Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
kazzmir | 28 (100.0%) | 1112 (100.0%) | 39.7 |
allow input source to specify multiple keyboards/joysticks
2 lines of code changed in 1 file:
dont force a window size. instead, draw black bars
1 lines of code changed in 1 file:
move configuration to src/util
1 lines of code changed in 1 file:
remove dependancy from utils on globals.h
1 lines of code changed in 1 file:
remove old headers
0 lines of code changed in 1 file:
move bitmap files to util/graphics
2 lines of code changed in 1 file:
dont lock bitmap to do putpixel
2 lines of code changed in 1 file:
fix up references
2 lines of code changed in 1 file:
directly use joystick inputs
8 lines of code changed in 1 file:
move configuration joystick keys to static functions
8 lines of code changed in 1 file:
add option to run asteroids from the command line
53 lines of code changed in 3 files:
remove global resolution definitions
2 lines of code changed in 1 file:
scale the text from the font renderer appropriately
6 lines of code changed in 1 file:
use 32 bit operations for zip files
4 lines of code changed in 1 file:
[asteroids] add score
22 lines of code changed in 1 file:
[asteroids] add joystick input
10 lines of code changed in 1 file:
[asteroids] handle player death. make more asteroids when none are left
99 lines of code changed in 1 file:
[asteroids] play sound for shooting
3 lines of code changed in 1 file:
[asteroids] play some sounds
11 lines of code changed in 1 file:
implement drawPivot for allegro5. lock/unlock when doing putpixel operations to draw the starfield
2 lines of code changed in 1 file:
flip angles in sdl
2 lines of code changed in 1 file:
[asteroids] create explosions
96 lines of code changed in 1 file:
[asteroids] use a real sprite for the ship. fix velocity calculation
70 lines of code changed in 1 file:
[asteroids] load sprites for different sizes of asteroids
86 lines of code changed in 1 file:
add asteroids mini-game
619 lines of code changed in 2 files: