Toggle navigation
Need Help?
Download
Mods
Development
Screenshots & Videos
Forums
Chat on IRC
Report a bug
Wiki
Contact
Home
Blog
Sourceforge page
Donate!
Need Help?
Download
Mods
Development
Screenshots & Videos
Forums
Chat on IRC
Report a bug
Wiki
Contact
Home
Blog
Sourceforge page
Donate!
3.6.0 Releases - 8/19/2012
Windows installer
Downloads: 31503
Source
Downloads: 10799
OSX Snow Leopard
Downloads: 2045
Ubuntu install
Latest News
09/08/2013 - Site redesign
All:
Use bootstrap 3.0
Make pages dynamic
8/19/2012 - Released 3.6.0
All:
Added XBR and HQX scaling algorithms to smooth out pixels at higher window sizes
Can load data from .zip and .7z files
Mugen:
Fixed many bugs
Projectiles work
Helpers work
10/16/2011 - Released 3.5.0
Paintown Engine:
A new move list dialog shows all the attack moves for a player
Local multiplayer co-op
Much Improved joystick support
Paintown Editor:
Re-organized the layout
Onion skinning
The background color of the animation window can be changed
Additional convienence tools were added
Mugen Engine:
Characters and stages are discovered in the background without having to modify select.def
Many parser bugs were fixed
Menu:
Menu items can be customized
Other:
Ports to Android, PS3, Wii
MP3 and Ogg support
12/25/2010 - Released 3.4.0
Paintown Engine:
Pressing ESC brings up a menu in the game
Input uses events in the menu
New thunder and rain effects
Added character MJ
Ported backend to SDL
Added ability to play .nsf, .gym, etc files
Mugen Engine:
Parsers much improved
Helpers implemented
A few more characters work besides KFM
Mugen script is compiled much more efficiently
Tons of other bug fixes
Roughly 80% done
Other:
Mostly functional to the Wii
Partial port to the psp
2/24/2010 - Released 3.3.1
General:
fix a few bugs
2/21/2010 - Released 3.3
General:
First implementation of MUGEN, about 60% complete.
Copyright 2014
Jon Rafkind