), options.cpp (+2 -2)
kazzmir 2012-07-08 00:23 Rev.: 7387

move configuration joystick keys to static functions

13 lines of code changed in 2 files:

  • src/paintown-engine/game: move-list.cpp (+4 -4), select_player.cpp (+9 -9)
kazzmir 2012-07-07 23:38 Rev.: 7386

move configuration keys to static functions

16 lines of code changed in 3 files:

  • src/paintown-engine/game: game.cpp (+8 -8), move-list.cpp (+2 -3), select_player.cpp (+6 -6)
kazzmir 2012-07-05 01:26 Rev.: 7378

start to refactor configuration system

1 lines of code changed in 1 file:

  • src/paintown-engine/game: options.cpp (+1 -1)
kazzmir 2012-04-20 22:45 Rev.: 7286

[paintown] move paintown-mode specific message struct

1 lines of code changed in 1 file:

  • src/paintown-engine/game: world.h (+1 -1)
kazzmir 2012-04-17 00:18 Rev.: 7268

store absolute path to mod in the configuration

43 lines of code changed in 3 files:

  • src/paintown-engine/game: mod.cpp (+8 -8), mod.h (+2 -2), options.cpp (+33 -21)
kazzmir 2012-04-16 00:25 Rev.: 7264

load mods from zip files

80 lines of code changed in 5 files:

  • src/paintown-engine/game: adventure_world.cpp (+2 -2), game.cpp (+1 -1), mod.cpp (+4 -4), mod.h (+2 -1), options.cpp (+71 -9)
kazzmir 2012-04-13 15:19 Rev.: 7251

[paintown] stretch the background in the move-list

8 lines of code changed in 1 file:

  • src/paintown-engine/game: move-list.cpp (+8 -3)
kazzmir 2012-04-08 13:47 Rev.: 7235

[paintown] load players from zip files

27 lines of code changed in 3 files:

  • src/paintown-engine/game: character-select.cpp (+24 -11), game.cpp (+2), mod.cpp (+1 -1)
kazzmir 2012-04-01 19:34 Rev.: 7222

fix nacl build for the latest sdk

3 lines of code changed in 1 file:

  • src/paintown-engine/game: game.cpp (+3)

(178 more)

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